Uses the same fonts as the SPI_TFT_ILI9341 Library (I have many, and a html/php font editor for that)
Diff: SPI_TFT_ILI9225.h
- Revision:
- 5:dad648238df3
- Parent:
- 1:8e447a4c8995
- Child:
- 6:0f26c28b9bc0
--- a/SPI_TFT_ILI9225.h Wed Nov 23 09:41:36 2016 +0000 +++ b/SPI_TFT_ILI9225.h Wed Nov 23 10:08:24 2016 +0000 @@ -199,14 +199,14 @@ /// @param y0 center, point coordinate, y-axis /// @param radius radius /// @param color 16-bit color - void drawCircle(uint16_t x0, uint16_t y0, uint16_t radius, uint16_t color); + void circle(uint16_t x0, uint16_t y0, uint16_t radius, uint16_t color); /// Draw solid circle /// @param x0 center, point coordinate, x-axis /// @param y0 center, point coordinate, y-axis /// @param radius radius /// @param color 16-bit color - void fillCircle(uint8_t x0, uint8_t y0, uint8_t radius, uint16_t color); + void fillcircle(uint8_t x0, uint8_t y0, uint8_t radius, uint16_t color); /// Draw line, rectangle coordinates /// @param x1 top left coordinate, x-axis @@ -214,7 +214,7 @@ /// @param x2 bottom right coordinate, x-axis /// @param y2 bottom right coordinate, y-axis /// @param color 16-bit color - void drawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); + void line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); /// Draw rectangle, rectangle coordinates /// @param x1 top left coordinate, x-axis @@ -222,7 +222,7 @@ /// @param x2 bottom right coordinate, x-axis /// @param y2 bottom right coordinate, y-axis /// @param color 16-bit color - void drawRectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); + void rect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); /// Draw solid rectangle, rectangle coordinates /// @param x1 top left coordinate, x-axis @@ -230,13 +230,13 @@ /// @param x2 bottom right coordinate, x-axis /// @param y2 bottom right coordinate, y-axis /// @param color 16-bit color - void fillRectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); + void fillrect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); /// Draw pixel /// @param x1 point coordinate, x-axis /// @param y1 point coordinate, y-axis /// @param color 16-bit color - void drawPixel(uint16_t x1, uint16_t y1, uint16_t color); + void pixel(uint16_t x1, uint16_t y1, uint16_t color); /// Calculate 16-bit color from 8-bit Red-Green-Blue components /// @param red red component, 0x00..0xff @@ -260,7 +260,7 @@ /// @param x3 corner 3 coordinate, x-axis /// @param y3 corner 3 coordinate, y-axis /// @param color 16-bit color - void drawTriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color); + void triangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color); /// Draw solid triangle, triangle coordinates /// @param x1 corner 1 coordinate, x-axis @@ -270,7 +270,7 @@ /// @param x3 corner 3 coordinate, x-axis /// @param y3 corner 3 coordinate, y-axis /// @param color 16-bit color - void fillTriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color); + void filltriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color); /// Set current font /// @param font Font name