游戏王对战板,目前code还是空的

Committer:
WFKnight
Date:
Thu Jun 21 13:51:43 2018 +0000
Revision:
0:9b3d4731edbb
UART, RTOS, LED

Who changed what in which revision?

UserRevisionLine numberNew contents of line
WFKnight 0:9b3d4731edbb 1
WFKnight 0:9b3d4731edbb 2 /** \addtogroup platform */
WFKnight 0:9b3d4731edbb 3 /** @{*/
WFKnight 0:9b3d4731edbb 4 /**
WFKnight 0:9b3d4731edbb 5 * \defgroup platform_wait_api wait_api functions
WFKnight 0:9b3d4731edbb 6 * @{
WFKnight 0:9b3d4731edbb 7 */
WFKnight 0:9b3d4731edbb 8
WFKnight 0:9b3d4731edbb 9 /* mbed Microcontroller Library
WFKnight 0:9b3d4731edbb 10 * Copyright (c) 2006-2013 ARM Limited
WFKnight 0:9b3d4731edbb 11 *
WFKnight 0:9b3d4731edbb 12 * Licensed under the Apache License, Version 2.0 (the "License");
WFKnight 0:9b3d4731edbb 13 * you may not use this file except in compliance with the License.
WFKnight 0:9b3d4731edbb 14 * You may obtain a copy of the License at
WFKnight 0:9b3d4731edbb 15 *
WFKnight 0:9b3d4731edbb 16 * http://www.apache.org/licenses/LICENSE-2.0
WFKnight 0:9b3d4731edbb 17 *
WFKnight 0:9b3d4731edbb 18 * Unless required by applicable law or agreed to in writing, software
WFKnight 0:9b3d4731edbb 19 * distributed under the License is distributed on an "AS IS" BASIS,
WFKnight 0:9b3d4731edbb 20 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
WFKnight 0:9b3d4731edbb 21 * See the License for the specific language governing permissions and
WFKnight 0:9b3d4731edbb 22 * limitations under the License.
WFKnight 0:9b3d4731edbb 23 */
WFKnight 0:9b3d4731edbb 24 #ifndef MBED_WAIT_API_H
WFKnight 0:9b3d4731edbb 25 #define MBED_WAIT_API_H
WFKnight 0:9b3d4731edbb 26
WFKnight 0:9b3d4731edbb 27 #ifdef __cplusplus
WFKnight 0:9b3d4731edbb 28 extern "C" {
WFKnight 0:9b3d4731edbb 29 #endif
WFKnight 0:9b3d4731edbb 30
WFKnight 0:9b3d4731edbb 31 /** Generic wait functions.
WFKnight 0:9b3d4731edbb 32 *
WFKnight 0:9b3d4731edbb 33 * These provide simple NOP type wait capabilities.
WFKnight 0:9b3d4731edbb 34 *
WFKnight 0:9b3d4731edbb 35 * Example:
WFKnight 0:9b3d4731edbb 36 * @code
WFKnight 0:9b3d4731edbb 37 * #include "mbed.h"
WFKnight 0:9b3d4731edbb 38 *
WFKnight 0:9b3d4731edbb 39 * DigitalOut heartbeat(LED1);
WFKnight 0:9b3d4731edbb 40 *
WFKnight 0:9b3d4731edbb 41 * int main() {
WFKnight 0:9b3d4731edbb 42 * while (1) {
WFKnight 0:9b3d4731edbb 43 * heartbeat = 1;
WFKnight 0:9b3d4731edbb 44 * wait(0.5);
WFKnight 0:9b3d4731edbb 45 * heartbeat = 0;
WFKnight 0:9b3d4731edbb 46 * wait(0.5);
WFKnight 0:9b3d4731edbb 47 * }
WFKnight 0:9b3d4731edbb 48 * }
WFKnight 0:9b3d4731edbb 49 * @endcode
WFKnight 0:9b3d4731edbb 50 */
WFKnight 0:9b3d4731edbb 51
WFKnight 0:9b3d4731edbb 52 /** Waits for a number of seconds, with microsecond resolution (within
WFKnight 0:9b3d4731edbb 53 * the accuracy of single precision floating point).
WFKnight 0:9b3d4731edbb 54 *
WFKnight 0:9b3d4731edbb 55 * @param s number of seconds to wait
WFKnight 0:9b3d4731edbb 56 *
WFKnight 0:9b3d4731edbb 57 * @note
WFKnight 0:9b3d4731edbb 58 * If the RTOS is present, this function always spins to get the exact number of microseconds,
WFKnight 0:9b3d4731edbb 59 * which potentially affects power (such as preventing deep sleep) and multithread performance.
WFKnight 0:9b3d4731edbb 60 * You can avoid it by using Thread::wait().
WFKnight 0:9b3d4731edbb 61 */
WFKnight 0:9b3d4731edbb 62 void wait(float s);
WFKnight 0:9b3d4731edbb 63
WFKnight 0:9b3d4731edbb 64 /** Waits a number of milliseconds.
WFKnight 0:9b3d4731edbb 65 *
WFKnight 0:9b3d4731edbb 66 * @param ms the whole number of milliseconds to wait
WFKnight 0:9b3d4731edbb 67 *
WFKnight 0:9b3d4731edbb 68 * @note
WFKnight 0:9b3d4731edbb 69 * If the RTOS is present, this function always spins to get the exact number of microseconds,
WFKnight 0:9b3d4731edbb 70 * which potentially affects power (such as preventing deep sleep) and multithread performance.
WFKnight 0:9b3d4731edbb 71 * You can avoid it by using Thread::wait().
WFKnight 0:9b3d4731edbb 72 */
WFKnight 0:9b3d4731edbb 73 void wait_ms(int ms);
WFKnight 0:9b3d4731edbb 74
WFKnight 0:9b3d4731edbb 75 /** Waits a number of microseconds.
WFKnight 0:9b3d4731edbb 76 *
WFKnight 0:9b3d4731edbb 77 * @param us the whole number of microseconds to wait
WFKnight 0:9b3d4731edbb 78 *
WFKnight 0:9b3d4731edbb 79 * @note
WFKnight 0:9b3d4731edbb 80 * If the RTOS is present, this function always spins to get the exact number of microseconds,
WFKnight 0:9b3d4731edbb 81 * which potentially affects power (such as preventing deep sleep) and multithread performance.
WFKnight 0:9b3d4731edbb 82 */
WFKnight 0:9b3d4731edbb 83 void wait_us(int us);
WFKnight 0:9b3d4731edbb 84
WFKnight 0:9b3d4731edbb 85 #ifdef __cplusplus
WFKnight 0:9b3d4731edbb 86 }
WFKnight 0:9b3d4731edbb 87 #endif
WFKnight 0:9b3d4731edbb 88
WFKnight 0:9b3d4731edbb 89 #endif
WFKnight 0:9b3d4731edbb 90
WFKnight 0:9b3d4731edbb 91 /** @}*/
WFKnight 0:9b3d4731edbb 92 /** @}*/