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Dependencies:   mbed

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Show/hide line numbers LEDs.h Source File

LEDs.h

00001 #ifndef LEDS_H
00002 #define LEDS_H
00003 
00004 #include "mbed.h"
00005 #include "Gamepad.h"
00006 #include "N5110.h"
00007 #include "FXOS8700CQ.h"
00008 #include "Graphics.h"
00009 #include "Mechanics.h"
00010 #include "Menu.h"
00011 #include "Ghost.h"
00012 #include <string>
00013 
00014 /** LEDs Class
00015 * @brief Controls the LEDs on the device.
00016 * @author Henry W Triff
00017 * @date Mar, 2020
00018 */
00019 
00020 class LEDs
00021 {
00022 public:
00023     /** Constructor */
00024     LEDs();
00025     
00026     /** Destructor */
00027     ~LEDs();
00028     
00029     /** Changes the state of the LEDs depending on the speed of the vehicle
00030     * @param leds_on If LEDs are enabled in settings (bool)
00031     * @param speed The speed of the player (float)
00032     * @param max_speed The maximum speed of the players chosen vehicle (float)
00033     * @param Device The object for the gamepad class (object)
00034     */
00035     void Speed(bool leds_on, float speed, float max_speed, Gamepad &Device);
00036     
00037     /** Changes the state of the LEDs for race count down
00038     * @param leds_on If LEDs are enabled in settings (bool)
00039     * @param state The current number during countdown (int)
00040     * @param Device The object for the gamepad class (object)
00041     */
00042     void Start_Sequence(bool leds_on,  int state, Gamepad &Device);
00043     
00044     /** Turns off all LEDs
00045     * @param Device The object for the gamepad class (object)
00046     */
00047     void Clear(Gamepad &Device);
00048 private:
00049 };
00050 
00051 #endif