GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown

Dependencies:   Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Dependents:   F746_AudioOutQSPI F746_AudioPlayerSD DISCO-F746NG_test001 F746_SD_WavPlayer ... more

Committer:
MikamiUitOpen
Date:
Mon Mar 12 04:22:48 2018 +0000
Revision:
33:50b8f7654c36
Parent:
0:a2686ef737c2
34; Added: NumericUpDown

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:a2686ef737c2 1 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 2 // Button class handling multi-touch -- Header
MikamiUitOpen 0:a2686ef737c2 3 // Multi-touch: Enabled (default)
MikamiUitOpen 0:a2686ef737c2 4 //
MikamiUitOpen 0:a2686ef737c2 5 // 2016/03/29, Copyright (c) 2016 MIKAMI, Naoki
MikamiUitOpen 0:a2686ef737c2 6 //-----------------------------------------------------------
MikamiUitOpen 0:a2686ef737c2 7
MikamiUitOpen 0:a2686ef737c2 8 #ifndef F746_BUTTON_HPP
MikamiUitOpen 0:a2686ef737c2 9 #define F746_BUTTON_HPP
MikamiUitOpen 0:a2686ef737c2 10
MikamiUitOpen 0:a2686ef737c2 11 #include "GuiBase.hpp"
MikamiUitOpen 0:a2686ef737c2 12
MikamiUitOpen 0:a2686ef737c2 13 namespace Mikami
MikamiUitOpen 0:a2686ef737c2 14 {
MikamiUitOpen 0:a2686ef737c2 15 class Button : public GuiBase
MikamiUitOpen 0:a2686ef737c2 16 {
MikamiUitOpen 0:a2686ef737c2 17 public:
MikamiUitOpen 0:a2686ef737c2 18 // Constructor
MikamiUitOpen 0:a2686ef737c2 19 Button(uint16_t x, uint16_t y,
MikamiUitOpen 0:a2686ef737c2 20 uint16_t width, uint16_t height,
MikamiUitOpen 0:a2686ef737c2 21 const string str = "", sFONT &fonts = Font12,
MikamiUitOpen 0:a2686ef737c2 22 uint32_t textColor = GuiBase::ENUM_TEXT,
MikamiUitOpen 0:a2686ef737c2 23 uint32_t backColor = GuiBase::ENUM_BACK,
MikamiUitOpen 0:a2686ef737c2 24 uint32_t createdColor = GuiBase::ENUM_CREATED,
MikamiUitOpen 0:a2686ef737c2 25 uint32_t touchedColor = GuiBase::ENUM_TOUCHED,
MikamiUitOpen 0:a2686ef737c2 26 uint32_t inactiveColor = GuiBase::ENUM_INACTIVE,
MikamiUitOpen 0:a2686ef737c2 27 uint32_t inactiveTextColor = GuiBase::ENUM_INACTIVE_TEXT)
MikamiUitOpen 0:a2686ef737c2 28 : GuiBase(x, y, fonts,
MikamiUitOpen 0:a2686ef737c2 29 textColor, backColor, createdColor,
MikamiUitOpen 0:a2686ef737c2 30 touchedColor, inactiveColor,
MikamiUitOpen 0:a2686ef737c2 31 inactiveTextColor),
MikamiUitOpen 0:a2686ef737c2 32 W_(width), H_(height), STR_(str), active_(true)
MikamiUitOpen 0:a2686ef737c2 33 { Draw(); }
MikamiUitOpen 0:a2686ef737c2 34
MikamiUitOpen 0:a2686ef737c2 35 // Draw button
MikamiUitOpen 0:a2686ef737c2 36 void Draw(uint32_t color, uint32_t textColor);
MikamiUitOpen 0:a2686ef737c2 37 void Draw(uint32_t color) { Draw(color, TEXT_COLOR_); }
MikamiUitOpen 0:a2686ef737c2 38 void Draw() { Draw(CREATED_COLOR_, TEXT_COLOR_); }
MikamiUitOpen 0:a2686ef737c2 39
MikamiUitOpen 0:a2686ef737c2 40 // Erase button
MikamiUitOpen 0:a2686ef737c2 41 void Erase() { Draw(BACK_COLOR_, BACK_COLOR_); }
MikamiUitOpen 0:a2686ef737c2 42
MikamiUitOpen 0:a2686ef737c2 43 // Check touch detected and redraw button
MikamiUitOpen 0:a2686ef737c2 44 bool Touched();
MikamiUitOpen 0:a2686ef737c2 45
MikamiUitOpen 0:a2686ef737c2 46 bool IsOnButton();
MikamiUitOpen 0:a2686ef737c2 47
MikamiUitOpen 0:a2686ef737c2 48 void Activate();
MikamiUitOpen 0:a2686ef737c2 49 void Inactivate();
MikamiUitOpen 0:a2686ef737c2 50 bool IsActive() { return active_; }
MikamiUitOpen 0:a2686ef737c2 51
MikamiUitOpen 0:a2686ef737c2 52 // Set or reset multi-touch
MikamiUitOpen 0:a2686ef737c2 53 static void SetMultiTouch(bool tf) { multiTouch_ = tf; }
MikamiUitOpen 0:a2686ef737c2 54
MikamiUitOpen 0:a2686ef737c2 55 private:
MikamiUitOpen 0:a2686ef737c2 56 const uint16_t W_, H_;
MikamiUitOpen 0:a2686ef737c2 57 const string STR_;
MikamiUitOpen 0:a2686ef737c2 58 bool active_;
MikamiUitOpen 0:a2686ef737c2 59
MikamiUitOpen 0:a2686ef737c2 60 // disallow copy constructor and assignment operator
MikamiUitOpen 0:a2686ef737c2 61 Button(const Button&);
MikamiUitOpen 0:a2686ef737c2 62 Button& operator=(const Button&);
MikamiUitOpen 0:a2686ef737c2 63 };
MikamiUitOpen 0:a2686ef737c2 64 }
MikamiUitOpen 0:a2686ef737c2 65 #endif // F746_BUTTON_HPP