Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Rectangle.h@18:70190f956a24, 2013-06-17 (annotated)
- Committer:
- RichardE
- Date:
- Mon Jun 17 15:10:43 2013 +0000
- Revision:
- 18:70190f956a24
- Parent:
- 4:673eb9735d44
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RichardE | 4:673eb9735d44 | 1 | /* |
RichardE | 4:673eb9735d44 | 2 | * SOURCE FILE : Rectangle.h |
RichardE | 4:673eb9735d44 | 3 | * |
RichardE | 4:673eb9735d44 | 4 | * Definition of class Rectangle. |
RichardE | 4:673eb9735d44 | 5 | * Represents a rectangular area. |
RichardE | 4:673eb9735d44 | 6 | * |
RichardE | 4:673eb9735d44 | 7 | */ |
RichardE | 4:673eb9735d44 | 8 | |
RichardE | 4:673eb9735d44 | 9 | #ifndef RectangleDefined |
RichardE | 4:673eb9735d44 | 10 | |
RichardE | 4:673eb9735d44 | 11 | #define RectangleDefined |
RichardE | 4:673eb9735d44 | 12 | |
RichardE | 4:673eb9735d44 | 13 | #include "Types.h" |
RichardE | 4:673eb9735d44 | 14 | |
RichardE | 4:673eb9735d44 | 15 | class Rectangle { |
RichardE | 4:673eb9735d44 | 16 | |
RichardE | 4:673eb9735d44 | 17 | public : |
RichardE | 4:673eb9735d44 | 18 | |
RichardE | 4:673eb9735d44 | 19 | // Coordinates of top left. |
RichardE | 4:673eb9735d44 | 20 | Int16 X1, Y1; |
RichardE | 4:673eb9735d44 | 21 | |
RichardE | 4:673eb9735d44 | 22 | // Coordinates of bottom right. |
RichardE | 4:673eb9735d44 | 23 | Int16 X2, Y2; |
RichardE | 4:673eb9735d44 | 24 | |
RichardE | 4:673eb9735d44 | 25 | /***************/ |
RichardE | 4:673eb9735d44 | 26 | /* CONSTRUCTOR */ |
RichardE | 4:673eb9735d44 | 27 | /***************/ |
RichardE | 4:673eb9735d44 | 28 | Rectangle(); |
RichardE | 4:673eb9735d44 | 29 | |
RichardE | 4:673eb9735d44 | 30 | /***************/ |
RichardE | 4:673eb9735d44 | 31 | /* CONSTRUCTOR */ |
RichardE | 4:673eb9735d44 | 32 | /***************/ |
RichardE | 4:673eb9735d44 | 33 | // Pass coordinates of top left in x1 and y1. |
RichardE | 4:673eb9735d44 | 34 | // Pass coordinates of bottom right in x2 and y2. |
RichardE | 4:673eb9735d44 | 35 | Rectangle( Int16 x1, Int16 y1, Int16 x2, Int16 y2 ); |
RichardE | 4:673eb9735d44 | 36 | |
RichardE | 4:673eb9735d44 | 37 | /**************/ |
RichardE | 4:673eb9735d44 | 38 | /* DESTRUCTOR */ |
RichardE | 4:673eb9735d44 | 39 | /**************/ |
RichardE | 4:673eb9735d44 | 40 | virtual ~Rectangle(); |
RichardE | 4:673eb9735d44 | 41 | |
RichardE | 4:673eb9735d44 | 42 | /*******************/ |
RichardE | 4:673eb9735d44 | 43 | /* CALCULATE WIDTH */ |
RichardE | 4:673eb9735d44 | 44 | /*******************/ |
RichardE | 4:673eb9735d44 | 45 | // Returns width of rectangle. |
RichardE | 4:673eb9735d44 | 46 | Int16 GetWidth( void ) const { |
RichardE | 4:673eb9735d44 | 47 | return X2 - X1 + 1; |
RichardE | 4:673eb9735d44 | 48 | } |
RichardE | 4:673eb9735d44 | 49 | |
RichardE | 4:673eb9735d44 | 50 | /********************/ |
RichardE | 4:673eb9735d44 | 51 | /* CALCULATE HEIGHT */ |
RichardE | 4:673eb9735d44 | 52 | /********************/ |
RichardE | 4:673eb9735d44 | 53 | // Returns height of rectangle. |
RichardE | 4:673eb9735d44 | 54 | Int16 GetHeight( void ) const { |
RichardE | 4:673eb9735d44 | 55 | return Y2 - Y1 + 1; |
RichardE | 4:673eb9735d44 | 56 | } |
RichardE | 4:673eb9735d44 | 57 | |
RichardE | 4:673eb9735d44 | 58 | }; |
RichardE | 4:673eb9735d44 | 59 | |
RichardE | 4:673eb9735d44 | 60 | #endif |
RichardE | 4:673eb9735d44 | 61 | |
RichardE | 4:673eb9735d44 | 62 | /* END of Rectangle.h */ |
RichardE | 4:673eb9735d44 | 63 |