GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, ResetButton, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup, NumericUpDown

Dependencies:   Array_Matrix BSP_DISCO_F746NG LCD_DISCO_F746NG TS_DISCO_F746NG

Dependents:   F746_AudioOutQSPI F746_AudioPlayerSD DISCO-F746NG_test001 F746_SD_WavPlayer ... more

Committer:
MikamiUitOpen
Date:
Mon Aug 15 02:39:55 2016 +0000
Revision:
18:506535948dc4
Child:
20:a3f5ef112208
19; Additionally registered class:  ResetButton;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 18:506535948dc4 1 //-----------------------------------------------------------
MikamiUitOpen 18:506535948dc4 2 // ResetButton class -- derived class of Button class
MikamiUitOpen 18:506535948dc4 3 //
MikamiUitOpen 18:506535948dc4 4 // 2016/08/15, Copyright (c) 2016 MIKAMI, Naoki
MikamiUitOpen 18:506535948dc4 5 //-----------------------------------------------------------
MikamiUitOpen 18:506535948dc4 6
MikamiUitOpen 18:506535948dc4 7 #ifndef F746_RESET_BUTTON_HPP
MikamiUitOpen 18:506535948dc4 8 #define F746_RESET_BUTTON_HPP
MikamiUitOpen 18:506535948dc4 9
MikamiUitOpen 18:506535948dc4 10 #include "Button.hpp"
MikamiUitOpen 18:506535948dc4 11
MikamiUitOpen 18:506535948dc4 12 namespace Mikami
MikamiUitOpen 18:506535948dc4 13 {
MikamiUitOpen 18:506535948dc4 14 class ResetButton : public Button
MikamiUitOpen 18:506535948dc4 15 {
MikamiUitOpen 18:506535948dc4 16 public:
MikamiUitOpen 18:506535948dc4 17 ResetButton(uint16_t x = 0, uint16_t y = 236,
MikamiUitOpen 18:506535948dc4 18 uint16_t w = 36, uint16_t h = 36)
MikamiUitOpen 18:506535948dc4 19 : Button(x, y, w, h)
MikamiUitOpen 18:506535948dc4 20 {
MikamiUitOpen 18:506535948dc4 21 pt_[0] = (Point){x+0.2f*w, y+h/2};
MikamiUitOpen 18:506535948dc4 22 pt_[1] = (Point){x+0.75f*w, y+0.175f*h};
MikamiUitOpen 18:506535948dc4 23 pt_[2] = (Point){x+0.75f*w, y+0.825f*h};
MikamiUitOpen 18:506535948dc4 24 Draw();
MikamiUitOpen 18:506535948dc4 25 }
MikamiUitOpen 18:506535948dc4 26
MikamiUitOpen 18:506535948dc4 27 void Do()
MikamiUitOpen 18:506535948dc4 28 {
MikamiUitOpen 18:506535948dc4 29 if (!Touched()) return;
MikamiUitOpen 18:506535948dc4 30
MikamiUitOpen 18:506535948dc4 31 wait(0.2f);
MikamiUitOpen 18:506535948dc4 32 NVIC_SystemReset();
MikamiUitOpen 18:506535948dc4 33 }
MikamiUitOpen 18:506535948dc4 34
MikamiUitOpen 18:506535948dc4 35 void Draw()
MikamiUitOpen 18:506535948dc4 36 {
MikamiUitOpen 18:506535948dc4 37 Activate();
MikamiUitOpen 18:506535948dc4 38 lcd_.SetTextColor(LCD_COLOR_WHITE);
MikamiUitOpen 18:506535948dc4 39 lcd_.FillPolygon(pt_, 3);
MikamiUitOpen 18:506535948dc4 40 }
MikamiUitOpen 18:506535948dc4 41
MikamiUitOpen 18:506535948dc4 42 private:
MikamiUitOpen 18:506535948dc4 43 Point pt_[3];
MikamiUitOpen 18:506535948dc4 44 };
MikamiUitOpen 18:506535948dc4 45 }
MikamiUitOpen 18:506535948dc4 46 #endif // F746_RESET_BUTTON_HPP