201377806 ZiWei Liu
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Data Structures
Here are the data structures with brief descriptions:
| Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
| Block | Block class the wall and control the update of the wall's position |
| Character | Character class the character and control the move of character |
| DodgeEngine | DodgeEngine class engine of the whole game |
| Gamepad | Gamepad Class |
| N5110 | N5110 Class |
| Polar | Polar coordinate struct |
| Vector2D | Vector 2D struct |
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