PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!
Committer:
Pokitto
Date:
Wed Dec 25 23:59:52 2019 +0000
Revision:
71:531419862202
Parent:
16:6c352e63d59e
Changed Mode2 C++ refresh code (graphical errors)

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Pokitto 8:754a7af30890 1 /* This is an example of how to set your own project settings
Pokitto 8:754a7af30890 2
Pokitto 8:754a7af30890 3 To use
Pokitto 8:754a7af30890 4
Pokitto 8:754a7af30890 5 1. make a copy of this file by pressing right mouse button on top of this file
Pokitto 8:754a7af30890 6 in the mbed online compiler, then choose "Clone"
Pokitto 8:754a7af30890 7
Pokitto 8:754a7af30890 8 2. See that the copy is in the root of the project (where your main cpp files are), not inside the PokittoLib folder
Pokitto 8:754a7af30890 9 Drag & drop to move if needed
Pokitto 8:754a7af30890 10
Pokitto 8:754a7af30890 11 3. rename the clone to "My_settings.h"
Pokitto 8:754a7af30890 12
Pokitto 8:754a7af30890 13 */
Pokitto 8:754a7af30890 14
Pokitto 10:769e0a2a1fcd 15 #define PROJ_HIRES 1
Pokitto 16:6c352e63d59e 16 #define PROJ_ENABLE_SOUND 0