Measuring air flow, relative humidity & temperature, then showing results at TFT
Dependencies: FT800_2 HYT mbed
Draw_Grids.cpp
00001 #include "Display.h" 00002 00003 /************************************************************************************************************************** 00004 ************************** Draw horisontal grid w/o legend *************************************************** 00005 **************************************************************************************************************************/ 00006 void Display::HorisontalGrid() 00007 { 00008 (*_TFT).DL(COLOR_RGB(150, 150, 150)); 00009 for (int i = 0; i <= 200; i += 40) { 00010 (*_TFT).DL(BEGIN(LINES)); 00011 (*_TFT).DL(LINE_WIDTH(8)); 00012 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET, my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00013 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET + (POINTS_NUMBER * X_AXIS_MULTIPLIER + 5), my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00014 } 00015 } 00016 00017 /************************************************************************************************************************** 00018 ************************** Draw horisontal grid for temperature (-10 .. +40) ********************************************* 00019 **************************************************************************************************************************/ 00020 void Display::HorisontalGrid_Temperature() 00021 { 00022 (*_TFT).DL(COLOR_RGB(20, 20, 20)); 00023 int8_t gridNumb = -10; 00024 for (int i = 0; i <= 200; i += 40) { 00025 (*_TFT).DL(BEGIN(LINES)); 00026 (*_TFT).DL(LINE_WIDTH(8)); 00027 if (gridNumb == 0) { 00028 (*_TFT).DL(LINE_WIDTH(11)); 00029 } 00030 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET, my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00031 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET + (POINTS_NUMBER * X_AXIS_MULTIPLIER + 5), my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00032 if (gridNumb < 0) { 00033 (*_TFT).Text((POINTS_NUMBER * X_AXIS_MULTIPLIER + 18), my_DispHeight - (i + Y_BOTTOM_OFFSET + 8), 26, 0, "-"); 00034 (*_TFT).Number((POINTS_NUMBER * X_AXIS_MULTIPLIER + 23), my_DispHeight - (i + Y_BOTTOM_OFFSET + 8), 26, 0, (-gridNumb)); 00035 } else { 00036 (*_TFT).Number((POINTS_NUMBER * X_AXIS_MULTIPLIER + 18), my_DispHeight - (i + Y_BOTTOM_OFFSET + 8), 26, 0, gridNumb); 00037 } 00038 gridNumb = gridNumb + 10; 00039 } 00040 } 00041 00042 /************************************************************************************************************************** 00043 ************************** Draw horisontal grid for humidity (0 .. 100) *************************************************** 00044 **************************************************************************************************************************/ 00045 void Display::HorisontalGrid_Humidity() 00046 { 00047 (*_TFT).DL(COLOR_RGB(20, 20, 20)); 00048 uint8_t gridNumb = 0; 00049 for (int i = 0; i <= 200; i += 40) { 00050 (*_TFT).DL(BEGIN(LINES)); 00051 (*_TFT).DL(LINE_WIDTH(8)); 00052 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET, my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00053 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET + (POINTS_NUMBER * X_AXIS_MULTIPLIER + 5), my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00054 (*_TFT).Number((POINTS_NUMBER * X_AXIS_MULTIPLIER + 18), my_DispHeight - (i + Y_BOTTOM_OFFSET + 8), 26, 0, gridNumb); 00055 gridNumb = gridNumb + 20; 00056 } 00057 } 00058 00059 /************************************************************************************************************************** 00060 ************************** Draw horisontal grid for flow (0.0 .. 10.0) *************************************************** 00061 **************************************************************************************************************************/ 00062 void Display::HorisontalGrid_Flow() 00063 { 00064 (*_TFT).DL(COLOR_RGB(20, 20, 20)); 00065 uint8_t gridNumb = 0; 00066 for (int i = 0; i <= 200; i += 40) { 00067 (*_TFT).DL(BEGIN(LINES)); 00068 (*_TFT).DL(LINE_WIDTH(8)); 00069 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET, my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00070 (*_TFT).DL(VERTEX2II(X_LEFT_OFFSET + (POINTS_NUMBER * X_AXIS_MULTIPLIER + 5), my_DispHeight - (i + Y_BOTTOM_OFFSET), 0, 0)); 00071 (*_TFT).Number((POINTS_NUMBER * X_AXIS_MULTIPLIER + 18), my_DispHeight - (i + Y_BOTTOM_OFFSET + 8), 26, 0, gridNumb); 00072 gridNumb = gridNumb + 2; 00073 } 00074 } 00075 00076 /************************************************************************************************************************** 00077 ************************** Draw vertical grid ***************************************************************************** 00078 **************************************************************************************************************************/ 00079 void Display::VerticalGrid() 00080 { 00081 (*_TFT).DL(COLOR_RGB(200, 200, 200)); 00082 for (int i = 0; i <= POINTS_NUMBER; i += 10) { 00083 (*_TFT).DL(BEGIN(LINES)); 00084 (*_TFT).DL(LINE_WIDTH(8)); 00085 (*_TFT).DL(VERTEX2II(i * X_AXIS_MULTIPLIER + X_LEFT_OFFSET, my_DispHeight - Y_BOTTOM_OFFSET - 200, 0, 0)); 00086 (*_TFT).DL(VERTEX2II(i * X_AXIS_MULTIPLIER + X_LEFT_OFFSET, my_DispHeight - Y_BOTTOM_OFFSET, 0, 0)); 00087 } 00088 }
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