Modified Celikovsky chaotic system

Committer:
JLS
Date:
Wed Mar 30 19:53:40 2011 +0000
Revision:
0:3c419cd96ffd

        

Who changed what in which revision?

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JLS 0:3c419cd96ffd 1 //
JLS 0:3c419cd96ffd 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
JLS 0:3c419cd96ffd 3 //
JLS 0:3c419cd96ffd 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
JLS 0:3c419cd96ffd 5 //
JLS 0:3c419cd96ffd 6 // TFT_4DGL is free software: you can redistribute it and/or modify
JLS 0:3c419cd96ffd 7 // it under the terms of the GNU General Public License as published by
JLS 0:3c419cd96ffd 8 // the Free Software Foundation, either version 3 of the License, or
JLS 0:3c419cd96ffd 9 // (at your option) any later version.
JLS 0:3c419cd96ffd 10 //
JLS 0:3c419cd96ffd 11 // TFT_4DGL is distributed in the hope that it will be useful,
JLS 0:3c419cd96ffd 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
JLS 0:3c419cd96ffd 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
JLS 0:3c419cd96ffd 14 // GNU General Public License for more details.
JLS 0:3c419cd96ffd 15 //
JLS 0:3c419cd96ffd 16 // You should have received a copy of the GNU General Public License
JLS 0:3c419cd96ffd 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
JLS 0:3c419cd96ffd 18
JLS 0:3c419cd96ffd 19 #include "mbed.h"
JLS 0:3c419cd96ffd 20 #include "TFT_4DGL.h"
JLS 0:3c419cd96ffd 21
JLS 0:3c419cd96ffd 22 //****************************************************************************************************
JLS 0:3c419cd96ffd 23 void TFT_4DGL :: set_font(char mode) { // set font size
JLS 0:3c419cd96ffd 24 char command[2]= "";
JLS 0:3c419cd96ffd 25
JLS 0:3c419cd96ffd 26 int w, h, fx = 8, fy = 8;
JLS 0:3c419cd96ffd 27
JLS 0:3c419cd96ffd 28 command[0] = SETFONT;
JLS 0:3c419cd96ffd 29 command[1] = mode;
JLS 0:3c419cd96ffd 30
JLS 0:3c419cd96ffd 31 current_font = mode;
JLS 0:3c419cd96ffd 32
JLS 0:3c419cd96ffd 33 if (current_orientation == IS_PORTRAIT) {
JLS 0:3c419cd96ffd 34 w = SIZE_X;
JLS 0:3c419cd96ffd 35 h = SIZE_Y;
JLS 0:3c419cd96ffd 36 } else {
JLS 0:3c419cd96ffd 37 w = SIZE_Y;
JLS 0:3c419cd96ffd 38 h = SIZE_X;
JLS 0:3c419cd96ffd 39 }
JLS 0:3c419cd96ffd 40
JLS 0:3c419cd96ffd 41 switch (mode) {
JLS 0:3c419cd96ffd 42 case FONT_5X7 :
JLS 0:3c419cd96ffd 43 fx = 6;
JLS 0:3c419cd96ffd 44 fy = 8;
JLS 0:3c419cd96ffd 45 break;
JLS 0:3c419cd96ffd 46 case FONT_8X8 :
JLS 0:3c419cd96ffd 47 fx = 8;
JLS 0:3c419cd96ffd 48 fy = 8;
JLS 0:3c419cd96ffd 49 break;
JLS 0:3c419cd96ffd 50 case FONT_8X12 :
JLS 0:3c419cd96ffd 51 fx = 8;
JLS 0:3c419cd96ffd 52 fy = 12;
JLS 0:3c419cd96ffd 53 break;
JLS 0:3c419cd96ffd 54 case FONT_12X16 :
JLS 0:3c419cd96ffd 55 fx = 12;
JLS 0:3c419cd96ffd 56 fy = 16;
JLS 0:3c419cd96ffd 57 break;
JLS 0:3c419cd96ffd 58 }
JLS 0:3c419cd96ffd 59
JLS 0:3c419cd96ffd 60 max_col = w / fx;
JLS 0:3c419cd96ffd 61 max_row = h / fy;
JLS 0:3c419cd96ffd 62
JLS 0:3c419cd96ffd 63 writeCOMMAND(command, 2);
JLS 0:3c419cd96ffd 64 }
JLS 0:3c419cd96ffd 65
JLS 0:3c419cd96ffd 66 //****************************************************************************************************
JLS 0:3c419cd96ffd 67 void TFT_4DGL :: text_mode(char mode) { // set text mode
