Uses the same fonts as the SPI_TFT_ILI9341 Library (I have many, and a html/php font editor for that)

Committer:
JackB
Date:
Wed Nov 23 11:31:45 2016 +0000
Revision:
8:a569bc50b552
Parent:
7:2616ae4dd315
Child:
9:680f6c9940b3
Fixed roundrect

Who changed what in which revision?

UserRevisionLine numberNew contents of line
JackB 0:cc1fb45bc3ad 1 /*
JackB 0:cc1fb45bc3ad 2 **************** ******************
JackB 0:cc1fb45bc3ad 3
JackB 0:cc1fb45bc3ad 4 Ported to mbed platform
JackB 0:cc1fb45bc3ad 5 by Arman Safikhani 31 - 08-2015
JackB 0:cc1fb45bc3ad 6
JackB 0:cc1fb45bc3ad 7 Jack: Many thanks Arman!
JackB 0:cc1fb45bc3ad 8
JackB 0:cc1fb45bc3ad 9 Changed:
JackB 0:cc1fb45bc3ad 10 by Jack Berkhout 23-11-2016
JackB 1:8e447a4c8995 11 - uses the same fonts as the SPI_TFT_ILI9341 Library (I have many, and a html/php font editor for that)
JackB 0:cc1fb45bc3ad 12 - some code removed, some added, some changed
JackB 0:cc1fb45bc3ad 13 - the led backlight is using a PWM output, so it can be adjusted (0.0f = off - 1.0f = on)
JackB 0:cc1fb45bc3ad 14 - added formatted printf
JackB 0:cc1fb45bc3ad 15 - added claim as standard output on stream
JackB 2:e213811335ac 16 - Orientation definitions are now related to the SD card slot location (front view)
JackB 0:cc1fb45bc3ad 17
JackB 0:cc1fb45bc3ad 18 * *************** ******************
JackB 0:cc1fb45bc3ad 19 */
JackB 0:cc1fb45bc3ad 20
JackB 0:cc1fb45bc3ad 21 #include "SPI_TFT_ILI9225.h"
JackB 0:cc1fb45bc3ad 22 #define bitRead(value, bit) (((value) >> (bit)) & 0x01)
JackB 0:cc1fb45bc3ad 23
JackB 0:cc1fb45bc3ad 24 int font_color, x_font, y_font;
JackB 0:cc1fb45bc3ad 25 char highlight, fa_num;
JackB 0:cc1fb45bc3ad 26 int effect = 0, italic = 0;
JackB 0:cc1fb45bc3ad 27 unsigned int highlight_color;
JackB 0:cc1fb45bc3ad 28 /* Global Variables */
JackB 0:cc1fb45bc3ad 29 int x_text = 0, y_text = 0;
JackB 0:cc1fb45bc3ad 30 int x_base = 0;
JackB 0:cc1fb45bc3ad 31
JackB 0:cc1fb45bc3ad 32 // Constructor when using software SPI. All output pins are configurable.
JackB 0:cc1fb45bc3ad 33 TFT_22_ILI9225::TFT_22_ILI9225(PinName sdi, PinName clk, PinName cs, PinName rs, PinName rst, PinName led, const char *name) :
JackB 0:cc1fb45bc3ad 34 spi(sdi, NC, clk), _cs(cs), _rs(rs), _rst(rst), _led(led), Stream(name)
JackB 0:cc1fb45bc3ad 35 {
JackB 0:cc1fb45bc3ad 36 spi.frequency(24000000);
JackB 0:cc1fb45bc3ad 37 spi.format(8, 0);
JackB 0:cc1fb45bc3ad 38
JackB 0:cc1fb45bc3ad 39 // PWM output to control backlight
JackB 0:cc1fb45bc3ad 40 _led.period_ms(10);
JackB 0:cc1fb45bc3ad 41
JackB 0:cc1fb45bc3ad 42 // --- claim ---
JackB 0:cc1fb45bc3ad 43 _row = 0;
JackB 0:cc1fb45bc3ad 44 _column = 0;
JackB 0:cc1fb45bc3ad 45 if (name == NULL) {
JackB 0:cc1fb45bc3ad 46 _path = NULL;
JackB 0:cc1fb45bc3ad 47 } else {
JackB 0:cc1fb45bc3ad 48 _path = new char[strlen(name) + 2];
JackB 0:cc1fb45bc3ad 49 sprintf(_path, "/%s", name);
JackB 0:cc1fb45bc3ad 50 }
JackB 0:cc1fb45bc3ad 51 // --- /claim ---
JackB 0:cc1fb45bc3ad 52
JackB 0:cc1fb45bc3ad 53 init();
JackB 0:cc1fb45bc3ad 54 }
JackB 0:cc1fb45bc3ad 55
JackB 7:2616ae4dd315 56 bool TFT_22_ILI9225::claim (FILE *stream)
JackB 7:2616ae4dd315 57 {
JackB 0:cc1fb45bc3ad 58 if ( _path == NULL) {
JackB 0:cc1fb45bc3ad 59 fprintf(stderr, "claim requires a name to be given in the instantioator of the TextDisplay instance!\r\n");
JackB 0:cc1fb45bc3ad 60 return false;
JackB 0:cc1fb45bc3ad 61 }
JackB 0:cc1fb45bc3ad 62 if (freopen(_path, "w", stream) == NULL) {
JackB 0:cc1fb45bc3ad 63 // Failed, should not happen
JackB 0:cc1fb45bc3ad 64 return false;
JackB 0:cc1fb45bc3ad 65 }
JackB 0:cc1fb45bc3ad 66 // make sure we use line buffering
JackB 0:cc1fb45bc3ad 67 setvbuf(stdout, NULL, _IOLBF, ILI9225_CHARS_PER_LINE);
JackB 0:cc1fb45bc3ad 68 return true;
JackB 0:cc1fb45bc3ad 69 }
JackB 0:cc1fb45bc3ad 70
JackB 7:2616ae4dd315 71 void TFT_22_ILI9225::_orientCoordinates(uint16_t &x1, uint16_t &y1)
JackB 7:2616ae4dd315 72 {
JackB 0:cc1fb45bc3ad 73 switch (_orientation) {
JackB 0:cc1fb45bc3ad 74 case 0: // ok
JackB 0:cc1fb45bc3ad 75 break;
JackB 0:cc1fb45bc3ad 76 case 1: // ok
JackB 0:cc1fb45bc3ad 77 y1 = _maxY - y1 - 1;
JackB 0:cc1fb45bc3ad 78 _swap(x1, y1);
JackB 0:cc1fb45bc3ad 79 break;
JackB 0:cc1fb45bc3ad 80 case 2: // ok
JackB 0:cc1fb45bc3ad 81 x1 = _maxX - x1 - 1;
JackB 0:cc1fb45bc3ad 82 y1 = _maxY - y1 - 1;
JackB 0:cc1fb45bc3ad 83 break;
JackB 0:cc1fb45bc3ad 84 case 3: // ok
JackB 0:cc1fb45bc3ad 85 x1 = _maxX - x1 - 1;
JackB 0:cc1fb45bc3ad 86 _swap(x1, y1);
JackB 0:cc1fb45bc3ad 87 break;
JackB 0:cc1fb45bc3ad 88 }
JackB 0:cc1fb45bc3ad 89 }
JackB 0:cc1fb45bc3ad 90
JackB 7:2616ae4dd315 91 void TFT_22_ILI9225::_setWindowMax(void)
JackB 7:2616ae4dd315 92 {
JackB 0:cc1fb45bc3ad 93 _setWindow(0, 0, maxX(), maxY());
JackB 0:cc1fb45bc3ad 94 }
JackB 0:cc1fb45bc3ad 95
JackB 7:2616ae4dd315 96 void TFT_22_ILI9225::_setWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1)
JackB 7:2616ae4dd315 97 {
JackB 0:cc1fb45bc3ad 98 _orientCoordinates(x0, y0);
JackB 0:cc1fb45bc3ad 99 _orientCoordinates(x1, y1);
JackB 0:cc1fb45bc3ad 100
JackB 0:cc1fb45bc3ad 101 if (x1 < x0) _swap(x0, x1);
JackB 0:cc1fb45bc3ad 102 if (y1 < y0) _swap(y0, y1);
JackB 0:cc1fb45bc3ad 103
JackB 0:cc1fb45bc3ad 104 _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR1, x1);
JackB 0:cc1fb45bc3ad 105 _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR2, x0);
JackB 0:cc1fb45bc3ad 106
JackB 0:cc1fb45bc3ad 107 _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR1, y1);
