Aiming Wu
/
Game
Implement basic functions.
Copter/Copter.h@0:7173d91b03e1, 2019-05-03 (annotated)
- Committer:
- Wuuu
- Date:
- Fri May 03 13:03:59 2019 +0000
- Revision:
- 0:7173d91b03e1
Copter, which with header programme.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Wuuu | 0:7173d91b03e1 | 1 | #ifndef COPTER_H |
Wuuu | 0:7173d91b03e1 | 2 | #define COPTER_H |
Wuuu | 0:7173d91b03e1 | 3 | |
Wuuu | 0:7173d91b03e1 | 4 | #include "mbed.h" |
Wuuu | 0:7173d91b03e1 | 5 | #include "N5110.h" |
Wuuu | 0:7173d91b03e1 | 6 | #include "Gamepad.h" |
Wuuu | 0:7173d91b03e1 | 7 | #include "Bitmap.h" |
Wuuu | 0:7173d91b03e1 | 8 | |
Wuuu | 0:7173d91b03e1 | 9 | class Copter |
Wuuu | 0:7173d91b03e1 | 10 | { |
Wuuu | 0:7173d91b03e1 | 11 | public: |
Wuuu | 0:7173d91b03e1 | 12 | |
Wuuu | 0:7173d91b03e1 | 13 | Copter(); |
Wuuu | 0:7173d91b03e1 | 14 | ~Copter(); |
Wuuu | 0:7173d91b03e1 | 15 | void init(); |
Wuuu | 0:7173d91b03e1 | 16 | Vector2D get_coord(Gamepad &pad); |
Wuuu | 0:7173d91b03e1 | 17 | void draw(N5110 &lcd); |
Wuuu | 0:7173d91b03e1 | 18 | int get_score(); |
Wuuu | 0:7173d91b03e1 | 19 | int get_h(); |
Wuuu | 0:7173d91b03e1 | 20 | |
Wuuu | 0:7173d91b03e1 | 21 | private: |
Wuuu | 0:7173d91b03e1 | 22 | |
Wuuu | 0:7173d91b03e1 | 23 | int _score; |
Wuuu | 0:7173d91b03e1 | 24 | int _h; |
Wuuu | 0:7173d91b03e1 | 25 | Vector2D _ans; |
Wuuu | 0:7173d91b03e1 | 26 | }; |
Wuuu | 0:7173d91b03e1 | 27 | #endif |