游戏王对战板,目前code还是空的

Committer:
WFKnight
Date:
Thu Jun 21 13:51:43 2018 +0000
Revision:
0:9b3d4731edbb
UART, RTOS, LED

Who changed what in which revision?

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WFKnight 0:9b3d4731edbb 1
WFKnight 0:9b3d4731edbb 2 /** \addtogroup events */
WFKnight 0:9b3d4731edbb 3 /** @{*/
WFKnight 0:9b3d4731edbb 4 /* events
WFKnight 0:9b3d4731edbb 5 * Copyright (c) 2017 ARM Limited
WFKnight 0:9b3d4731edbb 6 *
WFKnight 0:9b3d4731edbb 7 * Licensed under the Apache License, Version 2.0 (the "License");
WFKnight 0:9b3d4731edbb 8 * you may not use this file except in compliance with the License.
WFKnight 0:9b3d4731edbb 9 * You may obtain a copy of the License at
WFKnight 0:9b3d4731edbb 10 *
WFKnight 0:9b3d4731edbb 11 * http://www.apache.org/licenses/LICENSE-2.0
WFKnight 0:9b3d4731edbb 12 *
WFKnight 0:9b3d4731edbb 13 * Unless required by applicable law or agreed to in writing, software
WFKnight 0:9b3d4731edbb 14 * distributed under the License is distributed on an "AS IS" BASIS,
WFKnight 0:9b3d4731edbb 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
WFKnight 0:9b3d4731edbb 16 * See the License for the specific language governing permissions and
WFKnight 0:9b3d4731edbb 17 * limitations under the License.
WFKnight 0:9b3d4731edbb 18 */
WFKnight 0:9b3d4731edbb 19 #ifndef MBED_SHARED_QUEUES_H
WFKnight 0:9b3d4731edbb 20 #define MBED_SHARED_QUEUES_H
WFKnight 0:9b3d4731edbb 21
WFKnight 0:9b3d4731edbb 22 #include "events/EventQueue.h"
WFKnight 0:9b3d4731edbb 23
WFKnight 0:9b3d4731edbb 24 namespace mbed {
WFKnight 0:9b3d4731edbb 25
WFKnight 0:9b3d4731edbb 26 /**
WFKnight 0:9b3d4731edbb 27 * Return a pointer to an EventQueue, on which normal tasks can be queued.
WFKnight 0:9b3d4731edbb 28 *
WFKnight 0:9b3d4731edbb 29 * All calls to this return the same EventQueue - it and its dispatch thread
WFKnight 0:9b3d4731edbb 30 * are created on the first call to this function. The dispatch thread
WFKnight 0:9b3d4731edbb 31 * runs at default priority (currently osPriorityNormal).
WFKnight 0:9b3d4731edbb 32 *
WFKnight 0:9b3d4731edbb 33 * The EventQueue returned may be used to call() Events, or to chain() other
WFKnight 0:9b3d4731edbb 34 * EventQueues so that they are run in the same context.
WFKnight 0:9b3d4731edbb 35 *
WFKnight 0:9b3d4731edbb 36 * Events (or chained EventQueues) executing on the normal event queue should
WFKnight 0:9b3d4731edbb 37 * normally take less than 10ms to execute, to avoid starving other users. As
WFKnight 0:9b3d4731edbb 38 * such, users can expect that event latency will typically be 10ms or less,
WFKnight 0:9b3d4731edbb 39 * but could occasionally be significantly higher if many events are queued.
WFKnight 0:9b3d4731edbb 40 *
WFKnight 0:9b3d4731edbb 41 * If an RTOS is not present or the configuration option
WFKnight 0:9b3d4731edbb 42 * `events.shared-dispatch-from-application` is set to true, then this
WFKnight 0:9b3d4731edbb 43 * does not create a dedicated dispatch thread - instead the application is