JackB 0:cc1fb45bc3ad 108 _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR2, y0);
JackB 0:cc1fb45bc3ad 109
JackB 0:cc1fb45bc3ad 110 _writeRegister(ILI9225_RAM_ADDR_SET1, x0);
JackB 0:cc1fb45bc3ad 111 _writeRegister(ILI9225_RAM_ADDR_SET2, y0);
JackB 0:cc1fb45bc3ad 112
JackB 0:cc1fb45bc3ad 113 _writeCommand(0x00, 0x22);
JackB 0:cc1fb45bc3ad 114 }
JackB 0:cc1fb45bc3ad 115
JackB 0:cc1fb45bc3ad 116 void TFT_22_ILI9225::init()
JackB 0:cc1fb45bc3ad 117 {
JackB 0:cc1fb45bc3ad 118 // Turn off backlight
JackB 0:cc1fb45bc3ad 119 setBacklight(0.0f);
JackB 0:cc1fb45bc3ad 120
JackB 0:cc1fb45bc3ad 121 // Initialization Code
JackB 0:cc1fb45bc3ad 122 _rst = 0;// Pull the reset pin low to reset ILI9225
JackB 0:cc1fb45bc3ad 123 wait_ms(10);
JackB 0:cc1fb45bc3ad 124 _rst = 1;// Pull the reset pin high to release the ILI9225C from the reset status
JackB 0:cc1fb45bc3ad 125 wait_ms(50);
JackB 0:cc1fb45bc3ad 126
JackB 0:cc1fb45bc3ad 127 /* Start Initial Sequence */
JackB 0:cc1fb45bc3ad 128 /* Set SS bit and direction output from S528 to S1 */
JackB 0:cc1fb45bc3ad 129 _writeRegister(ILI9225_POWER_CTRL1, 0x0000); // Set SAP,DSTB,STB
JackB 0:cc1fb45bc3ad 130 _writeRegister(ILI9225_POWER_CTRL2, 0x0000); // Set APON,PON,AON,VCI1EN,VC
JackB 0:cc1fb45bc3ad 131 _writeRegister(ILI9225_POWER_CTRL3, 0x0000); // Set BT,DC1,DC2,DC3
JackB 0:cc1fb45bc3ad 132 _writeRegister(ILI9225_POWER_CTRL4, 0x0000); // Set GVDD
JackB 0:cc1fb45bc3ad 133 _writeRegister(ILI9225_POWER_CTRL5, 0x0000); // Set VCOMH/VCOML voltage
JackB 0:cc1fb45bc3ad 134 wait_ms(40);
JackB 0:cc1fb45bc3ad 135
JackB 0:cc1fb45bc3ad 136 // Power-on sequence
JackB 0:cc1fb45bc3ad 137 _writeRegister(ILI9225_POWER_CTRL2, 0x0018); // Set APON,PON,AON,VCI1EN,VC
JackB 0:cc1fb45bc3ad 138 _writeRegister(ILI9225_POWER_CTRL3, 0x6121); // Set BT,DC1,DC2,DC3
JackB 0:cc1fb45bc3ad 139 _writeRegister(ILI9225_POWER_CTRL4, 0x006F); // Set GVDD /*007F 0088 */
JackB 0:cc1fb45bc3ad 140 _writeRegister(ILI9225_POWER_CTRL5, 0x495F); // Set VCOMH/VCOML voltage
JackB 0:cc1fb45bc3ad 141 _writeRegister(ILI9225_POWER_CTRL1, 0x0800); // Set SAP,DSTB,STB
JackB 0:cc1fb45bc3ad 142 wait_ms(10);
JackB 0:cc1fb45bc3ad 143 _writeRegister(ILI9225_POWER_CTRL2, 0x103B); // Set APON,PON,AON,VCI1EN,VC
JackB 0:cc1fb45bc3ad 144 wait_ms(50);
JackB 0:cc1fb45bc3ad 145
JackB 0:cc1fb45bc3ad 146 _writeRegister(ILI9225_DRIVER_OUTPUT_CTRL, 0x011C); // set the display line number and display direction
JackB 0:cc1fb45bc3ad 147 _writeRegister(ILI9225_LCD_AC_DRIVING_CTRL, 0x0100); // set 1 line inversion
JackB 0:cc1fb45bc3ad 148 _writeRegister(ILI9225_ENTRY_MODE, 0x1030); // set GRAM write direction and BGR=1.
JackB 0:cc1fb45bc3ad 149 _writeRegister(ILI9225_DISP_CTRL1, 0x0000); // Display off
JackB 0:cc1fb45bc3ad 150 _writeRegister(ILI9225_BLANK_PERIOD_CTRL1, 0x0808); // set the back porch and front porch
JackB 0:cc1fb45bc3ad 151 _writeRegister(ILI9225_FRAME_CYCLE_CTRL, 0x1100); // set the clocks number per line
JackB 0:cc1fb45bc3ad 152 _writeRegister(ILI9225_INTERFACE_CTRL, 0x0000); // CPU interface
JackB 0:cc1fb45bc3ad 153 _writeRegister(ILI9225_OSC_CTRL, 0x0D01); // Set Osc /*0e01*/
JackB 0:cc1fb45bc3ad 154 _writeRegister(ILI9225_VCI_RECYCLING, 0x0020); // Set VCI recycling
JackB 0:cc1fb45bc3ad 155 _writeRegister(ILI9225_RAM_ADDR_SET1, 0x0000); // RAM Address
JackB 0:cc1fb45bc3ad 156 _writeRegister(ILI9225_RAM_ADDR_SET2, 0x0000); // RAM Address
JackB 0:cc1fb45bc3ad 157
JackB 0:cc1fb45bc3ad 158 /* Set GRAM area */
JackB 0:cc1fb45bc3ad 159 _writeRegister(ILI9225_GATE_SCAN_CTRL, 0x0000);
JackB 0:cc1fb45bc3ad 160 _writeRegister(ILI9225_VERTICAL_SCROLL_CTRL1, 0x00DB);
JackB 0:cc1fb45bc3ad 161 _writeRegister(ILI9225_VERTICAL_SCROLL_CTRL2, 0x0000);
JackB 0:cc1fb45bc3ad 162 _writeRegister(ILI9225_VERTICAL_SCROLL_CTRL3, 0x0000);
JackB 0:cc1fb45bc3ad 163 _writeRegister(ILI9225_PARTIAL_DRIVING_POS1, 0x00DB);
JackB 0:cc1fb45bc3ad 164 _writeRegister(ILI9225_PARTIAL_DRIVING_POS2, 0x0000);
JackB 0:cc1fb45bc3ad 165 _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR1, 0x00AF);
JackB 0:cc1fb45bc3ad 166 _writeRegister(ILI9225_HORIZONTAL_WINDOW_ADDR2, 0x0000);
JackB 0:cc1fb45bc3ad 167 _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR1, 0x00DB);
JackB 0:cc1fb45bc3ad 168 _writeRegister(ILI9225_VERTICAL_WINDOW_ADDR2, 0x0000);
JackB 0:cc1fb45bc3ad 169
JackB 0:cc1fb45bc3ad 170 /* Set GAMMA curve */
JackB 0:cc1fb45bc3ad 171 _writeRegister(ILI9225_GAMMA_CTRL1, 0x0000);
JackB 0:cc1fb45bc3ad 172 _writeRegister(ILI9225_GAMMA_CTRL2, 0x0808);
JackB 0:cc1fb45bc3ad 173 _writeRegister(ILI9225_GAMMA_CTRL3, 0x080A);
JackB 0:cc1fb45bc3ad 174 _writeRegister(ILI9225_GAMMA_CTRL4, 0x000A);
JackB 0:cc1fb45bc3ad 175 _writeRegister(ILI9225_GAMMA_CTRL5, 0x0A08);
JackB 0:cc1fb45bc3ad 176 _writeRegister(ILI9225_GAMMA_CTRL6, 0x0808);
JackB 0:cc1fb45bc3ad 177 _writeRegister(ILI9225_GAMMA_CTRL7, 0x0000);
JackB 0:cc1fb45bc3ad 178 _writeRegister(ILI9225_GAMMA_CTRL8, 0x0A00);
JackB 0:cc1fb45bc3ad 179 _writeRegister(ILI9225_GAMMA_CTRL9, 0x0710);
JackB 0:cc1fb45bc3ad 180 _writeRegister(ILI9225_GAMMA_CTRL10, 0x0710);
JackB 0:cc1fb45bc3ad 181
JackB 0:cc1fb45bc3ad 182 _writeRegister(ILI9225_DISP_CTRL1, 0x0012);
JackB 0:cc1fb45bc3ad 183 wait_ms(50);
JackB 0:cc1fb45bc3ad 184 _writeRegister(ILI9225_DISP_CTRL1, 0x1017);
JackB 0:cc1fb45bc3ad 185
JackB 0:cc1fb45bc3ad 186 cls();
JackB 0:cc1fb45bc3ad 187 linespacing(0);
JackB 0:cc1fb45bc3ad 188 setBacklight(1.0f);
JackB 5:dad648238df3 189 setOrientation(ILI9225_LANDSCAPE_B);
JackB 0:cc1fb45bc3ad 190 foreground(COLOR_WHITE);
