Just testing displaying images for the lequel
main.cpp
- Committer:
- Vampirics
- Date:
- 2018-12-13
- Revision:
- 18:09c54d06944e
- Parent:
- 17:2bf164ef973d
File content as of revision 18:09c54d06944e:
#include "Pokitto.h" #include "loverushtitle.h" Pokitto::Core mygame; int main () { mygame.begin(); mygame.display.load565Palette(loverushtitle_pal); //load the palette for the image mygame.display.bgcolor=1; // set color 1 (purple) as background /* the "while" loop runs as long as the program is running */ while (mygame.isRunning()) { /* mygame.update() is processed whenever it is time to update the screen */ if (mygame.update()) { mygame.display.drawBitmap(0,0,loverushtitle); // draw the pokitto_icon graphic } } return 0; // this is "good programming manners". Program informs it ended without errors }