Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

RobotRicCharacterSet.h

Committer:
RichardE
Date:
2013-06-17
Revision:
18:70190f956a24
Parent:
1:dfd5eaaf96a3

File content as of revision 18:70190f956a24:

/*
 * SOURCE FILE : RobotRicCharacterSet.h
 *
 * Contains character set data for RobotRic game.
 *
 */

#ifndef RobotRicCharacterSetIncluded

  #define RobotRicCharacterSetIncluded
  
  #include "Gameduino.h"
  
  // Code of last character defined in character set.
  #define LAST_CHAR_IN_CHARACTER_SET 'Z'
    
  class RobotRicCharacterSet {
    
  public :
  
    static PROGMEM prog_uchar PixelData[];
    static PROGMEM prog_uchar PaletteData[];
    
  };
  
#endif

/* END of RobotRicCharacterSet.h */