JackB 0:cc1fb45bc3ad 191 background(COLOR_BLACK);
JackB 0:cc1fb45bc3ad 192 }
JackB 0:cc1fb45bc3ad 193
JackB 7:2616ae4dd315 194 void TFT_22_ILI9225::cls()
JackB 7:2616ae4dd315 195 {
JackB 0:cc1fb45bc3ad 196 setBacklightOff();
JackB 0:cc1fb45bc3ad 197 _setWindowMax();
JackB 0:cc1fb45bc3ad 198 _rs = 1;
JackB 0:cc1fb45bc3ad 199 _cs = 0;
JackB 0:cc1fb45bc3ad 200 for (uint16_t i = width() * height(); i > 0; i--) {
JackB 0:cc1fb45bc3ad 201 spi.write(0x00);
JackB 0:cc1fb45bc3ad 202 spi.write(0x00);
JackB 0:cc1fb45bc3ad 203 }
JackB 0:cc1fb45bc3ad 204 _cs = 1;
JackB 0:cc1fb45bc3ad 205 setBacklightOn();
JackB 0:cc1fb45bc3ad 206 gotoxy(0, 0);
JackB 0:cc1fb45bc3ad 207 }
JackB 0:cc1fb45bc3ad 208
JackB 0:cc1fb45bc3ad 209 void TFT_22_ILI9225::fill(uint16_t color)
JackB 0:cc1fb45bc3ad 210 {
JackB 5:dad648238df3 211 fillrect(0, 0, maxX(), maxY(), color);
JackB 0:cc1fb45bc3ad 212 }
JackB 0:cc1fb45bc3ad 213
JackB 7:2616ae4dd315 214 void TFT_22_ILI9225::invert(bool flag)
JackB 7:2616ae4dd315 215 {
JackB 0:cc1fb45bc3ad 216 _writeCommand(0x00, flag ? ILI9225C_INVON : ILI9225C_INVOFF);
JackB 0:cc1fb45bc3ad 217 }
JackB 0:cc1fb45bc3ad 218
JackB 7:2616ae4dd315 219 void TFT_22_ILI9225::setBacklight(double brightness)
JackB 7:2616ae4dd315 220 {
JackB 0:cc1fb45bc3ad 221 // PWM output to control backlight
JackB 0:cc1fb45bc3ad 222 _brightness = brightness;
JackB 0:cc1fb45bc3ad 223 _led.write(pow(brightness, 2)); // power(x, 2): For the eye better brightness response
JackB 0:cc1fb45bc3ad 224 }
JackB 0:cc1fb45bc3ad 225
JackB 7:2616ae4dd315 226 void TFT_22_ILI9225::setBacklightOff(void)
JackB 7:2616ae4dd315 227 {
JackB 0:cc1fb45bc3ad 228 _led.write(0.0f);
JackB 0:cc1fb45bc3ad 229 }
JackB 0:cc1fb45bc3ad 230
JackB 7:2616ae4dd315 231 void TFT_22_ILI9225::setBacklightOn(void)
JackB 7:2616ae4dd315 232 {
JackB 0:cc1fb45bc3ad 233 setBacklight(_brightness);
JackB 0:cc1fb45bc3ad 234 }
JackB 0:cc1fb45bc3ad 235
JackB 0:cc1fb45bc3ad 236 void TFT_22_ILI9225::setDisplay(bool flag) {
JackB 0:cc1fb45bc3ad 237 if (flag) {
JackB 0:cc1fb45bc3ad 238 _writeRegister(0x00ff, 0x0000);
JackB 0:cc1fb45bc3ad 239 _writeRegister(ILI9225_POWER_CTRL1, 0x0000);
JackB 0:cc1fb45bc3ad 240 wait_ms(50);
JackB 0:cc1fb45bc3ad 241 _writeRegister(ILI9225_DISP_CTRL1, 0x1017);
JackB 0:cc1fb45bc3ad 242 wait_ms(200);
JackB 0:cc1fb45bc3ad 243 }
JackB 0:cc1fb45bc3ad 244 else {
JackB 0:cc1fb45bc3ad 245 _writeRegister(0x00ff, 0x0000);
JackB 0:cc1fb45bc3ad 246 _writeRegister(ILI9225_DISP_CTRL1, 0x0000);
JackB 0:cc1fb45bc3ad 247 wait_ms(50);
JackB 0:cc1fb45bc3ad 248 _writeRegister(ILI9225_POWER_CTRL1, 0x0003);
JackB 0:cc1fb45bc3ad 249 wait_ms(200);
JackB 0:cc1fb45bc3ad 250 }
JackB 0:cc1fb45bc3ad 251 }
JackB 0:cc1fb45bc3ad 252
JackB 8:a569bc50b552 253 void TFT_22_ILI9225::setOrientation(uint8_t orientation)
JackB 8:a569bc50b552 254 {
JackB 0:cc1fb45bc3ad 255 _orientation = orientation % 4;
JackB 3:41e8d7dc279a 256 // Entry Mode (R03h)
JackB 3:41e8d7dc279a 257 // 0x1000 AM = 0: Horizontal, I/D[1:0] = 00: Horizontal: decrement, Vertical: decrement - ILI9225_PORTRAIT_R
JackB 3:41e8d7dc279a 258 // 0x1010 AM = 0: Horizontal, I/D[1:0] = 01: Horizontal: increment, Vertical: decrement
JackB 3:41e8d7dc279a 259 // 0x1020 AM = 0: Horizontal, I/D[1:0] = 10: Horizontal: decrement, Vertical: increment
JackB 3:41e8d7dc279a 260 // 0x1030 AM = 0: Horizontal, I/D[1:0] = 11: Horizontal: increment, Vertical: increment - ILI9225_PORTRAIT_L
JackB 3:41e8d7dc279a 261 // 0x1008 AM = 1: Vertical, I/D[1:0] = 00: Horizontal: decrement, Vertical: decrement
JackB 3:41e8d7dc279a 262 // 0x1018 AM = 1: Vertical, I/D[1:0] = 01: Horizontal: increment, Vertical: decrement - ILI9225_LANDSCAPE_T
JackB 3:41e8d7dc279a 263 // 0x1028 AM = 1: Vertical, I/D[1:0] = 10: Horizontal: decrement, Vertical: increment - ILI9225_LANDSCAPE_B
JackB 3:41e8d7dc279a 264 // 0x1038 AM = 1: Vertical, I/D[1:0] = 11: Horizontal: increment, Vertical: increment
JackB 3:41e8d7dc279a 265 uint16_t entryMode;
JackB 0:cc1fb45bc3ad 266 switch (_orientation) {
JackB 3:41e8d7dc279a 267 case ILI9225_PORTRAIT_L:
JackB 3:41e8d7dc279a 268 // 0x1030 AM = 0: Horizontal, I/D[1:0] = 11: Horizontal: increment, Vertical: increment
JackB 3:41e8d7dc279a 269 entryMode = 0x1030;
JackB 3:41e8d7dc279a 270 _maxX = ILI9225_LCD_WIDTH;
JackB 3:41e8d7dc279a 271 _maxY = ILI9225_LCD_HEIGHT;
JackB 3:41e8d7dc279a 272 break;
JackB 3:41e8d7dc279a 273 case ILI9225_LANDSCAPE_B:
JackB 3:41e8d7dc279a 274 // 0x1028 AM = 1: Vertical, I/D[1:0] = 10: Horizontal: decrement, Vertical: increment
JackB 3:41e8d7dc279a 275 entryMode = 0x1028;
JackB 3:41e8d7dc279a 276 _maxX = ILI9225_LCD_HEIGHT;
JackB 3:41e8d7dc279a 277 _maxY = ILI9225_LCD_WIDTH;
JackB 3:41e8d7dc279a 278 break;
JackB 3:41e8d7dc279a 279 case ILI9225_PORTRAIT_R:
JackB 3:41e8d7dc279a 280 // 0x1000 AM = 0: Horizontal, I/D[1:0] = 00: Horizontal: decrement, Vertical: decrement
JackB 3:41e8d7dc279a 281 entryMode = 0x1000;
JackB 3:41e8d7dc279a 282 _maxX = ILI9225_LCD_WIDTH;
JackB 3:41e8d7dc279a 283 _maxY = ILI9225_LCD_HEIGHT;
JackB 3:41e8d7dc279a 284 break;
JackB 3:41e8d7dc279a 285 case ILI9225_LANDSCAPE_T:
JackB 3:41e8d7dc279a 286 // 0x1018 AM = 1: Vertical, I/D[1:0] = 01: Horizontal: increment, Vertical: decrement
JackB 3:41e8d7dc279a 287 entryMode = 0x1018;
JackB 3:41e8d7dc279a 288 _maxX = ILI9225_LCD_HEIGHT;
JackB 3:41e8d7dc279a 289 _maxY = ILI9225_LCD_WIDTH;
JackB 3:41e8d7dc279a 290 break;
JackB 0:cc1fb45bc3ad 291 }
JackB 3:41e8d7dc279a 292 _writeRegister(ILI9225_ENTRY_MODE, entryMode); // set GRAM write direction and BGR=1.
