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FileSystemLike.h
- Committer:
- Jing_Qiu
- Date:
- 2015-03-03
- Revision:
- 1:27d81db81dd7
- Parent:
- 0:a8fa94490a0a
File content as of revision 1:27d81db81dd7:
/* mbed Microcontroller Library - FileSystemLike * Copyright (c) 2008-2009 ARM Limited. All rights reserved. */ #ifndef MBED_FILESYSTEMLIKE_H #define MBED_FILESYSTEMLIKE_H #ifdef __ARMCC_VERSION # define O_RDONLY 0 # define O_WRONLY 1 # define O_RDWR 2 # define O_CREAT 0x0200 # define O_TRUNC 0x0400 # define O_APPEND 0x0008 typedef int mode_t; #else # include <sys/fcntl.h> #endif #include "Base.h" #include "FileHandle.h" #include "DirHandle.h" namespace mbed { /* Class FileSystemLike * A filesystem-like object is one that can be used to open files * though it by fopen("/name/filename", mode) * * Implementations must define at least open (the default definitions * of the rest of the functions just return error values). */ class FileSystemLike : public Base { public: /* Constructor FileSystemLike * * Variables * name - The name to use for the filesystem. */ FileSystemLike(const char *name) : Base(name) {} /* Function open * * Variables * filename - The name of the file to open. * flags - One of O_RDONLY, O_WRONLY, or O_RDWR, OR'd with * zero or more of O_CREAT, O_TRUNC, or O_APPEND. * returns - A pointer to a FileHandle object representing the * file on success, or NULL on failure. */ virtual FileHandle *open(const char *filename, int flags) = 0; /* Function remove * Remove a file from the filesystem. * * Variables * filename - the name of the file to remove. * returns - 0 on success, -1 on failure. */ virtual int remove(const char *filename) { return -1; }; /* Function rename * Rename a file in the filesystem. * * Variables * oldname - the name of the file to rename. * newname - the name to rename it to. * returns - 0 on success, -1 on failure. */ virtual int rename(const char *oldname, const char *newname) { return -1; }; /* Function opendir * Opens a directory in the filesystem and returns a DirHandle * representing the directory stream. * * Variables * name - The name of the directory to open. * returns - A DirHandle representing the directory stream, or * NULL on failure. */ virtual DirHandle *opendir(const char *name) { return NULL; }; /* Function mkdir * Creates a directory in the filesystem. * * Variables * name - The name of the directory to create. * mode - The permissions to create the directory with. * returns - 0 on success, -1 on failure. */ virtual int mkdir(const char *name, mode_t mode) { return -1; } // TODO other filesystem functions (mkdir, rm, rn, ls etc) }; } // namespace mbed #endif