ECE 2036 Project
Dependencies: mbed wave_player 4DGL-uLCD-SE
math_extra.h
- Committer:
- rconnorlawson
- Date:
- 2017-11-03
- Revision:
- 0:cf4396614a79
File content as of revision 0:cf4396614a79:
#pragma once // True if lower < x < upper int in_range(int x, int lower, int upper); // Clamps the value of x to the range [-limit, limit] float clamp(float x, float limit); // Returns the sign of x (-1, 0, or 1). int sgn(float x); // Returns either -1.0 or 1.0, randomly float coin_flip();