JackB 0:cc1fb45bc3ad 293 }
JackB 0:cc1fb45bc3ad 294
JackB 0:cc1fb45bc3ad 295 uint8_t TFT_22_ILI9225::getOrientation() {
JackB 0:cc1fb45bc3ad 296 return _orientation;
JackB 0:cc1fb45bc3ad 297 }
JackB 0:cc1fb45bc3ad 298
JackB 5:dad648238df3 299 // Graphics functions
JackB 5:dad648238df3 300
JackB 5:dad648238df3 301 void TFT_22_ILI9225::pixel(uint16_t x1, uint16_t y1, uint16_t color) {
JackB 5:dad648238df3 302
JackB 5:dad648238df3 303 if ((x1 >= _maxX) || (y1 >= _maxY)) return;
JackB 0:cc1fb45bc3ad 304
JackB 5:dad648238df3 305 _setWindow(x1, y1, x1 + 1, y1 + 1);
JackB 5:dad648238df3 306 _orientCoordinates(x1, y1);
JackB 5:dad648238df3 307 _rs = 1;
JackB 5:dad648238df3 308 _cs = 0;
JackB 5:dad648238df3 309 spi.write(color >> 8);
JackB 5:dad648238df3 310 spi.write(color & 0xff);
JackB 5:dad648238df3 311 _cs = 1;
JackB 0:cc1fb45bc3ad 312 }
JackB 0:cc1fb45bc3ad 313
JackB 5:dad648238df3 314 void TFT_22_ILI9225::line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
JackB 0:cc1fb45bc3ad 315
JackB 0:cc1fb45bc3ad 316 // Classic Bresenham algorithm
JackB 0:cc1fb45bc3ad 317 int16_t steep = abs(y2 - y1) > abs(x2 - x1);
JackB 0:cc1fb45bc3ad 318 int16_t dx, dy;
JackB 0:cc1fb45bc3ad 319
JackB 0:cc1fb45bc3ad 320 if (steep) {
JackB 0:cc1fb45bc3ad 321 _swap(x1, y1);
JackB 0:cc1fb45bc3ad 322 _swap(x2, y2);
JackB 0:cc1fb45bc3ad 323 }
JackB 0:cc1fb45bc3ad 324
JackB 0:cc1fb45bc3ad 325 if (x1 > x2) {
JackB 0:cc1fb45bc3ad 326 _swap(x1, x2);
JackB 0:cc1fb45bc3ad 327 _swap(y1, y2);
JackB 0:cc1fb45bc3ad 328 }
JackB 0:cc1fb45bc3ad 329
JackB 0:cc1fb45bc3ad 330 dx = x2 - x1;
JackB 0:cc1fb45bc3ad 331 dy = abs(y2 - y1);
JackB 0:cc1fb45bc3ad 332
JackB 0:cc1fb45bc3ad 333 int16_t err = dx / 2;
JackB 0:cc1fb45bc3ad 334 int16_t ystep;
JackB 0:cc1fb45bc3ad 335
JackB 0:cc1fb45bc3ad 336 if (y1 < y2) ystep = 1;
JackB 0:cc1fb45bc3ad 337 else ystep = -1;
JackB 0:cc1fb45bc3ad 338
JackB 0:cc1fb45bc3ad 339
JackB 0:cc1fb45bc3ad 340 for (; x1 <= x2; x1++) {
JackB 5:dad648238df3 341 if (steep) pixel(y1, x1, color);
JackB 5:dad648238df3 342 else pixel(x1, y1, color);
JackB 0:cc1fb45bc3ad 343
JackB 0:cc1fb45bc3ad 344 err -= dy;
JackB 0:cc1fb45bc3ad 345 if (err < 0) {
JackB 0:cc1fb45bc3ad 346 y1 += ystep;
JackB 0:cc1fb45bc3ad 347 err += dx;
JackB 0:cc1fb45bc3ad 348 }
JackB 0:cc1fb45bc3ad 349 }
JackB 0:cc1fb45bc3ad 350 }
JackB 0:cc1fb45bc3ad 351
JackB 7:2616ae4dd315 352 void TFT_22_ILI9225::hline(uint16_t x0, uint16_t x1, uint16_t y, uint16_t color) {
JackB 7:2616ae4dd315 353 for (uint16_t x = x0; x < x1; x++) {
JackB 7:2616ae4dd315 354 pixel(x, y, color);
JackB 7:2616ae4dd315 355 }
JackB 7:2616ae4dd315 356 }
JackB 7:2616ae4dd315 357
JackB 7:2616ae4dd315 358 void TFT_22_ILI9225::vline(uint16_t x, uint16_t y0, uint16_t y1, uint16_t color) {
JackB 7:2616ae4dd315 359 for (uint16_t y = y0; y < y1; y++) {
JackB 7:2616ae4dd315 360 pixel(x, y, color);
JackB 7:2616ae4dd315 361 }
JackB 7:2616ae4dd315 362 }
JackB 7:2616ae4dd315 363
JackB 5:dad648238df3 364 void TFT_22_ILI9225::rect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
JackB 7:2616ae4dd315 365
JackB 7:2616ae4dd315 366 vline(x1, y1, y2, color);
JackB 7:2616ae4dd315 367 hline(x1, x2, y1, color);
JackB 7:2616ae4dd315 368 hline(x1, x2, y2, color);
JackB 7:2616ae4dd315 369 vline(x2, y1, y2, color);
JackB 5:dad648238df3 370 }
JackB 5:dad648238df3 371
JackB 5:dad648238df3 372 void TFT_22_ILI9225::fillrect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
JackB 7:2616ae4dd315 373
JackB 5:dad648238df3 374 _setWindow(x1, y1, x2, y2);
JackB 5:dad648238df3 375 _startData();
JackB 5:dad648238df3 376 for (uint16_t t = (y2 - y1 + 1) * (x2 - x1 + 1); t > 0; t--) {
JackB 5:dad648238df3 377 _writeData(color);
JackB 5:dad648238df3 378 }
JackB 5:dad648238df3 379 _endData();
JackB 5:dad648238df3 380 }
JackB 5:dad648238df3 381
JackB 5:dad648238df3 382 void TFT_22_ILI9225::circle(uint16_t x0, uint16_t y0, uint16_t r, uint16_t color) {
JackB 5:dad648238df3 383
JackB 5:dad648238df3 384 int16_t f = 1 - r;
JackB 5:dad648238df3 385 int16_t ddF_x = 1;
JackB 5:dad648238df3 386 int16_t ddF_y = -2 * r;
JackB 5:dad648238df3 387 int16_t x = 0;
JackB 5:dad648238df3 388 int16_t y = r;
JackB 5:dad648238df3 389
JackB 5:dad648238df3 390 pixel(x0, y0 + r, color);
JackB 5:dad648238df3 391 pixel(x0, y0 - r, color);
JackB 5:dad648238df3 392 pixel(x0 + r, y0, color);
JackB 5:dad648238df3 393 pixel(x0 - r, y0, color);
JackB 0:cc1fb45bc3ad 394
JackB 5:dad648238df3 395 while (x < y) {
JackB 5:dad648238df3 396 if (f >= 0) {
JackB 5:dad648238df3 397 y--;
JackB 5:dad648238df3 398 ddF_y += 2;
JackB 5:dad648238df3 399 f += ddF_y;
JackB 5:dad648238df3 400 }
JackB 5:dad648238df3 401 x++;
JackB 5:dad648238df3 402 ddF_x += 2;
JackB 5:dad648238df3 403 f += ddF_x;
JackB 5:dad648238df3 404
JackB 5:dad648238df3 405 pixel(x0 + x, y0 + y, color);
JackB 5:dad648238df3 406 pixel(x0 - x, y0 + y, color);
