游戏王对战板,目前code还是空的

Committer:
WFKnight
Date:
Thu Jun 21 13:51:43 2018 +0000
Revision:
0:9b3d4731edbb
UART, RTOS, LED

Who changed what in which revision?

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WFKnight 0:9b3d4731edbb 1 /* mbed Microcontroller Library
WFKnight 0:9b3d4731edbb 2 * Copyright (c) 2006-2013 ARM Limited
WFKnight 0:9b3d4731edbb 3 *
WFKnight 0:9b3d4731edbb 4 * Licensed under the Apache License, Version 2.0 (the "License");
WFKnight 0:9b3d4731edbb 5 * you may not use this file except in compliance with the License.
WFKnight 0:9b3d4731edbb 6 * You may obtain a copy of the License at
WFKnight 0:9b3d4731edbb 7 *
WFKnight 0:9b3d4731edbb 8 * http://www.apache.org/licenses/LICENSE-2.0
WFKnight 0:9b3d4731edbb 9 *
WFKnight 0:9b3d4731edbb 10 * Unless required by applicable law or agreed to in writing, software
WFKnight 0:9b3d4731edbb 11 * distributed under the License is distributed on an "AS IS" BASIS,
WFKnight 0:9b3d4731edbb 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
WFKnight 0:9b3d4731edbb 13 * See the License for the specific language governing permissions and
WFKnight 0:9b3d4731edbb 14 * limitations under the License.
WFKnight 0:9b3d4731edbb 15 */
WFKnight 0:9b3d4731edbb 16 #ifndef MBED_FILEPATH_H
WFKnight 0:9b3d4731edbb 17 #define MBED_FILEPATH_H
WFKnight 0:9b3d4731edbb 18
WFKnight 0:9b3d4731edbb 19 #include "platform/platform.h"
WFKnight 0:9b3d4731edbb 20
WFKnight 0:9b3d4731edbb 21 #include "platform/FileSystemLike.h"
WFKnight 0:9b3d4731edbb 22 #include "platform/FileLike.h"
WFKnight 0:9b3d4731edbb 23
WFKnight 0:9b3d4731edbb 24 namespace mbed {
WFKnight 0:9b3d4731edbb 25 /** \addtogroup platform */
WFKnight 0:9b3d4731edbb 26 /** @{*/
WFKnight 0:9b3d4731edbb 27 /**
WFKnight 0:9b3d4731edbb 28 * \defgroup platform_FilePath FilePath class
WFKnight 0:9b3d4731edbb 29 * @{
WFKnight 0:9b3d4731edbb 30 */
WFKnight 0:9b3d4731edbb 31
WFKnight 0:9b3d4731edbb 32 class FileSystem;
WFKnight 0:9b3d4731edbb 33 /** Class FilePath
WFKnight 0:9b3d4731edbb 34 *
WFKnight 0:9b3d4731edbb 35 */
WFKnight 0:9b3d4731edbb 36
WFKnight 0:9b3d4731edbb 37 class FilePath {
WFKnight 0:9b3d4731edbb 38 public:
WFKnight 0:9b3d4731edbb 39 /** Constructor FilePath
WFKnight 0:9b3d4731edbb 40 *
WFKnight 0:9b3d4731edbb 41 * @param file_path The path of file.
WFKnight 0:9b3d4731edbb 42 */
WFKnight 0:9b3d4731edbb 43 FilePath(const char* file_path);
WFKnight 0:9b3d4731edbb 44
WFKnight 0:9b3d4731edbb 45 const char* fileName(void);
WFKnight 0:9b3d4731edbb 46
WFKnight 0:9b3d4731edbb 47 bool isFileSystem(void);
WFKnight 0:9b3d4731edbb 48 FileSystemLike* fileSystem(void);
WFKnight 0:9b3d4731edbb 49
WFKnight 0:9b3d4731edbb 50 bool isFile(void);
WFKnight 0:9b3d4731edbb 51 FileLike* file(void);
WFKnight 0:9b3d4731edbb 52 bool exists(void);
WFKnight 0:9b3d4731edbb 53
WFKnight 0:9b3d4731edbb 54 private:
WFKnight 0:9b3d4731edbb 55 const char* file_name;
WFKnight 0:9b3d4731edbb 56 FileBase* fb;
WFKnight 0:9b3d4731edbb 57 };
WFKnight 0:9b3d4731edbb 58
WFKnight 0:9b3d4731edbb 59 /**@}*/
WFKnight 0:9b3d4731edbb 60
WFKnight 0:9b3d4731edbb 61 /**@}*/
WFKnight 0:9b3d4731edbb 62
WFKnight 0:9b3d4731edbb 63 } // namespace mbed
WFKnight 0:9b3d4731edbb 64
WFKnight 0:9b3d4731edbb 65 #endif