Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Level.cpp

Committer:
RichardE
Date:
2013-06-17
Revision:
18:70190f956a24
Parent:
1:dfd5eaaf96a3

File content as of revision 18:70190f956a24:

/*
 * SOURCE FILE : Level.cpp
 *
 * Definition of class Level.
 * Base class for all levels.
 *
 */

#include "Level.h"

/***************/
/* CONSTRUCTOR */
/***************/
Level::Level() :
  LevelNumber( 0 ),
  highScores( (HighScoreTable*)NULL ),
  gd( (Gameduino*)NULL )
  // player( (PlayerObject*)NULL )
{
}

/**************/
/* DESTRUCTOR */
/**************/
Level::~Level() {
}