JackB 5:dad648238df3 407 pixel(x0 + x, y0 - y, color);
JackB 5:dad648238df3 408 pixel(x0 - x, y0 - y, color);
JackB 5:dad648238df3 409 pixel(x0 + y, y0 + x, color);
JackB 5:dad648238df3 410 pixel(x0 - y, y0 + x, color);
JackB 5:dad648238df3 411 pixel(x0 + y, y0 - x, color);
JackB 5:dad648238df3 412 pixel(x0 - y, y0 - x, color);
JackB 5:dad648238df3 413 }
JackB 5:dad648238df3 414 }
JackB 5:dad648238df3 415
JackB 5:dad648238df3 416 void TFT_22_ILI9225::fillcircle(uint8_t x0, uint8_t y0, uint8_t radius, uint16_t color) {
JackB 5:dad648238df3 417
JackB 5:dad648238df3 418 int16_t f = 1 - radius;
JackB 5:dad648238df3 419 int16_t ddF_x = 1;
JackB 5:dad648238df3 420 int16_t ddF_y = -2 * radius;
JackB 5:dad648238df3 421 int16_t x = 0;
JackB 5:dad648238df3 422 int16_t y = radius;
JackB 5:dad648238df3 423
JackB 5:dad648238df3 424 while (x < y) {
JackB 5:dad648238df3 425 if (f >= 0) {
JackB 5:dad648238df3 426 y--;
JackB 5:dad648238df3 427 ddF_y += 2;
JackB 5:dad648238df3 428 f += ddF_y;
JackB 5:dad648238df3 429 }
JackB 5:dad648238df3 430 x++;
JackB 5:dad648238df3 431 ddF_x += 2;
JackB 5:dad648238df3 432 f += ddF_x;
JackB 5:dad648238df3 433
JackB 5:dad648238df3 434 line(x0 + x, y0 + y, x0 - x, y0 + y, color); // bottom
JackB 5:dad648238df3 435 line(x0 + x, y0 - y, x0 - x, y0 - y, color); // top
JackB 5:dad648238df3 436 line(x0 + y, y0 - x, x0 + y, y0 + x, color); // right
JackB 5:dad648238df3 437 line(x0 - y, y0 - x, x0 - y, y0 + x, color); // left
JackB 5:dad648238df3 438 }
JackB 5:dad648238df3 439 fillrect(x0 - x, y0 - y, x0 + x, y0 + y, color);
JackB 5:dad648238df3 440 }
JackB 0:cc1fb45bc3ad 441
JackB 5:dad648238df3 442 void TFT_22_ILI9225::triangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color) {
JackB 5:dad648238df3 443 line(x1, y1, x2, y2, color);
JackB 5:dad648238df3 444 line(x2, y2, x3, y3, color);
JackB 5:dad648238df3 445 line(x3, y3, x1, y1, color);
JackB 5:dad648238df3 446 }
JackB 5:dad648238df3 447
JackB 5:dad648238df3 448 void TFT_22_ILI9225::filltriangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t color) {
JackB 5:dad648238df3 449
JackB 5:dad648238df3 450 uint16_t a, b, y, last;
JackB 5:dad648238df3 451
JackB 5:dad648238df3 452 // Sort coordinates by Y order (y3 >= y2 >= y1)
JackB 5:dad648238df3 453 if (y1 > y2) {
JackB 5:dad648238df3 454 _swap(y1, y2); _swap(x1, x2);
JackB 5:dad648238df3 455 }
JackB 5:dad648238df3 456 if (y2 > y3) {
JackB 5:dad648238df3 457 _swap(y3, y2); _swap(x3, x2);
JackB 5:dad648238df3 458 }
JackB 5:dad648238df3 459 if (y1 > y2) {
JackB 5:dad648238df3 460 _swap(y1, y2); _swap(x1, x2);
JackB 5:dad648238df3 461 }
JackB 5:dad648238df3 462
JackB 5:dad648238df3 463 if (y1 == y3) { // Handle awkward all-on-same-line case as its own thing
JackB 5:dad648238df3 464 a = b = x1;
JackB 5:dad648238df3 465 if (x2 < a) a = x2;
JackB 5:dad648238df3 466 else if (x2 > b) b = x2;
JackB 5:dad648238df3 467 if (x3 < a) a = x3;
JackB 5:dad648238df3 468 else if (x3 > b) b = x3;
JackB 5:dad648238df3 469 line(a, y1, b, y1, color);
JackB 5:dad648238df3 470 return;
JackB 5:dad648238df3 471 }
JackB 5:dad648238df3 472
JackB 5:dad648238df3 473 uint16_t dx11 = x2 - x1,
JackB 5:dad648238df3 474 dy11 = y2 - y1,
JackB 5:dad648238df3 475 dx12 = x3 - x1,
JackB 5:dad648238df3 476 dy12 = y3 - y1,
JackB 5:dad648238df3 477 dx22 = x3 - x2,
JackB 5:dad648238df3 478 dy22 = y3 - y2,
JackB 5:dad648238df3 479 sa = 0,
JackB 5:dad648238df3 480 sb = 0;
JackB 5:dad648238df3 481
JackB 5:dad648238df3 482 // For upper part of triangle, find scanline crossings for segments
JackB 5:dad648238df3 483 // 0-1 and 0-2. If y2=y3 (flat-bottomed triangle), the scanline y2
JackB 5:dad648238df3 484 // is included here (and second loop will be skipped, avoiding a /0
JackB 5:dad648238df3 485 // error there), otherwise scanline y2 is skipped here and handled
JackB 5:dad648238df3 486 // in the second loop...which also avoids a /0 error here if y1=y2
JackB 5:dad648238df3 487 // (flat-topped triangle).
JackB 5:dad648238df3 488 if (y2 == y3) last = y2; // Include y2 scanline
JackB 5:dad648238df3 489 else last = y2 - 1; // Skip it
JackB 5:dad648238df3 490
JackB 5:dad648238df3 491 for (y = y1; y <= last; y++) {
JackB 5:dad648238df3 492 a = x1 + sa / dy11;
JackB 5:dad648238df3 493 b = x1 + sb / dy12;
JackB 5:dad648238df3 494 sa += dx11;
JackB 5:dad648238df3 495 sb += dx12;
JackB 5:dad648238df3 496 /* longhand:
JackB 5:dad648238df3 497 a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
JackB 5:dad648238df3 498 b = x1 + (x3 - x1) * (y - y1) / (y3 - y1);
JackB 5:dad648238df3 499 */
JackB 5:dad648238df3 500 if (a > b) _swap(a, b);
JackB 5:dad648238df3 501 line(a, y, b, y, color);
JackB 5:dad648238df3 502 }
JackB 5:dad648238df3 503
JackB 5:dad648238df3 504 // For lower part of triangle, find scanline crossings for segments
JackB 5:dad648238df3 505 // 0-2 and 1-2. This loop is skipped if y2=y3.
