Game
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Data Structures
Here are the data structures with brief descriptions:
| Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
| FATFileSystem | FATFileSystem based on ChaN's Fat Filesystem library v0.8 |
| Gamepad | Gamepad Class |
| Ghost | Ghost Class |
| Graphics | Graphics Class |
| Gyro_Data | Gyro Data Struct |
| LEDs | LEDs Class |
| Line_2D | 2D line Struct |
| Map_Data | 2D Map data Struct |
| Mechanics | Mechanics Class |
| Menu | Menu Class |
| N5110 | N5110 Class |
| Point_2D | 2D point Struct |
| Polar | Polar coordinate struct |
| SDFileSystem | SDFileSystem class |
| Square_2D | 2D square Struct |
| Time | Time Struct |
| Triangle_2D | 2D triangle Struct |
| Vector2D | Vector 2D struct |
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