Christian Lerche
/
EA_DoorPlayer
EA BaseBoard, playing wav, PC see\'s SD-card through USB port.
main.cpp
- Committer:
- Lerche
- Date:
- 2011-11-22
- Revision:
- 0:fef366d2ed20
File content as of revision 0:fef366d2ed20:
#include "mbed.h" #include "dbg.h" #include "USBMSC.h" #include "msc_bot.h" #include "SDFileSystem.h" #include "wavplayer.h" #include <new> Serial pc(USBTX, USBRX); DigitalOut myled(LED1); SDFileSystem sd(p5, p6, p7, p24, "sd"); DigitalIn button(p21); USBMSC usbdev; DigitalOut volCLK(p22); //USBMSC usbdev(0xFFFF, 0x0003, 0x0100); extern "C" void HardFault_Handler() { printf("Hard Fault!\n"); exit(-1); } void no_memory () { printf("panic: can't allocate to memory!\r\n"); exit(-1); } void msc_evt (uint8_t endpoint) { switch (endpoint) { case EPBULK_OUT: MSCBotBulkOut(); break; case EPBULK_IN: MSCBotBulkIn(); break; case 0xFF: MSCBotReset(); break; } } int main() { button.mode(PullUp); WavPlayer myWavPlayer; set_new_handler(no_memory); // new handler function FILE *fp = fopen("/sd/settings.txt", "r"); char array[17]; if (fp) { while(fgets(array, 17, fp)){ pc.printf("file: %s\r\n",array); } fclose(fp); } if (fp == NULL) { pc.printf("Could not open file for write\n"); fclose(fp); } MSCBotReset(); usbdev.attach(&msc_evt); while(1) { if(button == 0){ myWavPlayer.play_wave(array); // 8 bit sample size } myled = 1; wait(0.5); myled = 0; wait(0.5); } }