
POUR NUCLEO-F302R8
Dependencies: X_NUCLEO_6180XA1 mbed
Fork of 247-436-M1-S2-LAB-A by
main.cpp
- Committer:
- YROY2004
- Date:
- 2018-02-07
- Revision:
- 4:8c64f7896cbf
- Parent:
- 3:b115775ee641
File content as of revision 4:8c64f7896cbf:
#include "mbed.h" #include "XNucleo6180XA1.h" #include <string.h> #include <stdlib.h> #include <stdio.h> #include <assert.h> //BRANCHEMENTS: // Ni le Nucleo ni le vl6180x n'ont de "pullup" pour supporter le I2C. // Il faut ajouter des résistances de 4.7k // Le vl6180x contient un microcontôleur qui doit être remis à zéro au démarrage // Cette remise à zéro se fait en mettant temporairement la broche gpio à la masse. // Un schéma de connexion sommaire suit: // __________ // | VL6180X | // | | // scl sda gnd // nc gpio 3.3v // |__________| // _______________________ // | | // | NUCLEO f302r8 | // | oo oo | // | oo scl-oo | // | oo sda-oo | // | oo oo | // | oo gnd-oo | // | oo oo | // | oo gpio-oo | // | oo-3.3V oo | // ... // | oo oo | // | cn7 cn10 | // |_______________________| // connexions: // vl6180x.3.3v <------> nucleo.3.3V // Vl6180x.scl <--------> nucleo.scl <-----> 4.7k <------> 3.3v (pullup requise) // Vl6180x.sda <--------> nucleo.sda <-----> 4.7k <------> 3.3v (pullup requise) // VL6180X.gpio <-------> nucleo.gpio (requis pour faire un "reset" du vl6180x au début) //options de compilation //#define TEST //intégration // représentation // G: gauche, D: droit, H: haut, B: bas // E: écran, T: touch // Ecran: // (XE_G,YE_H) ___ (XE_D,YE_H) // | | // | | // (XE_G,YE_B) |___| (XE_G,YE_B) // // représentation du touch // (XT_G,YT_H) ___ (XT_D,YT_H) // | | // | | // (XT_G,YT_B) |___| (XT_G,YT_B) // équations pour conversion // XT: x touch lu, YT: y touch lu, XE: x ecran, YE: y ecran // XE = (XE_D - XE_G)/(XT_D - XT_G)*(XT - XT_G) + XE_G // YE = (YE_H - YE_B)/(YT_H - YT_B)*(YT - YT_G) + YE_G // l'application présente 3 boutons et une surface de dessin // bouton noir: effacer // bouton rouge: dessiner en rouge // bouton blanc: dessiner en blanc //touchscreen #define IDLE 1 #define ACTIVE 0 #define COMMAND 0 #define DATA 1 #define YP A3 #define XM A2 #define YM D9 #define XP D8 #define TOUCH_SEUIL_HAUT 3000 #define TOUCH_SEUIL_BAS 16 #define TFTWIDTH 240 #define TFTHEIGHT 320 #define LCD_CS A3 #define LCD_CD A2 #define LCD_WR A1 #define LCD_RD A0 #define LCD_RESET A4 #define TFT_NORTH SPFD5408_MADCTL_MY | SPFD5408_MADCTL_BGR #define BLACK 0x0000 #define BLUE 0x001F #define RED 0xF800 #define GREEN 0x07E0 #define CYAN 0x07FF #define MAGENTA 0xF81F #define YELLOW 0xFFE0 #define WHITE 0xFFFF #define SPFD5408_SOFTRESET 0x01 #define SPFD5408_SLEEPOUT 0x11 #define SPFD5408_DISPLAYON 0x29 #define SPFD5408_COLADDRSET 0x2A #define SPFD5408_PAGEADDRSET 0x2B #define SPFD5408_MEMORYWRITE 0x2C #define SPFD5408_PIXELFORMAT 0x3A #define SPFD5408_FRAMECONTROL 0xB1 #define SPFD5408_MEMCONTROL 0x36 #define SPFD5408_MADCTL_MY 0x80 #define SPFD5408_MADCTL_BGR 0x08 #define IDLE 1 #define ACTIVE 0 #define COMMAND 0 #define DATA 1 #define TEMPS 40 //VL6180X #define VL6180X_I2C_SDA D14 #define VL6180X_I2C_SCL D15 #define VL6180X_I2C_SDA_MODE PullUp #define VL6180X_I2C_SCL_MODE PullUp //integration #define XE_G 0 #define XE_D 240 #define YE_H 0 #define YE_B 320 #define XT_G 3700 #define XT_D 600 #define YT_H 600 #define YT_B 3700 #define MODE_COULEUR_CONSTANTE 0 #define MODE_COULEUR_VARIABLE 1 //definitions de variables //touchscreen uint16_t x; uint16_t y; uint16_t z; //tftspfd5408 DigitalOut pinRD(LCD_RD); //PA_0; DigitalOut pinWR(LCD_WR); //PA_1; DigitalOut pinCD(LCD_CD); //PA_4; DigitalOut pinCS(LCD_CS); //PB_0; DigitalOut