Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

StringData.cpp

Committer:
RichardE
Date:
2013-06-17
Revision:
18:70190f956a24
Parent:
1:dfd5eaaf96a3

File content as of revision 18:70190f956a24:

/*
 * SOURCE FILE : StringData.cpp
 *
 * Strings declared in program memory to save RAM.
 *
 */

#include "StringData.h"

const char StringData::LevelString[] = "LEVEL:";
const char StringData::ScoreString[] = "SCORE:";
const char StringData::HighScoresString[] = "HIGH SCORE TABLE";