Knight KE
/
Game_Master
游戏王对战板,目前code还是空的
Diff: mbed-os/platform/FilePath.cpp
- Revision:
- 0:9b3d4731edbb
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed-os/platform/FilePath.cpp Thu Jun 21 13:51:43 2018 +0000 @@ -0,0 +1,78 @@ +/* mbed Microcontroller Library + * Copyright (c) 2006-2013 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "platform/FilePath.h" + +namespace mbed { + +FilePath::FilePath(const char* file_path) : file_name(NULL), fb(NULL) { + // skip slashes + file_path += strspn(file_path, "/"); + + const char* file_system = file_path; + file_name = file_system; + int len = 0; + while (true) { + char c = *file_name; + if (c == '/') { // end of object name + file_name++; // point to one char after the '/' + break; + } + if (c == 0) { // end of object name, with no filename + break; + } + len++; + file_name++; + } + + MBED_ASSERT(len != 0); + fb = FileBase::lookup(file_system, len); +} + +const char* FilePath::fileName(void) { + return file_name; +} + +bool FilePath::isFileSystem(void) { + if (NULL == fb) + return false; + return (fb->getPathType() == FileSystemPathType); +} + +FileSystemLike* FilePath::fileSystem(void) { + if (isFileSystem()) { + return static_cast<FileSystemLike*>(fb); + } + return NULL; +} + +bool FilePath::isFile(void) { + if (NULL == fb) + return false; + return (fb->getPathType() == FilePathType); +} + +FileLike* FilePath::file(void) { + if (isFile()) { + return (FileLike*)fb; + } + return NULL; +} + +bool FilePath::exists(void) { + return fb != NULL; +} + +} // namespace mbed