PokittoLib is the library needed for programming the Pokitto DIY game console (www.pokitto.com)
Dependents: YATTT sd_map_test cPong SnowDemo ... more
PokittoLib
Library for programming Pokitto hardware
How to Use
- Import this library to online compiler (see button "import" on the right hand side
- DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
- Change My_settings.h according to your project
- Start coding!
Diff: POKITTO_HW/PokittoEEPROM.h
- Revision:
- 28:958b71c4b92a
- Parent:
- 6:72f87b7c7400
--- a/POKITTO_HW/PokittoEEPROM.h Mon Jan 01 10:22:02 2018 +0000 +++ b/POKITTO_HW/PokittoEEPROM.h Fri Jan 05 02:19:51 2018 +0000 @@ -38,12 +38,12 @@ : index( index ) {} //Access/read members. - uint8_t operator*() const { return eeprom_read_byte( (uint8_t*) index ); } + uint8_t operator*() const { return eeprom_read_byte( (uint16_t*) index ); } operator uint8_t() const { return **this; } //Assignment/write members. EERef &operator=( const EERef &ref ) { return *this = *ref; } - EERef &operator=( uint8_t in ) { return eeprom_write_byte( (uint8_t*) index, in ), *this; } + EERef &operator=( uint8_t in ) { return eeprom_write_byte( (uint16_t*) index, in ), *this; } EERef &operator +=( uint8_t in ) { return *this = **this + in; } EERef &operator -=( uint8_t in ) { return *this = **this - in; } EERef &operator *=( uint8_t in ) { return *this = **this * in; }