JLS 0:3c419cd96ffd 68 char command[2]= "";
JLS 0:3c419cd96ffd 69
JLS 0:3c419cd96ffd 70 command[0] = TEXTMODE;
JLS 0:3c419cd96ffd 71 command[1] = mode;
JLS 0:3c419cd96ffd 72
JLS 0:3c419cd96ffd 73 writeCOMMAND(command, 2);
JLS 0:3c419cd96ffd 74 }
JLS 0:3c419cd96ffd 75
JLS 0:3c419cd96ffd 76 //****************************************************************************************************
JLS 0:3c419cd96ffd 77 void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char
JLS 0:3c419cd96ffd 78 char command[6]= "";
JLS 0:3c419cd96ffd 79
JLS 0:3c419cd96ffd 80 command[0] = TEXTCHAR;
JLS 0:3c419cd96ffd 81
JLS 0:3c419cd96ffd 82 command[1] = c;
JLS 0:3c419cd96ffd 83 command[2] = col;
JLS 0:3c419cd96ffd 84 command[3] = row;
JLS 0:3c419cd96ffd 85
JLS 0:3c419cd96ffd 86 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:3c419cd96ffd 87 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:3c419cd96ffd 88 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:3c419cd96ffd 89
JLS 0:3c419cd96ffd 90 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:3c419cd96ffd 91 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:3c419cd96ffd 92
JLS 0:3c419cd96ffd 93 writeCOMMAND(command, 8);
JLS 0:3c419cd96ffd 94 }
JLS 0:3c419cd96ffd 95
JLS 0:3c419cd96ffd 96 //****************************************************************************************************
JLS 0:3c419cd96ffd 97 void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char
JLS 0:3c419cd96ffd 98 char command[10]= "";
JLS 0:3c419cd96ffd 99
JLS 0:3c419cd96ffd 100 command[0] = GRAPHCHAR;
JLS 0:3c419cd96ffd 101
JLS 0:3c419cd96ffd 102 command[1] = c;
JLS 0:3c419cd96ffd 103
JLS 0:3c419cd96ffd 104 command[2] = (x >> 8) & 0xFF;
JLS 0:3c419cd96ffd 105 command[3] = x & 0xFF;
JLS 0:3c419cd96ffd 106
JLS 0:3c419cd96ffd 107 command[4] = (y >> 8) & 0xFF;
JLS 0:3c419cd96ffd 108 command[5] = y & 0xFF;
JLS 0:3c419cd96ffd 109
JLS 0:3c419cd96ffd 110 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:3c419cd96ffd 111 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:3c419cd96ffd 112 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:3c419cd96ffd 113
JLS 0:3c419cd96ffd 114 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:3c419cd96ffd 115 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:3c419cd96ffd 116
JLS 0:3c419cd96ffd 117 command[8] = width;
JLS 0:3c419cd96ffd 118
JLS 0:3c419cd96ffd 119 command[9] = height;
JLS 0:3c419cd96ffd 120
JLS 0:3c419cd96ffd 121 writeCOMMAND(command, 10);
JLS 0:3c419cd96ffd 122 }
JLS 0:3c419cd96ffd 123
JLS 0:3c419cd96ffd 124 //****************************************************************************************************
JLS 0:3c419cd96ffd 125 void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string
JLS 0:3c419cd96ffd 126
JLS 0:3c419cd96ffd 127 char command[1000]= "";
JLS 0:3c419cd96ffd 128 int size = strlen(s);
JLS 0:3c419cd96ffd 129 int i = 0;
JLS 0:3c419cd96ffd 130
JLS 0:3c419cd96ffd 131 command[0] = TEXTSTRING;
JLS 0:3c419cd96ffd 132
JLS 0:3c419cd96ffd 133 command[1] = col;
JLS 0:3c419cd96ffd 134 command[2] = row;
JLS 0:3c419cd96ffd 135
JLS 0:3c419cd96ffd 136 command[3] = font;
JLS 0:3c419cd96ffd 137
