Added function deleteLocations to delete the location history.
Dependents: WNCInterface_M2Xdemo ATT_WNCInterface_Info WNCInterface_HTTP_example Public_IoT_M2X_Cellular_Demo
Fork of M2XStreamClient by
m2x-mbed.h
- Committer:
- JMF
- Date:
- 2016-09-18
- Revision:
- 25:67079c11d1ea
- Parent:
- 22:4d895e732765
File content as of revision 25:67079c11d1ea:
#include "mbed.h"
#define USER_AGENT "User-Agent: M2X Mbed Client/" M2X_VERSION
#ifdef DEBUG
#define DBG(fmt_, data_) printf((fmt_), (data_))
#define DBGLN(fmt_, data_) printf((fmt_), (data_)); printf("\n")
#define DBGLNEND printf("\n")
#endif /* DEBUG */
class M2XTimer {
public:
void start() { _timer.start(); }
unsigned long read_ms() {
// In case of a timestamp overflow, we reset the server timestamp recorded.
// Notice that unlike Arduino, mbed would overflow every 30 minutes,
// so if 2 calls to this API are more than 30 minutes apart, we are
// likely to run into troubles. This is a limitation of the current
// mbed platform. However, we argue that it might be a rare case that
// 2 calls to this are 30 minutes apart. In most cases, we would call
// this API every few seconds or minutes, this won't be a huge problem.
// However, if you have a use case that would require 2 intervening
// calls to this be 30 minutes apart, you might want to leverage a RTC
// clock instead of the simple ticker here, or call TimeService::reset()
// before making an API call to sync current time.
return _timer.read_ms();
}
private:
Timer _timer;
};
#include "TCPSocketConnection.h"
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#ifdef __cplusplus
extern "C" {
#endif
void delay(int ms)
{
wait_ms(ms);
}
char* strdup(const char* s)
{
char* ret = (char*) malloc(strlen(s) + 1);
if (ret == NULL) { return ret;}
return strcpy(ret, s);
}
#ifdef __cplusplus
}
#endif
class Print {
public:
size_t print(const char* s);
size_t print(char c);
size_t print(int n);
size_t print(long n);
size_t print(double n, int digits = 2);
size_t println(const char* s);
size_t println(char c);
size_t println(int n);
size_t println(long n);
size_t println(double n, int digits = 2);
size_t println();
virtual size_t write(uint8_t c) = 0;
virtual size_t write(const uint8_t* buf, size_t size);
};
size_t Print::write(const uint8_t* buf, size_t size) {
size_t ret = 0;
while (size--) {
ret += write(*buf++);
}
return ret;
}
size_t Print::print(const char* s) {
return write((const uint8_t*)s, strlen(s));
}
size_t Print::print(char c) {
return write(c);
}
size_t Print::print(int n) {
return print((long) n);
}
size_t Print::print(long n) {
char buf[8 * sizeof(long) + 1];
snprintf(buf, sizeof(buf), "%ld", n);
return print(buf);
}
// Digits are ignored for now
size_t Print::print(double n, int digits) {
char buf[65];
snprintf(buf, sizeof(buf), "%g", n);
return print(buf);
}
size_t Print::println(const char* s) {
return print(s) + println();
}
size_t Print::println(char c) {
return print(c) + println();
}
size_t Print::println(int n) {
return print(n) + println();
}
size_t Print::println(long n) {
return print(n) + println();
}
size_t Print::println(double n, int digits) {
return print(n, digits) + println();
}
size_t Print::println() {
return print('\r') + print('\n');
}
/*
* TCP Client
*/
class Client : public Print {
public:
Client();
~Client();
virtual int connect(const char *host, uint16_t port);
virtual size_t write(uint8_t);
virtual size_t write(const uint8_t *buf, size_t size);
virtual int available();
virtual int read();
virtual void flush();
virtual void stop();
virtual uint8_t connected();
private:
virtual int read(uint8_t *buf, size_t size);
void _fillin(void);
uint8_t _inbuf[128];
uint8_t _incnt;
void _flushout(void);
uint8_t _outbuf[128];
uint8_t _outcnt;
TCPSocketConnection _sock;
};
Client::Client() : _incnt(0), _outcnt(0), _sock() {
_sock.set_blocking(false, 1500);
}
Client::~Client() {
}
int Client::connect(const char *host, uint16_t port) {
return _sock.connect(host, port) == 0;
}
size_t Client::write(uint8_t b) {
return write(&b, 1);
}
size_t Client::write(const uint8_t *buf, size_t size) {
size_t cnt = 0;
while (size) {
int tmp = sizeof(_outbuf) - _outcnt;
if (tmp > size) tmp = size;
memcpy(_outbuf + _outcnt, buf, tmp);
_outcnt += tmp;
buf += tmp;
size -= tmp;
cnt += tmp;
// if no space flush it
if (_outcnt == sizeof(_outbuf))
_flushout();
}
return cnt;
}
void Client::_flushout(void)
{
if (_outcnt > 0) {
// NOTE: we know it's dangerous to cast from (const uint8_t *) to (char *),
// but we are trying to maintain a stable interface between the Arduino
// one and the mbed one. What's more, while TCPSocketConnection has no
// intention of modifying the data here, it requires us to send a (char *)
// typed data. So we belive it's safe to do the cast here.
_sock.send_all(const_cast<char*>((const char*) _outbuf), _outcnt);
_outcnt = 0;
}
}
void Client::_fillin(void)
{
int tmp = sizeof(_inbuf) - _incnt;
if (tmp) {
tmp = _sock.receive_all((char*)_inbuf + _incnt, tmp);
if (tmp > 0)
_incnt += tmp;
}
}
void Client::flush() {
_flushout();
}
int Client::available() {
if (_incnt == 0) {
_flushout();
_fillin();
}
return (_incnt > 0) ? 1 : 0;
}
int Client::read() {
uint8_t ch;
return (read(&ch, 1) == 1) ? ch : -1;
}
int Client::read(uint8_t *buf, size_t size) {
int cnt = 0;
while (size) {
// need more
if (size > _incnt) {
_flushout();
_fillin();
}
if (_incnt > 0) {
int tmp = _incnt;
if (tmp > size) tmp = size;
memcpy(buf, _inbuf, tmp);
if (tmp != _incnt)
memmove(_inbuf, _inbuf + tmp, _incnt - tmp);
_incnt -= tmp;
size -= tmp;
buf += tmp;
cnt += tmp;
} else // no data
break;
}
return cnt;
}
void Client::stop() {
_sock.close();
}
uint8_t Client::connected() {
return _sock.is_connected() ? 1 : 0;
}
