Audio singal input and output example for DISCO-F746. Input: MEMS mic, Output: CN10 OUT, Acoustic effect: echo and frequency shift. DISCO-F746 によるオーディオ信号入出力.入力:MEMS マイク,出力:CN10 OUT,音響効果:エコー,周波数変換.
Dependencies: F746_GUI F746_SAI_IO
Diff: main.cpp
- Revision:
- 8:9378fea59845
- Parent:
- 7:a392487bcf7d
- Child:
- 9:1221ba81a1bb
--- a/main.cpp Sun Nov 06 13:36:22 2016 +0000 +++ b/main.cpp Thu Nov 10 12:53:05 2016 +0000 @@ -2,13 +2,14 @@ // MEMS マイクの入力に対して音響効果を与える // 音響効果:エコー生成,周波数シフト // -// 2016/11/06, Copyright (c) 2016 MIKAMI, Naoki +// 2016/11/10, Copyright (c) 2016 MIKAMI, Naoki //-------------------------------------------------------------- #include "EffectorInitializeGUI.hpp" #include "SAI_InOut.hpp" #include "Echo.hpp" #include "WeaverModulator.hpp" +#include "Array.hpp" using namespace Mikami; @@ -36,10 +37,9 @@ int menuNum = 0; // 入出力の波形表示で使用 - int16_t *snIn, *snOut; - snIn = new int16_t[mySai.GetLength()]; - snOut = new int16_t[mySai.GetLength()]; - + Array<int16_t> snIn(mySai.GetLength()); + Array<int16_t> snOut(mySai.GetLength()); + mySai.RecordIn(); mySai.PlayOut(); mySai.PauseOut(); @@ -75,15 +75,15 @@ { case 0: barEcho->Inactivate(); // Through barFqCh->Inactivate(); - frqLabel->Draw(GuiBase::ENUM_INACTIVE_TEXT); + frqLabel->Redraw(GuiBase::ENUM_INACTIVE_TEXT); break; case 1: barEcho->Activate(); // Echo barFqCh->Inactivate(); - frqLabel->Draw(GuiBase::ENUM_INACTIVE_TEXT); + frqLabel->Redraw(GuiBase::ENUM_INACTIVE_TEXT); break; case 2: barEcho->Inactivate(); // Frequency shifter barFqCh->Activate(); - frqLabel->Draw(GuiBase::ENUM_TEXT); + frqLabel->Redraw(GuiBase::ENUM_TEXT); break; }