JLS 0:3c419cd96ffd 138 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:3c419cd96ffd 139 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:3c419cd96ffd 140 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:3c419cd96ffd 141
JLS 0:3c419cd96ffd 142 command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:3c419cd96ffd 143 command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:3c419cd96ffd 144
JLS 0:3c419cd96ffd 145 for (i=0; i<size; i++) command[6+i] = s[i];
JLS 0:3c419cd96ffd 146
JLS 0:3c419cd96ffd 147 command[6+size] = 0;
JLS 0:3c419cd96ffd 148
JLS 0:3c419cd96ffd 149 writeCOMMAND(command, 7 + size);
JLS 0:3c419cd96ffd 150 }
JLS 0:3c419cd96ffd 151
JLS 0:3c419cd96ffd 152 //****************************************************************************************************
JLS 0:3c419cd96ffd 153 void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string
JLS 0:3c419cd96ffd 154
JLS 0:3c419cd96ffd 155 char command[1000]= "";
JLS 0:3c419cd96ffd 156 int size = strlen(s);
JLS 0:3c419cd96ffd 157 int i = 0;
JLS 0:3c419cd96ffd 158
JLS 0:3c419cd96ffd 159 command[0] = GRAPHSTRING;
JLS 0:3c419cd96ffd 160
JLS 0:3c419cd96ffd 161 command[1] = (x >> 8) & 0xFF;
JLS 0:3c419cd96ffd 162 command[2] = x & 0xFF;
JLS 0:3c419cd96ffd 163
JLS 0:3c419cd96ffd 164 command[3] = (y >> 8) & 0xFF;
JLS 0:3c419cd96ffd 165 command[4] = y & 0xFF;
JLS 0:3c419cd96ffd 166
JLS 0:3c419cd96ffd 167 command[5] = font;
JLS 0:3c419cd96ffd 168
JLS 0:3c419cd96ffd 169 int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:3c419cd96ffd 170 int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:3c419cd96ffd 171 int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:3c419cd96ffd 172
JLS 0:3c419cd96ffd 173 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:3c419cd96ffd 174 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:3c419cd96ffd 175
JLS 0:3c419cd96ffd 176 command[8] = width;
JLS 0:3c419cd96ffd 177
JLS 0:3c419cd96ffd 178 command[9] = height;
JLS 0:3c419cd96ffd 179
JLS 0:3c419cd96ffd 180 for (i=0; i<size; i++) command[10+i] = s[i];
JLS 0:3c419cd96ffd 181
JLS 0:3c419cd96ffd 182 command[10+size] = 0;
JLS 0:3c419cd96ffd 183
JLS 0:3c419cd96ffd 184 writeCOMMAND(command, 11 + size);
JLS 0:3c419cd96ffd 185 }
JLS 0:3c419cd96ffd 186
JLS 0:3c419cd96ffd 187 //****************************************************************************************************
JLS 0:3c419cd96ffd 188 void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string
JLS 0:3c419cd96ffd 189
JLS 0:3c419cd96ffd 190 char command[1000]= "";
JLS 0:3c419cd96ffd 191 int size = strlen(s);
JLS 0:3c419cd96ffd 192 int i = 0, red5, green6, blue5;
JLS 0:3c419cd96ffd 193
JLS 0:3c419cd96ffd 194 command[0] = TEXTBUTTON;
JLS 0:3c419cd96ffd 195
JLS 0:3c419cd96ffd 196 command[1] = mode;
JLS 0:3c419cd96ffd 197
JLS 0:3c419cd96ffd 198 command[2] = (x >> 8) & 0xFF;
JLS 0:3c419cd96ffd 199 command[3] = x & 0xFF;
JLS 0:3c419cd96ffd 200
JLS 0:3c419cd96ffd 201 command[4] = (y >> 8) & 0xFF;
JLS 0:3c419cd96ffd 202 command[5] = y & 0xFF;
JLS 0:3c419cd96ffd 203
JLS 0:3c419cd96ffd 204 red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:3c419cd96ffd 205 green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:3c419cd96ffd 206 blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:3c419cd96ffd 207
