Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Committer:
RichardE
Date:
Mon Jun 17 15:10:43 2013 +0000
Revision:
18:70190f956a24
Parent:
8:82d88f9381f3
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).

Who changed what in which revision?

UserRevisionLine numberNew contents of line
RichardE 8:82d88f9381f3 1 /*
RichardE 8:82d88f9381f3 2 * SOURCE FILE : Direction4.h
RichardE 8:82d88f9381f3 3 *
RichardE 8:82d88f9381f3 4 * Definition of enumeration Direction4.
RichardE 8:82d88f9381f3 5 *
RichardE 8:82d88f9381f3 6 */
RichardE 8:82d88f9381f3 7
RichardE 8:82d88f9381f3 8 #ifndef Direction4Defined
RichardE 8:82d88f9381f3 9
RichardE 8:82d88f9381f3 10 #define Direction4Defined
RichardE 8:82d88f9381f3 11
RichardE 8:82d88f9381f3 12 enum Direction4 {
RichardE 8:82d88f9381f3 13 UpDir4,
RichardE 8:82d88f9381f3 14 RightDir4,
RichardE 8:82d88f9381f3 15 DownDir4,
RichardE 8:82d88f9381f3 16 LeftDir4,
RichardE 8:82d88f9381f3 17 };
RichardE 8:82d88f9381f3 18
RichardE 8:82d88f9381f3 19 #endif
RichardE 8:82d88f9381f3 20
RichardE 8:82d88f9381f3 21 /* END of Direction4.h */
RichardE 8:82d88f9381f3 22