Aiming Wu
/
Game
Implement basic functions.
Diff: Wall/Wall.h
- Revision:
- 0:7173d91b03e1
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Wall/Wall.h Fri May 03 13:03:59 2019 +0000 @@ -0,0 +1,45 @@ +#ifndef WALL_H +#define WALL_H + +#include "mbed.h" +#include "N5110.h" +#include "Gamepad.h" + +class Wall +{ +public: + + Wall(); + ~Wall(); + void init(); + int* _ab; + int* draw(N5110 &lcd); + +private: + + int _a1; + int _a2; + int _a3; + int _a4; + int _a5; + int _a6; + int _a7; + int _a8; + int _a9; + int _a10; + int _a11; + int _a12; + int _b1; + int _b2; + int _b3; + int _b4; + int _b5; + int _b6; + int _b7; + int _b8; + int _b9; + int _b10; + int _b11; + int _b12; +}; +#endif \ No newline at end of file