JLS 0:3c419cd96ffd 208 command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:3c419cd96ffd 209 command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:3c419cd96ffd 210
JLS 0:3c419cd96ffd 211 command[8] = font;
JLS 0:3c419cd96ffd 212
JLS 0:3c419cd96ffd 213 red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits
JLS 0:3c419cd96ffd 214 green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits
JLS 0:3c419cd96ffd 215 blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits
JLS 0:3c419cd96ffd 216
JLS 0:3c419cd96ffd 217 command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color
JLS 0:3c419cd96ffd 218 command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color
JLS 0:3c419cd96ffd 219
JLS 0:3c419cd96ffd 220 command[11] = width;
JLS 0:3c419cd96ffd 221
JLS 0:3c419cd96ffd 222 command[12] = height;
JLS 0:3c419cd96ffd 223
JLS 0:3c419cd96ffd 224 for (i=0; i<size; i++) command[13+i] = s[i];
JLS 0:3c419cd96ffd 225
JLS 0:3c419cd96ffd 226 command[13+size] = 0;
JLS 0:3c419cd96ffd 227
JLS 0:3c419cd96ffd 228 writeCOMMAND(command, 14 + size);
JLS 0:3c419cd96ffd 229 }
JLS 0:3c419cd96ffd 230
JLS 0:3c419cd96ffd 231 //****************************************************************************************************
JLS 0:3c419cd96ffd 232 void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row
JLS 0:3c419cd96ffd 233 current_col = col;
JLS 0:3c419cd96ffd 234 current_row = row;
JLS 0:3c419cd96ffd 235 }
JLS 0:3c419cd96ffd 236
JLS 0:3c419cd96ffd 237 //****************************************************************************************************
JLS 0:3c419cd96ffd 238 void TFT_4DGL :: color(int color) { // set text color
JLS 0:3c419cd96ffd 239 current_color = color;
JLS 0:3c419cd96ffd 240 }
JLS 0:3c419cd96ffd 241
JLS 0:3c419cd96ffd 242 //****************************************************************************************************
JLS 0:3c419cd96ffd 243 void TFT_4DGL :: putc(char c) { // place char at current cursor position
JLS 0:3c419cd96ffd 244
JLS 0:3c419cd96ffd 245 text_char(c, current_col++, current_row, current_color);
JLS 0:3c419cd96ffd 246
JLS 0:3c419cd96ffd 247 if (current_col == max_col) {
JLS 0:3c419cd96ffd 248 current_col = 0;
JLS 0:3c419cd96ffd 249 current_row++;
JLS 0:3c419cd96ffd 250 }
JLS 0:3c419cd96ffd 251 if (current_row == max_row) {
JLS 0:3c419cd96ffd 252 current_row = 0;
JLS 0:3c419cd96ffd 253 }
JLS 0:3c419cd96ffd 254 }
JLS 0:3c419cd96ffd 255
JLS 0:3c419cd96ffd 256 //****************************************************************************************************
JLS 0:3c419cd96ffd 257 void TFT_4DGL :: puts(char *s) { // place string at current cursor position
JLS 0:3c419cd96ffd 258
JLS 0:3c419cd96ffd 259 text_string(s, current_col, current_row, current_font, current_color);
JLS 0:3c419cd96ffd 260
JLS 0:3c419cd96ffd 261 current_col += strlen(s);
JLS 0:3c419cd96ffd 262
JLS 0:3c419cd96ffd 263 if (current_col >= max_col) {
JLS 0:3c419cd96ffd 264 current_row += current_col / max_col;
JLS 0:3c419cd96ffd 265 current_col %= max_col;
JLS 0:3c419cd96ffd 266 }
JLS 0:3c419cd96ffd 267 if (current_row >= max_row) {
JLS 0:3c419cd96ffd 268 current_row %= max_row;
JLS 0:3c419cd96ffd 269 }
JLS 0:3c419cd96ffd 270 }