PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!

mbed-pokitto/hal/gpio_irq_api.h

Committer:
Pokitto
Date:
2019-12-25
Revision:
71:531419862202
Parent:
5:ea7377f3d1af

File content as of revision 71:531419862202:

/* mbed Microcontroller Library
 * Copyright (c) 2006-2013 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef MBED_GPIO_IRQ_API_H
#define MBED_GPIO_IRQ_API_H

#include "device.h"

#if DEVICE_INTERRUPTIN

#ifdef __cplusplus
extern "C" {
#endif

typedef enum {
    IRQ_NONE,
    IRQ_RISE,
    IRQ_FALL
} gpio_irq_event;

typedef struct gpio_irq_s gpio_irq_t;

typedef void (*gpio_irq_handler)(uint32_t id, gpio_irq_event event);

int  gpio_irq_init(gpio_irq_t *obj, PinName pin, gpio_irq_handler handler, uint32_t id);
void gpio_irq_free(gpio_irq_t *obj);
void gpio_irq_set (gpio_irq_t *obj, gpio_irq_event event, uint32_t enable);
void gpio_irq_enable(gpio_irq_t *obj);
void gpio_irq_disable(gpio_irq_t *obj);

#ifdef __cplusplus
}
#endif

#endif

#endif