PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)

Dependents:   YATTT sd_map_test cPong SnowDemo ... more

PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!
Revision:
4:ecf2fe370c1c
Parent:
0:e8b8f36b4505
Child:
5:ea7377f3d1af
--- a/Pokitto_settings.h	Tue Sep 19 13:29:14 2017 +0000
+++ b/Pokitto_settings.h	Tue Sep 19 13:42:25 2017 +0000
@@ -38,6 +38,8 @@
 #ifndef POKITTO_SETTINGS_H
 #define POKITTO_SETTINGS_H
 
+#include "My_settings.h"
+
 #ifdef PROJ_BOARDREV
  #define POK_BOARDREV PROJ_BOARDREV // which revision of Pokitto board
 #else
@@ -63,14 +65,18 @@
 #endif
 
 #ifndef PROJ_GBSOUND
-    #define POK_GBSOUND 0
+    #if POK_ENABLE_SOUND > 0
+        #define POK_GBSOUND 0
+    #endif
 #else
     #define POK_GBSOUND PROJ_GBSOUND
 #endif
 
 
 #ifndef PROJ_STREAMING_MUSIC
-    #define POK_STREAMING_MUSIC 1 // Define true to stream music from SD
+    #if POK_ENABLE_SOUND > 0
+        #define POK_STREAMING_MUSIC 1 // Define true to stream music from SD
+    #endif
 #else
     #define POK_STREAMING_MUSIC PROJ_STREAMING_MUSIC
 #endif // PROJ_STREAMING_MUSIC