UTFT with ITDB02 modules i use STM32F401RE

Dependencies:   TFTLCD UTouch mbed

Fork of UTFT_SSD1289 by Irfan Aulia

Revision:
0:d9da52df8532
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Mon Mar 14 18:32:57 2016 +0000
@@ -0,0 +1,114 @@
+/** \file main.cpp
+ *  \brief mbed UTFT demo for 3.2 TFT LCD Touch Shield module with SSD1289 and XPT2046 touchscreen.
+ *  \example shield http://wiki.iteadstudio.com/3.2_TFT_LCD_Touch_Shield
+ ***************************************************************************************/
+
+#include "mbed.h"
+#include "ssd1289.h"
+#include "UTouch.h"
+
+
+
+BusOut lcdDataBus(PC_9,PA_9,PB_9,PA_8,PB_10,PB_4,PB_5,PC_7,PA_12,PA_11,PB_12,PB_2,PB_1,PB_15,PB_14,PB_13); // 16 D0-D15
+
+SSD1289_LCD myGLCD(PC_4,PA_10,PC_8,PC_6, &lcdDataBus ); //CS, RESET, RS, WR, DATA_PORT
+                            
+UTouch  myTouch (  PB_6, PA_7, PA_6, PA_5, PB_8); //T_CLK T_CS T_DIN T_DOUT  T_IRQ
+
+
+int main() {
+  myGLCD.Initialize();
+  myGLCD.SetBackground(COLOR_BLACK);
+  myGLCD.SetForeground(COLOR_BLACK);
+  myGLCD.FillScreen(COLOR_GREEN);
+  myGLCD.SetFont(&TerminusFont);
+  myTouch.InitTouch();
+  myTouch.SetPrecision(PREC_HI);
+    
+        
+while(1==1) {
+        int buf[318];
+        int x;
+        int y; 
+        
+    
+     myGLCD.ClearScreen();
+     myGLCD.DrawLine(159, 15, 159, 224);
+     myGLCD.DrawLine(1, 119, 318, 119);
+  for (int i=9; i<310; i+=10)
+    myGLCD.DrawLine(i, 117, i, 121);
+  for (int i=19; i<220; i+=10)
+    myGLCD.DrawLine(157, i, 161, i);
+
+// Draw sin-, cos- and tan-lines  
+  
+  myGLCD.Print("Sin", 5, 15, COLOR_RED);
+  for (int i=1; i<318; i++)
+  {
+    myGLCD.DrawPixel(i,119+(sin(((i*1.13)*3.14)/180)*95), COLOR_RED);
+  }
+    
+  myGLCD.Print("Cos", 5, 27, COLOR_YELLOW);
+  for (int i=1; i<318; i++)
+  {
+    myGLCD.DrawPixel(i,119+(cos(((i*1.13)*3.14)/180)*95), COLOR_YELLOW);
+  }
+
+ 
+  myGLCD.Print("Tan", 5, 39);
+  for (int i=1; i<318; i++)
+  {
+    myGLCD.DrawPixel(i,119+(tan(((i*1.13)*3.14)/180)),COLOR_BLUE);
+  }
+    wait(3);
+    myGLCD.ClearScreen();
+
+// Draw a moving sinewave
+    x=1;
+  for (int i=1; i<(318*20); i++) 
+  {
+    x++;
+    if (x==319)
+      x=1;
+    if (i>319)
+    {
+      if ((x==159)||(buf[x-1]==119))
+        myGLCD.SetForeground(COLOR_RED);
+      else
+        
+      myGLCD.DrawPixel(x,buf[x-1], COLOR_BLUE);
+    }
+    
+    y=119+(sin(((i*1.1)*3.14)/180)*(90-(i / 100)));
+    myGLCD.DrawPixel(x,y);
+    buf[x-1]=y;
+  }
+    
+    wait(2);
+    myGLCD.ClearScreen();
+
+// Draw some lines in a pattern
+      
+  for (int i=15; i<224; i+=5)
+  {
+    myGLCD.DrawLine(1, i, (i*1.44)-10, 224, COLOR_BLUE);
+  }
+  
+  for (int i=224; i>15; i-=5)
+  {
+    myGLCD.DrawLine(318, i, (i*1.44)-11, 15,COLOR_GREEN);
+  }
+  
+  for (int i=224; i>15; i-=5)
+  {
+    myGLCD.DrawLine(1, i, 331-(i*1.44), 15, COLOR_RED);
+  }
+  
+  for (int i=15; i<224; i+=5)
+  {
+    myGLCD.DrawLine(318, i, 330-(i*1.44),224, COLOR_CYAN);
+  }
+wait(3);
+    myGLCD.ClearScreen();
+}
+}