JackB 5:dad648238df3 506 sa = dx22 * (y - y2);
JackB 5:dad648238df3 507 sb = dx12 * (y - y1);
JackB 5:dad648238df3 508 for (; y <= y3; y++) {
JackB 5:dad648238df3 509 a = x2 + sa / dy22;
JackB 5:dad648238df3 510 b = x1 + sb / dy12;
JackB 5:dad648238df3 511 sa += dx22;
JackB 5:dad648238df3 512 sb += dx12;
JackB 5:dad648238df3 513 /* longhand:
JackB 5:dad648238df3 514 a = x2 + (x3 - x2) * (y - y2) / (y3 - y2);
JackB 5:dad648238df3 515 b = x1 + (x3 - x1) * (y - y1) / (y3 - y1);
JackB 5:dad648238df3 516 */
JackB 5:dad648238df3 517 if (a > b) _swap(a, b);
JackB 5:dad648238df3 518 line(a, y, b, y, color);
JackB 5:dad648238df3 519 }
JackB 0:cc1fb45bc3ad 520 }
JackB 0:cc1fb45bc3ad 521
JackB 8:a569bc50b552 522 void TFT_22_ILI9225::roundrect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t rad, bool fill, uint16_t color)
JackB 8:a569bc50b552 523 {
JackB 8:a569bc50b552 524 signed int a, b, P;
JackB 8:a569bc50b552 525
JackB 8:a569bc50b552 526 a = 0; // increment by 1
JackB 8:a569bc50b552 527 b = rad; // decrement by 1 using P
JackB 8:a569bc50b552 528 P = 1 - rad;
JackB 8:a569bc50b552 529
JackB 8:a569bc50b552 530 if (fill)
JackB 8:a569bc50b552 531 {
JackB 8:a569bc50b552 532 fillrect(x1, y1 + rad, x2, y2 - rad, color);
JackB 8:a569bc50b552 533
JackB 8:a569bc50b552 534 do
JackB 8:a569bc50b552 535 {
JackB 8:a569bc50b552 536 fillrect(x1 - a + rad, y1 - b + rad, a + x2 - rad, y1 - b + rad, color); // 8 --> 1
JackB 8:a569bc50b552 537 fillrect(x1 - b + rad, y1 - a + rad, b + x2 - rad, y1 - a + rad, color); // 7 --> 2
JackB 8:a569bc50b552 538 fillrect(x1 - b + rad, a + y2 - rad, b + x2 - rad, a + y2 - rad, color); // 6 --> 3
JackB 8:a569bc50b552 539 fillrect(x1 - a + rad, b + y2 - rad, a + x2 - rad, b + y2 - rad, color); // 5 --> 4
JackB 8:a569bc50b552 540
JackB 8:a569bc50b552 541 if (P < 0)
JackB 8:a569bc50b552 542 P += 3 + 2 * a++;
JackB 8:a569bc50b552 543 else
JackB 8:a569bc50b552 544 P += 5 + 2 * (a++ - b--);
JackB 8:a569bc50b552 545
JackB 8:a569bc50b552 546 } while (a <= b);
JackB 8:a569bc50b552 547 }
JackB 8:a569bc50b552 548 else
JackB 8:a569bc50b552 549 {
JackB 8:a569bc50b552 550 hline(x1 + rad, x2 - rad, y1, color); // top
JackB 8:a569bc50b552 551 hline(x1 + rad, x2 - rad, y2, color); // bottom
JackB 8:a569bc50b552 552 vline(x1, y1 + rad, y2 - rad, color); // left
JackB 8:a569bc50b552 553 vline(x2, y1 + rad, y2 - rad, color); // right
JackB 8:a569bc50b552 554
JackB 8:a569bc50b552 555 do
JackB 8:a569bc50b552 556 {
JackB 8:a569bc50b552 557 pixel(a + x2 - rad, y1 - b + rad, color); // `````` Segment 1
JackB 8:a569bc50b552 558 pixel(b + x2 - rad, y1 - a + rad, color); // `````` Segment 2
JackB 8:a569bc50b552 559
JackB 8:a569bc50b552 560 pixel(b + x2 - rad, a + y2 - rad, color); // `````` Segment 3
JackB 8:a569bc50b552 561 pixel(a + x2 - rad, b + y2 - rad, color); // `````` Segment 4
JackB 8:a569bc50b552 562
JackB 8:a569bc50b552 563 pixel(x1 - a + rad, b + y2 - rad, color); // `````` Segment 5
JackB 8:a569bc50b552 564 pixel(x1 - b + rad, a + y2 - rad, color); // `````` Segment 6
JackB 8:a569bc50b552 565
JackB 8:a569bc50b552 566 pixel(x1 - b + rad, y1 - a + rad, color); // `````` Segment 7
JackB 8:a569bc50b552 567 pixel(x1 - a + rad, y1 - b + rad, color); // `````` Segment 8
JackB 8:a569bc50b552 568
JackB 8:a569bc50b552 569 if (P < 0)
JackB 8:a569bc50b552 570 P += 3 + 2 * a++;
JackB 8:a569bc50b552 571 else
JackB 8:a569bc50b552 572 P += 5 + 2 * (a++ - b--);
JackB 8:a569bc50b552 573 } while (a <= b);
JackB 8:a569bc50b552 574 }
JackB 8:a569bc50b552 575 }
JackB 8:a569bc50b552 576
JackB 0:cc1fb45bc3ad 577 uint16_t TFT_22_ILI9225::maxX(void) {
JackB 0:cc1fb45bc3ad 578 return _maxX - 1;
JackB 0:cc1fb45bc3ad 579 }
JackB 0:cc1fb45bc3ad 580
JackB 0:cc1fb45bc3ad 581 uint16_t TFT_22_ILI9225::maxY(void) {
JackB 0:cc1fb45bc3ad 582 return _maxY - 1;
JackB 0:cc1fb45bc3ad 583 }
JackB 0:cc1fb45bc3ad 584
JackB 0:cc1fb45bc3ad 585 uint16_t TFT_22_ILI9225::width(void) {
JackB 0:cc1fb45bc3ad 586 return _maxX;
JackB 0:cc1fb45bc3ad 587 }
JackB 0:cc1fb45bc3ad 588
JackB 0:cc1fb45bc3ad 589 uint16_t TFT_22_ILI9225::height(void) {
JackB 0:cc1fb45bc3ad 590 return _maxY;
JackB 0:cc1fb45bc3ad 591 }
JackB 0:cc1fb45bc3ad 592
JackB 0:cc1fb45bc3ad 593 uint16_t TFT_22_ILI9225::setColor(uint8_t red8, uint8_t green8, uint8_t blue8) {
JackB 0:cc1fb45bc3ad 594 // rgb16 = red5 green6 blue5
JackB 0:cc1fb45bc3ad 595 return (red8 >> 3) << 11 | (green8 >> 2) << 5 | (blue8 >> 3);
JackB 0:cc1fb45bc3ad 596 }
JackB 0:cc1fb45bc3ad 597
JackB 0:cc1fb45bc3ad 598 void TFT_22_ILI9225::splitColor(uint16_t rgb, uint8_t &red, uint8_t &green, uint8_t &blue) {
JackB 0:cc1fb45bc3ad 599 // rgb16 = red5 green6 blue5
JackB 0:cc1fb45bc3ad 600
JackB 0:cc1fb45bc3ad 601 red = (rgb & 0xF800) >> 11 << 3;
JackB 0:cc1fb45bc3ad 602 green = (rgb & 0x7E0) >> 5 << 2;
JackB 0:cc1fb45bc3ad 603 blue = (rgb & 0x1F) << 3;
JackB 0:cc1fb45bc3ad 604 }
JackB 0:cc1fb45bc3ad 605
JackB 0:cc1fb45bc3ad 606 void TFT_22_ILI9225::_swap(uint16_t &a, uint16_t &b) {
