init
Dependencies: MPU6050 PinDetect circular_buffer
MotionFSM/include/Fsm.h
- Committer:
- OsmanKameric
- Date:
- 2017-11-07
- Revision:
- 0:b416214256cd
File content as of revision 0:b416214256cd:
#ifndef MOTIONFSM_FSM_H_ #define MOTIONFSM_FSM_H_ #include <State.h> #include "mbed.h" #include <Events.h> struct Stop; struct Move; class FsmStates { public: FsmStates(); State* movingState(); State* stacionaryState(); State* currentState(); void currentState(State* state); ~FsmStates(); private: State* movingState_; State* stacionaryState_; State* currentState_; Timer timer; }; class Fsm { public: Fsm(); template <typename Event> void handle(Event& event){ State* state = states_.currentState()->handle(event); states_.currentState(state); } virtual ~Fsm() {} FsmStates states_; private: }; #endif /* ifndef MOTIONFSM_FSM_H_ */