WFKnight 0:9b3d4731edbb 44 * expected to run the EventQueue's dispatch, eg from main. This is necessary
WFKnight 0:9b3d4731edbb 45 * for the event loop to work without an RTOS, or an RTOS system can can save
WFKnight 0:9b3d4731edbb 46 * memory by reusing the main stack.
WFKnight 0:9b3d4731edbb 47 *
WFKnight 0:9b3d4731edbb 48 * @note
WFKnight 0:9b3d4731edbb 49 * mbed_event_queue is not itself IRQ safe. To use the mbed_event_queue in
WFKnight 0:9b3d4731edbb 50 * interrupt context, you must first call `mbed_event_queue()` in threaded
WFKnight 0:9b3d4731edbb 51 * context and store the pointer for later use.
WFKnight 0:9b3d4731edbb 52 *
WFKnight 0:9b3d4731edbb 53 * @return pointer to event queue
WFKnight 0:9b3d4731edbb 54 */
WFKnight 0:9b3d4731edbb 55 events::EventQueue *mbed_event_queue();
WFKnight 0:9b3d4731edbb 56
WFKnight 0:9b3d4731edbb 57 #ifdef MBED_CONF_RTOS_PRESENT
WFKnight 0:9b3d4731edbb 58 /**
WFKnight 0:9b3d4731edbb 59 * Return a pointer to an EventQueue, on which small high-priority tasks can
WFKnight 0:9b3d4731edbb 60 * be queues, such as simple deferrals from interrupt.
WFKnight 0:9b3d4731edbb 61 *
WFKnight 0:9b3d4731edbb 62 * All calls to this return the same EventQueue - it and its thread are
WFKnight 0:9b3d4731edbb 63 * created on the first call to this function. The dispatch thread
WFKnight 0:9b3d4731edbb 64 * runs at a high priority (currently osPriorityHigh).
WFKnight 0:9b3d4731edbb 65 *
WFKnight 0:9b3d4731edbb 66 * The EventQueue returned may be used to call() Events, or to chain() other
WFKnight 0:9b3d4731edbb 67 * EventQueues so that they are run in the same context.
WFKnight 0:9b3d4731edbb 68 *
WFKnight 0:9b3d4731edbb 69 * Events (or chained EventQueues) executing on the high-priority event queue
WFKnight 0:9b3d4731edbb 70 * should normally take less than 100us to execute, to avoid starving other
WFKnight 0:9b3d4731edbb 71 * users. As such, users can expect that event latency will typically be 100us
WFKnight 0:9b3d4731edbb 72 * or less, but could occasionally be significantly higher if many events are
WFKnight 0:9b3d4731edbb 73 * queued.
WFKnight 0:9b3d4731edbb 74 *
WFKnight 0:9b3d4731edbb 75 * @note
WFKnight 0:9b3d4731edbb 76 * mbed_highprio_event_queue is not itself IRQ safe. To use the
WFKnight 0:9b3d4731edbb 77 * mbed_highprio_event_queue in interrupt context, you must first call
WFKnight 0:9b3d4731edbb 78 * `mbed_event_queue()` in threaded context and store the pointer for
WFKnight 0:9b3d4731edbb 79 * later use.
WFKnight 0:9b3d4731edbb 80 *
WFKnight 0:9b3d4731edbb 81 * @return pointer to high-priority event queue
WFKnight 0:9b3d4731edbb 82 */
WFKnight 0:9b3d4731edbb 83
WFKnight 0:9b3d4731edbb 84 events::EventQueue *mbed_highprio_event_queue();
WFKnight 0:9b3d4731edbb 85
WFKnight 0:9b3d4731edbb 86 #endif // MBED_CONF_RTOS_PRESENT
WFKnight 0:9b3d4731edbb 87
WFKnight 0:9b3d4731edbb 88 };
WFKnight 0:9b3d4731edbb 89
WFKnight 0:9b3d4731edbb 90 #endif
WFKnight 0:9b3d4731edbb 91
WFKnight 0:9b3d4731edbb 92 /** @}*/