Allow user to connect multiple screen.

Dependencies:   mbed-rtos mbed

Auto generated API documentation and code listings for uLCD_ExtendedScreen

Classes

Command Class represents a uLCD command
ScreenUpdater Attaches a thread to a physical screen and makes it operate on all input instructions
uLCD_Multiscreen CLass represents an interface for seemlessly writing to multiple uLCD screens in parallel
VirtualScreen< pixelType, screenType > Class represents a virtual screen of arbitrary size

Code

BackgroundColor.cpp [code]
BackgroundColor.h [code]
BaudRate.cpp [code]
BaudRate.h [code]
Blit.cpp [code]
Blit.h [code]
ClearScreen.cpp [code]
ClearScreen.h [code]
Command.h [code]
DrawPixel.cpp [code]
DrawPixel.h [code]
Game.h [code]
Graphics.h [code]
main.cpp [code]
Reset.cpp [code]
Reset.h [code]
ScreenUpdater.cpp [code]
ScreenUpdater.h [code]
uLCD_4DGL.h [code]
uLCD_4DGL_Graphics.cpp [code]
uLCD_4DGL_main.cpp [code]
uLCD_4DGL_Media.cpp [code]
uLCD_4DGL_Text.cpp [code]
uLCD_Multiscreen.cpp [code]
uLCD_Multiscreen.h [code]
VirtualScreen.h [code]