Knight KE
/
Game_Master
游戏王对战板,目前code还是空的
Diff: mbed-os/events/mbed_shared_queues.cpp
- Revision:
- 0:9b3d4731edbb
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed-os/events/mbed_shared_queues.cpp Thu Jun 21 13:51:43 2018 +0000 @@ -0,0 +1,72 @@ +/* events + * Copyright (c) 2017 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "events/mbed_shared_queues.h" +#include "mbed.h" + +using namespace events; + +namespace mbed { + +#ifdef MBED_CONF_RTOS_PRESENT +/* Create an event queue, and start the thread that dispatches it. Static + * variables mean this happens once the first time each template instantiation + * is called. This is currently instantiated no more than twice. + */ +template +<osPriority Priority, size_t QueueSize, size_t StackSize> +EventQueue *do_shared_event_queue_with_thread() +{ + static uint64_t queue_buffer[QueueSize / sizeof(uint64_t)]; + static EventQueue queue(sizeof queue_buffer, (unsigned char *) queue_buffer); + + static uint64_t stack[StackSize / sizeof(uint64_t)]; + static Thread thread(Priority, StackSize, (unsigned char *) stack); + + Thread::State state = thread.get_state(); + if (state == Thread::Inactive || state == Thread::Deleted) { + osStatus status = thread.start(callback(&queue, &EventQueue::dispatch_forever)); + MBED_ASSERT(status == osOK); + if (status != osOK) { + return NULL; + } + } + + return &queue; +} +#endif + +EventQueue *mbed_event_queue() +{ +#if MBED_CONF_EVENTS_SHARED_DISPATCH_FROM_APPLICATION || !defined MBED_CONF_RTOS_PRESENT + /* Only create the EventQueue, but no dispatching thread */ + static unsigned char queue_buffer[MBED_CONF_EVENTS_SHARED_EVENTSIZE]; + static EventQueue queue(sizeof queue_buffer, queue_buffer); + + return &queue; +#else + return do_shared_event_queue_with_thread<osPriorityNormal, MBED_CONF_EVENTS_SHARED_EVENTSIZE, MBED_CONF_EVENTS_SHARED_STACKSIZE>(); +#endif +} + +#ifdef MBED_CONF_RTOS_PRESENT +EventQueue *mbed_highprio_event_queue() +{ + return do_shared_event_queue_with_thread<osPriorityHigh, MBED_CONF_EVENTS_SHARED_HIGHPRIO_EVENTSIZE, MBED_CONF_EVENTS_SHARED_HIGHPRIO_STACKSIZE>(); +} +#endif + +}