JackB 0:cc1fb45bc3ad 607 uint16_t w = a;
JackB 0:cc1fb45bc3ad 608 a = b;
JackB 0:cc1fb45bc3ad 609 b = w;
JackB 0:cc1fb45bc3ad 610 }
JackB 0:cc1fb45bc3ad 611
JackB 0:cc1fb45bc3ad 612 void TFT_22_ILI9225::_writeCommand(uint8_t HI, uint8_t LO) {
JackB 0:cc1fb45bc3ad 613 _rs = 0;
JackB 0:cc1fb45bc3ad 614 _cs = 0;
JackB 0:cc1fb45bc3ad 615 spi.write(HI);
JackB 0:cc1fb45bc3ad 616 spi.write(LO);
JackB 0:cc1fb45bc3ad 617 _cs = 1;
JackB 0:cc1fb45bc3ad 618 }
JackB 0:cc1fb45bc3ad 619
JackB 0:cc1fb45bc3ad 620 void TFT_22_ILI9225::_writeData(uint16_t data) {
JackB 0:cc1fb45bc3ad 621 spi.write(data >> 8);
JackB 0:cc1fb45bc3ad 622 spi.write(data & 0xff);
JackB 0:cc1fb45bc3ad 623 // spi.write(data);
JackB 0:cc1fb45bc3ad 624 }
JackB 0:cc1fb45bc3ad 625
JackB 0:cc1fb45bc3ad 626 void TFT_22_ILI9225::_startData(void) {
JackB 0:cc1fb45bc3ad 627 _rs = 1;
JackB 0:cc1fb45bc3ad 628 _cs = 0;
JackB 0:cc1fb45bc3ad 629 // spi.format(16, 0); // New mbed library can't use 16 bit spi anymore on this platform
JackB 0:cc1fb45bc3ad 630 }
JackB 0:cc1fb45bc3ad 631
JackB 0:cc1fb45bc3ad 632 void TFT_22_ILI9225::_endData(void) {
JackB 0:cc1fb45bc3ad 633 _cs = 1;
JackB 0:cc1fb45bc3ad 634 // spi.format(8, 0);
JackB 0:cc1fb45bc3ad 635 }
JackB 0:cc1fb45bc3ad 636
JackB 0:cc1fb45bc3ad 637 void TFT_22_ILI9225::_writeRegister(uint16_t reg, uint16_t data) {
JackB 0:cc1fb45bc3ad 638 _writeCommand(reg >> 8, reg & 0xff);
JackB 0:cc1fb45bc3ad 639 _startData();
JackB 0:cc1fb45bc3ad 640 _writeData(data);
JackB 0:cc1fb45bc3ad 641 _endData();
JackB 0:cc1fb45bc3ad 642 }
JackB 0:cc1fb45bc3ad 643
JackB 0:cc1fb45bc3ad 644 void TFT_22_ILI9225::setFont(unsigned char* f) {
JackB 0:cc1fb45bc3ad 645 font = f;
JackB 0:cc1fb45bc3ad 646 }
JackB 0:cc1fb45bc3ad 647
JackB 0:cc1fb45bc3ad 648 int TFT_22_ILI9225::putc(int value)
JackB 0:cc1fb45bc3ad 649 {
JackB 0:cc1fb45bc3ad 650 if (value == '\n') { // new line
JackB 0:cc1fb45bc3ad 651 char_x = 0;
JackB 0:cc1fb45bc3ad 652 char_y = char_y + (font[FONT_VERT] + char_line_spacing);
JackB 0:cc1fb45bc3ad 653 if (char_y >= height() - (font[FONT_VERT] + char_line_spacing)) {
JackB 0:cc1fb45bc3ad 654 char_y = 0;
JackB 0:cc1fb45bc3ad 655 }
JackB 0:cc1fb45bc3ad 656 return value;
JackB 0:cc1fb45bc3ad 657 }
JackB 0:cc1fb45bc3ad 658 if ((value < 32) || (value > 127)) {
JackB 0:cc1fb45bc3ad 659 return value;
JackB 0:cc1fb45bc3ad 660 }
JackB 0:cc1fb45bc3ad 661 character(char_x, char_y, value);
JackB 0:cc1fb45bc3ad 662 return value;
JackB 0:cc1fb45bc3ad 663 }
JackB 0:cc1fb45bc3ad 664
JackB 0:cc1fb45bc3ad 665 void TFT_22_ILI9225::character(int x, int y, int c)
JackB 0:cc1fb45bc3ad 666 {
JackB 3:41e8d7dc279a 667 unsigned int hor, vert, offset, bpl, i, j, b;
JackB 0:cc1fb45bc3ad 668 unsigned char* zeichen;
JackB 0:cc1fb45bc3ad 669 unsigned char z,w;
JackB 0:cc1fb45bc3ad 670
JackB 0:cc1fb45bc3ad 671 if ((c < 31) || (c > 127)) return; // test char range
JackB 0:cc1fb45bc3ad 672
JackB 0:cc1fb45bc3ad 673 // read font parameter from start of array
JackB 0:cc1fb45bc3ad 674 offset = font[FONT_LENGTH]; // bytes / char
JackB 0:cc1fb45bc3ad 675 hor = font[FONT_HORZ]; // get hor size of font
JackB 0:cc1fb45bc3ad 676 vert = font[FONT_VERT]; // get vert size of font
JackB 0:cc1fb45bc3ad 677 bpl = font[FONT_BYTES_VERT]; // bytes per line
JackB 0:cc1fb45bc3ad 678
JackB 0:cc1fb45bc3ad 679 if (char_x + hor > width()) {
JackB 0:cc1fb45bc3ad 680 char_x = 0;
JackB 0:cc1fb45bc3ad 681 char_y = char_y + vert + char_line_spacing;
JackB 0:cc1fb45bc3ad 682 if (char_y >= height() - (vert + char_line_spacing)) {
JackB 0:cc1fb45bc3ad 683 char_y = 0;
JackB 0:cc1fb45bc3ad 684 }
JackB 0:cc1fb45bc3ad 685 }
JackB 0:cc1fb45bc3ad 686 _setWindow(char_x, char_y, (char_x+hor)-1, (char_y+vert)-1);
JackB 0:cc1fb45bc3ad 687
JackB 0:cc1fb45bc3ad 688 zeichen = &font[((c -32) * offset) + 4]; // start of char bitmap
JackB 0:cc1fb45bc3ad 689 w = zeichen[0]; // width of actual char
JackB 0:cc1fb45bc3ad 690 _startData();
JackB 0:cc1fb45bc3ad 691
JackB 4:44a66bd8c16c 692 // Portrait
JackB 4:44a66bd8c16c 693 for (j = 0; j < vert; j++) { // vert line
JackB 4:44a66bd8c16c 694 for (i = 0; i < hor; i++) { // horz line
JackB 4:44a66bd8c16c 695 z = zeichen[bpl * i + ((j & 0xF8) >> 3)+1];
JackB 4:44a66bd8c16c 696 b = 1 << (j & 0x07);
JackB 4:44a66bd8c16c 697 if (( z & b ) == 0x00) {
JackB 4:44a66bd8c16c 698 spi.write(_background >> 8);
JackB 4:44a66bd8c16c 699 spi.write(_background & 0xff);
JackB 4:44a66bd8c16c 700 } else {
JackB 4:44a66bd8c16c 701 spi.write(_foreground >> 8);
JackB 4:44a66bd8c16c 702 spi.write(_foreground & 0xff);
JackB 0:cc1fb45bc3ad 703 }
JackB 4:44a66bd8c16c 704 }
JackB 4:44a66bd8c16c 705 }
JackB 0:cc1fb45bc3ad 706
JackB 0:cc1fb45bc3ad 707 _endData();
JackB 0:cc1fb45bc3ad 708 _setWindowMax();
JackB 0:cc1fb45bc3ad 709 if ((w + 2) < hor) { // x offset to next char
JackB 0:cc1fb45bc3ad 710 char_x += w + 2;
JackB 0:cc1fb45bc3ad 711 } else char_x += hor;
JackB 0:cc1fb45bc3ad 712 }
JackB 0:cc1fb45bc3ad 713
