Aiming Wu
/
Flappy_Bird
Implement basic functions
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Bird.h
00001 #ifndef BIRD_H 00002 #define BIRD_H 00003 00004 #include "mbed.h" 00005 #include "N5110.h" 00006 #include "Gamepad.h" 00007 #include "Bitmap.h" 00008 00009 class Bird 00010 { 00011 public: 00012 00013 Bird(); 00014 ~Bird(); 00015 void init(); 00016 int draw(N5110 &lcd,Gamepad &pad); 00017 00018 private: 00019 00020 int _h; 00021 }; 00022 00023 #endif
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