![](/media/cache/profiles/859bf1416b8b8761c5d588dee78dc65f.50x50_q85.jpg)
Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Level.cpp
- Committer:
- RichardE
- Date:
- 2013-06-17
- Revision:
- 18:70190f956a24
- Parent:
- 1:dfd5eaaf96a3
File content as of revision 18:70190f956a24:
/* * SOURCE FILE : Level.cpp * * Definition of class Level. * Base class for all levels. * */ #include "Level.h" /***************/ /* CONSTRUCTOR */ /***************/ Level::Level() : LevelNumber( 0 ), highScores( (HighScoreTable*)NULL ), gd( (Gameduino*)NULL ) // player( (PlayerObject*)NULL ) { } /**************/ /* DESTRUCTOR */ /**************/ Level::~Level() { }