JackB 0:cc1fb45bc3ad 714 void TFT_22_ILI9225::foreground(uint16_t colour) {
JackB 0:cc1fb45bc3ad 715 _foreground = colour;
JackB 0:cc1fb45bc3ad 716 }
JackB 0:cc1fb45bc3ad 717
JackB 0:cc1fb45bc3ad 718 void TFT_22_ILI9225::background(uint16_t colour) {
JackB 0:cc1fb45bc3ad 719 _background = colour;
JackB 0:cc1fb45bc3ad 720 }
JackB 0:cc1fb45bc3ad 721
JackB 0:cc1fb45bc3ad 722 void TFT_22_ILI9225::locate(int x, int y)
JackB 0:cc1fb45bc3ad 723 {
JackB 0:cc1fb45bc3ad 724 char_x = x;
JackB 0:cc1fb45bc3ad 725 char_y = y;
JackB 0:cc1fb45bc3ad 726 }
JackB 0:cc1fb45bc3ad 727
JackB 0:cc1fb45bc3ad 728 void TFT_22_ILI9225::gotoxy(int x, int y)
JackB 0:cc1fb45bc3ad 729 {
JackB 0:cc1fb45bc3ad 730 char_x = x * font[FONT_HORZ];
JackB 0:cc1fb45bc3ad 731 char_y = y * (font[FONT_VERT] + char_line_spacing);
JackB 0:cc1fb45bc3ad 732 }
JackB 0:cc1fb45bc3ad 733
JackB 0:cc1fb45bc3ad 734 void TFT_22_ILI9225::home(void)
JackB 0:cc1fb45bc3ad 735 {
JackB 0:cc1fb45bc3ad 736 gotoxy(0, 0);
JackB 0:cc1fb45bc3ad 737 }
JackB 0:cc1fb45bc3ad 738
JackB 0:cc1fb45bc3ad 739 void TFT_22_ILI9225::linespacing(int line_spacing)
JackB 0:cc1fb45bc3ad 740 {
JackB 0:cc1fb45bc3ad 741 char_line_spacing = line_spacing;
JackB 0:cc1fb45bc3ad 742 }
JackB 0:cc1fb45bc3ad 743
JackB 0:cc1fb45bc3ad 744 int TFT_22_ILI9225::columns()
JackB 0:cc1fb45bc3ad 745 {
JackB 0:cc1fb45bc3ad 746 return width() / font[FONT_HORZ];
JackB 0:cc1fb45bc3ad 747 }
JackB 0:cc1fb45bc3ad 748
JackB 0:cc1fb45bc3ad 749 int TFT_22_ILI9225::rows()
JackB 0:cc1fb45bc3ad 750 {
JackB 0:cc1fb45bc3ad 751 return height() / font[FONT_VERT];
JackB 0:cc1fb45bc3ad 752 }
JackB 0:cc1fb45bc3ad 753
JackB 0:cc1fb45bc3ad 754 //----------------------------------------------------------------------------------------------------
JackB 0:cc1fb45bc3ad 755 //************************************* ECA 2.8 inch LCD Module **************************************
JackB 0:cc1fb45bc3ad 756 //----------------------------------------------------------------------------------------------------
JackB 0:cc1fb45bc3ad 757 // Make an ascii string from an unicode string
JackB 0:cc1fb45bc3ad 758 //----------------------------------------------------------------------------------------------------
JackB 0:cc1fb45bc3ad 759
JackB 0:cc1fb45bc3ad 760 void TFT_22_ILI9225::unicode2ascii(char *uni_str, char *ascii_str)
JackB 0:cc1fb45bc3ad 761 {
JackB 0:cc1fb45bc3ad 762 int counter = 0;
JackB 0:cc1fb45bc3ad 763 int Uch = 0;
JackB 0:cc1fb45bc3ad 764 char chl, chh;
JackB 0:cc1fb45bc3ad 765
JackB 0:cc1fb45bc3ad 766
JackB 0:cc1fb45bc3ad 767 while (*uni_str)
JackB 0:cc1fb45bc3ad 768 {
JackB 0:cc1fb45bc3ad 769 chl = *uni_str++;
JackB 0:cc1fb45bc3ad 770 chh = *uni_str++;
JackB 0:cc1fb45bc3ad 771
JackB 0:cc1fb45bc3ad 772 Uch = 0;
JackB 0:cc1fb45bc3ad 773 Uch = ((Uch | chh) << 8) | chl;
JackB 0:cc1fb45bc3ad 774
JackB 0:cc1fb45bc3ad 775 if (Uch > 1574 && Uch < 1591)
JackB 0:cc1fb45bc3ad 776 *(ascii_str + counter) = (char)(Uch - 1376);
JackB 0:cc1fb45bc3ad 777 else if (Uch > 1590 && Uch < 1595)
JackB 0:cc1fb45bc3ad 778 *(ascii_str + counter) = (char)(Uch - 1375);
JackB 0:cc1fb45bc3ad 779 else if (Uch > 1600 && Uch < 1603)
JackB 0:cc1fb45bc3ad 780 *(ascii_str + counter) = (char)(Uch - 1380);
JackB 0:cc1fb45bc3ad 781 else if (Uch == 1705)
JackB 0:cc1fb45bc3ad 782 *(ascii_str + counter) = (char)(Uch - 1482);
JackB 0:cc1fb45bc3ad 783 else if (Uch == 1604)
JackB 0:cc1fb45bc3ad 784 *(ascii_str + counter) = (char)(Uch - 1379);
JackB 0:cc1fb45bc3ad 785 else if (Uch > 1604 && Uch < 1609)
JackB 0:cc1fb45bc3ad 786 *(ascii_str + counter) = (char)(Uch - 1378);
JackB 0:cc1fb45bc3ad 787 else if (Uch == 1740)
JackB 0:cc1fb45bc3ad 788 *(ascii_str + counter) = (char)(Uch - 1503);
JackB 0:cc1fb45bc3ad 789 else if (Uch == 1574)
JackB 0:cc1fb45bc3ad 790 *(ascii_str + counter) = (char)(Uch - 1381);
JackB 0:cc1fb45bc3ad 791 else if (Uch == 1662)
JackB 0:cc1fb45bc3ad 792 *(ascii_str + counter) = (char)(Uch - 1533);
JackB 0:cc1fb45bc3ad 793 else if (Uch == 1670)
JackB 0:cc1fb45bc3ad 794 *(ascii_str + counter) = (char)(Uch - 1529);
JackB 0:cc1fb45bc3ad 795 else if (Uch == 1688)
JackB 0:cc1fb45bc3ad 796 *(ascii_str + counter) = (char)(Uch - 1546);
JackB 0:cc1fb45bc3ad 797 else if (Uch == 1711)
JackB 0:cc1fb45bc3ad 798 *(ascii_str + counter) = (char)(Uch - 1567);
JackB 0:cc1fb45bc3ad 799 else if (Uch == 1570)
JackB 0:cc1fb45bc3ad 800 *(ascii_str + counter) = (char)(Uch - 1376);
JackB 0:cc1fb45bc3ad 801 else if (Uch > 1631 && Uch < 1642)
JackB 0:cc1fb45bc3ad 802 *(ascii_str + counter) = (char)(Uch - 1584);
JackB 0:cc1fb45bc3ad 803 else if (Uch == 65536)
JackB 0:cc1fb45bc3ad 804 *(ascii_str + counter) = NULL;
JackB 0:cc1fb45bc3ad 805 else
JackB 0:cc1fb45bc3ad 806 *(ascii_str + counter) = (char)Uch;
JackB 0:cc1fb45bc3ad 807
JackB 0:cc1fb45bc3ad 808
JackB 0:cc1fb45bc3ad 809 counter++;
JackB 0:cc1fb45bc3ad 810
JackB 0:cc1fb45bc3ad 811 }
JackB 0:cc1fb45bc3ad 812 *(ascii_str + counter) = NULL;
JackB 0:cc1fb45bc3ad 813
JackB 0:cc1fb45bc3ad 814 }
JackB 0:cc1fb45bc3ad 815