pinReset(LCD_RESET); //PC_1; //VL6180X DigitalOut enableVL6180X(D12); static XNucleo6180XA1 *board = NULL; uint32_t dist; //integration #ifdef TEST Serial pc(USBTX, USBRX, 9600); //SERIAL_TX, SERIAL_RX, 9600); #endif DigitalOut myled(LED1); uint16_t couleurVariable; uint16_t tableDeCouleur[]= { BLACK, RED, YELLOW, GREEN, CYAN, BLUE, MAGENTA, WHITE }; //declarations de fonctions //touchscreen void restoreXY(void); uint16_t readTouchX(void); uint16_t readTouchY(void); uint16_t detectTouch(void); //tftspfd5408 void WriteCommand(uint8_t c); void WriteData(uint8_t d); void begin(void); void setAddrWindow(int x1, int y1, int x2, int y2); void fillRect(uint16_t x1, uint16_t y1, uint16_t w, uint16_t h, uint16_t fillcolor); //definitions de fonctions //touchscreen void restoreXY(void) { DigitalOut pinXP(XP); DigitalOut pinXM(XM); DigitalOut pinYP(YP); DigitalOut pinYM(YM); pinXP = 1; pinXM = 1; pinYP = 1; pinYM = 1; wait_ms(1); } uint16_t readTouchX(void) { uint16_t value; DigitalOut pinXP(XP); DigitalOut pinXM(XM); AnalogIn pinYP(YP); DigitalIn pinYM(YM); pinXP = 0; pinXM = 1; pinYM.mode(OpenDrain); value = pinYP.read_u16() >> 4; restoreXY(); return value; } uint16_t readTouchY(void) { uint16_t value; DigitalIn pinXP(XP); AnalogIn pinXM(XM); DigitalOut pinYP(YP); DigitalOut pinYM(YM); pinYP = 1; pinYM = 0; pinXP.mode(OpenDrain); value = pinXM.read_u16() >> 4; restoreXY(); return value; } uint16_t detectTouch(void) { uint16_t firstValue; uint16_t secondValue; DigitalOut pinXP(XP); DigitalOut pinXM(XM); AnalogIn pinYP(YP); DigitalIn pinYM(YM); pinYM.mode(OpenDrain); pinXP = 1; pinXM = 0; firstValue = pinYP.read_u16() >> 4; pinXP = 0; pinXM = 1; secondValue = pinYP.read_u16() >> 4; restoreXY(); if (secondValue > firstValue) { return firstValue; } return secondValue; } //tftspfd5408 void WriteCommand(uint8_t c) { BusInOut portTFT(D8, D9, D2, D3, D4, D5, D6, D7); portTFT.output(); pinCD = COMMAND; pinWR = ACTIVE; portTFT = c; pinWR = IDLE; } void WriteData(uint8_t d) { BusInOut portTFT(D8, D9, D2, D3, D4, D5, D6, D7); portTFT.output(); pinCD = DATA; pinWR = ACTIVE; portTFT = d; pinWR = IDLE; } void begin(void) { pinCS = IDLE; pinCD = DATA; pinWR = IDLE; pinRD = IDLE; pinReset = ACTIVE; wait_ms(100); pinReset = IDLE; wait_ms(100); pinCS = ACTIVE; WriteCommand(SPFD5408_SOFTRESET); WriteData(0); wait_ms(50); WriteCommand(SPFD5408_MEMCONTROL); WriteData(TFT_NORTH); //(SPFD5408_MADCTL_MY | SPFD5408_MADCTL_BGR); WriteCommand(SPFD5408_PIXELFORMAT); WriteData(0x55); WriteCommand(SPFD5408_FRAMECONTROL); WriteData(0x00); WriteData(0x1B); WriteCommand(SPFD5408_SLEEPOUT); WriteData(0); WriteCommand(SPFD5408_DISPLAYON); WriteData(0); } void setAddrWindow(int x1, int y1, int x2, int y2) { pinCS = ACTIVE; wait_us(TEMPS); WriteCommand(SPFD5408_COLADDRSET); WriteData(x1 >> 8); WriteData(x1); WriteData(x2 >> 8); WriteData(x2); wait_us(TEMPS); pinCS = IDLE; pinCS = ACTIVE; wait_us(TEMPS); WriteCommand(SPFD5408_PAGEADDRSET); WriteData(y1 >> 8); WriteData(y1); WriteData(y2 >> 8); WriteData(y2); pinCS = IDLE; } void fillRect(uint16_t x1, uint16_t y1, uint16_t w, uint16_t h, uint16_t fillcolor) { BusInOut portTFT(D8, D9, D2, D3, D4, D5, D6, D7); uint8_t hi, lo; uint16_t x2, y2; uint16_t i, j; portTFT.output(); x2 = x1 + w - 1; y2 = y1 + h - 1; setAddrWindow(x1, y1, x2, y2); hi = fillcolor >> 8; lo = fillcolor; pinCS = ACTIVE; WriteCommand(SPFD5408_MEMORYWRITE); pinCD = DATA; for (i = h; i > 0; i--) { for (j = w; j > 0; j--) { pinWR = ACTIVE; portTFT = hi; pinWR = IDLE; pinWR = ACTIVE; portTFT = lo; pinWR = IDLE; } } pinCS = IDLE; } //intégration int32_t conversion(int32_t x, int32_t x0, int32_t y0, int32_t x1, int32_t y1) { int32_t retour; int32_t limiteInferieure; int32_t limiteSuperieure; if (y0 < y1) { limiteInferieure = y0; limiteSuperieure = y1; } else { limiteInferieure = y1; limiteSuperieure = y0; } retour = (x - x0) * (y1 -y0) / (x1 -x0) + y0; if (retour < limiteInferieure) { return limiteInferieure; } if (retour > limiteSuperieure) { return limiteSuperieure; } return retour; }; uint16_t determineLaCouleur(void) { board->sensor_top->get_distance(&dist); if (dist > 210) //en millimetres { dist = 210; } // board->sensor_top->get_lux(&lux); return tableDeCouleur[(int)(dist/30)]; } int main() { //variables locales du touchscreen uint16_t couleur; //variables locales du tftspfd5408 //variables locales pour le VL6180X int status; uint32_t lux; DevI2C *device_i2c = new DevI2C(VL6180X_I2C_SDA, VL6180X_I2C_SCL); //variables locales pour l'integration uint32_t mode; //initialisation du touchscreen restoreXY(); //initialisation du tftspfd5408 begin(); //initialisation du VL6180X // printf ("Initialisation *********\n"); //yr // pin_mode(VL6180X_I2C_SDA, (PinMode)PullUp); // pin_mode(VL6180X_I2C_SCL, (PinMode)PullUp); enableVL6180X = 1; wait_ms(1); enableVL6180X = 0; wait_ms(1); enableVL6180X = 1; wait_ms(1); /* Creates the 6180XA1 expansion board singleton obj. */ board = XNucleo6180XA1::instance(device_i2c, D11, D10, D13, D2); /* Initializes the 6180XA1 expansion board with default values. */ status = board->init_board(); if (status) { printf("Failed to init board!\n\r"); return 0; } //intégration mode = MODE_COULEUR_CONSTANTE; couleur = RED; couleurVariable = BLUE; fillRect(0, 0, 240, 280, BLACK); //surface de dessin //bouton noir fillRect(0, 280, 80, 2, WHITE); // ligne horizontale haut fillRect(0, 282, 2, 38, WHITE); // ligne verticale gauche fillRect(79, 282, 1, 38, WHITE); // ligne verticale droite fillRect(2, 318, 77, 2, WHITE); //ligne horizontale bas fillRect(2, 282, 77, 36, BLACK); // centre noir //bouton rouge fillRect(80, 280, 80, 40, WHITE); // moins d'instructions mais plus long fillRect(81, 282, 78, 36, RED); // bouton rouge //bouton cyan fillRect(160, 280, 80, 40, WHITE); // moins d'instructions mais plus long fillRect(161, 282, 77, 36, BLUE); //bouton bleu //indicateur fillRect(81, 282, 10, 10, GREEN); //couleur rouge par défaut while(1) { #ifdef TEST printf ("Distance: %d, Lux: %d\n\r", dist, lux); #endif //tâches du touchscreen myled = !myled; x = readTouchX(); y = readTouchY(); z = detectTouch(); //tâches du tftspfd5408 //tâches d'intégration couleurVariable = determineLaCouleur(); // fillRect(228, 282, 10, 10, couleurVariable); //indicateur de couleur if ((z > TOUCH_SEUIL_BAS)&&(z < TOUCH_SEUIL_HAUT)) { #ifdef TEST pc.printf("x lu %u\t ", x); pc.printf("y lu %u\t ", y); pc.printf("z lu %u\t ", z); #endif float u = conversion((float)x, XT_G, XE_G, XT_D, XE_D); float v = conversion((float)y, YT_B, YE_B, YT_H, YE_H); #ifdef TEST pc.printf("x ecran %f\t ", u); pc.printf("y ecran %f\r\n", v); #endif if (v < 280) { if (mode == MODE_COULEUR_CONSTANTE) { fillRect(u, v, 3, 3, couleur); } else { fillRect(u, v, 3, 3, couleurVariable); } } else { if (u < 80) { fillRect(0, 0, 240, 280, BLACK); } else { if (u < 160) { mode = MODE_COULEUR_CONSTANTE; //indicateur RED fillRect(81, 282, 10, 10, GREEN); //couleur rouge par défaut fillRect(161,282, 10, 10, BLUE); #ifdef TEST pc.printf("couleur: rouge\n\r"); #endif } else { mode = MODE_COULEUR_VARIABLE; //indicateur AUTRE fillRect(81, 282, 10, 10, RED); fillRect(161, 282, 77, 36, BLUE); fillRect(161, 282, 10, 10, GREEN); #ifdef TEST pc.printf("couleur variable\n\r"); #endif } } } } } }