SEPS114A Driver

SEPS114A SPI Driver

class SPIPreInit : public SPI { public: SPIPreInit(PinName mosi, PinName miso, PinName clk) : SPI(mosi,miso,clk) { format(8,3); frequency(12000000); }; };

SPIPreInit gSpi(PB_15,NC,PB_13); PinName mosi(sda), PinName miso, PinName clk(scl) Adafruit_SEPS114A_Spi oled(gSpi,PB_14,PB_1,PB_2); PinName DC, PinName RST, PinName CS

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Files at this revision

API Documentation at this revision

Comitter:
Dzhafarkhanov
Date:
Thu Apr 28 10:03:43 2016 +0000
Child:
1:a37035f55af3
Commit message:
SEPS114a Driver;

Changed in this revision

Adafruit_GFX.cpp Show annotated file Show diff for this revision Revisions of this file
Adafruit_GFX.h Show annotated file Show diff for this revision Revisions of this file
Adafruit_GFX_Config.h Show annotated file Show diff for this revision Revisions of this file
Adafruit_SEPS114A.cpp Show annotated file Show diff for this revision Revisions of this file
Adafruit_SEPS114A.h Show annotated file Show diff for this revision Revisions of this file
glcdfont.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.cpp	Thu Apr 28 10:03:43 2016 +0000
@@ -0,0 +1,449 @@
+/***********************************
+This is a our graphics core library, for all our displays. 
+We'll be adapting all the
+existing libaries to use this core to make updating, support 
+and upgrading easier!
+
+Adafruit invests time and resources providing this open source code, 
+please support Adafruit and open-source hardware by purchasing 
+products from Adafruit!
+
+Written by Limor Fried/Ladyada  for Adafruit Industries.  
+BSD license, check license.txt for more information
+All text above must be included in any redistribution
+****************************************/
+
+/*
+ *  Modified by Neal Horman 7/14/2012 for use in mbed
+ */
+
+#include "mbed.h"
+
+#include "Adafruit_GFX.h"
+#include "glcdfont.h"
+
+#if defined(GFX_WANT_ABSTRACTS)
+// draw a circle outline
+void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color)
+{
+    int16_t f = 1 - r;
+    int16_t ddF_x = 1;
+    int16_t ddF_y = -2 * r;
+    int16_t x = 0;
+    int16_t y = r;
+    
+    drawPixel(x0, y0+r, color);
+    drawPixel(x0, y0-r, color);
+    drawPixel(x0+r, y0, color);
+    drawPixel(x0-r, y0, color);
+    
+    while (x<y)
+    {
+        if (f >= 0)
+        {
+            y--;
+            ddF_y += 2;
+            f += ddF_y;
+        }
+        x++;
+        ddF_x += 2;
+        f += ddF_x;
+        
+        drawPixel(x0 + x, y0 + y, color);
+        drawPixel(x0 - x, y0 + y, color);
+        drawPixel(x0 + x, y0 - y, color);
+        drawPixel(x0 - x, y0 - y, color);
+        drawPixel(x0 + y, y0 + x, color);
+        drawPixel(x0 - y, y0 + x, color);
+        drawPixel(x0 + y, y0 - x, color);
+        drawPixel(x0 - y, y0 - x, color);
+    }
+}
+
+void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color)
+{
+    int16_t f     = 1 - r;
+    int16_t ddF_x = 1;
+    int16_t ddF_y = -2 * r;
+    int16_t x     = 0;
+    int16_t y     = r;
+    
+    while (x<y)
+    {
+        if (f >= 0)
+        {
+            y--;
+            ddF_y += 2;
+            f += ddF_y;
+        }
+        x++;
+        ddF_x += 2;
+        f += ddF_x;
+        
+        if (cornername & 0x4)
+        {
+            drawPixel(x0 + x, y0 + y, color);
+            drawPixel(x0 + y, y0 + x, color);
+        } 
+
+        if (cornername & 0x2)
+        {
+            drawPixel(x0 + x, y0 - y, color);
+            drawPixel(x0 + y, y0 - x, color);
+        }
+
+        if (cornername & 0x8)
+        {
+            drawPixel(x0 - y, y0 + x, color);
+            drawPixel(x0 - x, y0 + y, color);
+        }
+        
+        if (cornername & 0x1)
+        {
+            drawPixel(x0 - y, y0 - x, color);
+            drawPixel(x0 - x, y0 - y, color);
+        }
+    }
+}
+
+void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color)
+{
+    drawFastVLine(x0, y0-r, 2*r+1, color);
+    fillCircleHelper(x0, y0, r, 3, 0, color);
+}
+
+// used to do circles and roundrects!
+void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color)
+{
+    int16_t f     = 1 - r;
+    int16_t ddF_x = 1;
+    int16_t ddF_y = -2 * r;
+    int16_t x     = 0;
+    int16_t y     = r;
+    
+    while (x<y)
+    {
+        if (f >= 0)
+        {
+            y--;
+            ddF_y += 2;
+            f += ddF_y;
+        }
+        x++;
+        ddF_x += 2;
+        f += ddF_x;
+        
+        if (cornername & 0x1)
+        {
+            drawFastVLine(x0+x, y0-y, 2*y+1+delta, color);
+            drawFastVLine(x0+y, y0-x, 2*x+1+delta, color);
+        }
+
+        if (cornername & 0x2)
+        {
+            drawFastVLine(x0-x, y0-y, 2*y+1+delta, color);
+            drawFastVLine(x0-y, y0-x, 2*x+1+delta, color);
+        }
+    }
+}
+#endif
+
+#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT)
+// bresenham's algorithm - thx wikpedia
+void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,  int16_t x1, int16_t y1, uint16_t color)
+{
+    int16_t steep = abs(y1 - y0) > abs(x1 - x0);
+    
+    if (steep)
+    {
+        swap(x0, y0);
+        swap(x1, y1);
+    }
+    
+    if (x0 > x1)
+    {
+        swap(x0, x1);
+        swap(y0, y1);
+    }
+    
+    int16_t dx, dy;
+    dx = x1 - x0;
+    dy = abs(y1 - y0);
+    
+    int16_t err = dx / 2;
+    int16_t ystep;
+    
+    if (y0 < y1)
+        ystep = 1;
+    else
+        ystep = -1;
+    
+    for (; x0<=x1; x0++)
+    {
+        if (steep)
+            drawPixel(y0, x0, color);
+        else
+            drawPixel(x0, y0, color);
+
+        err -= dy;
+        if (err < 0)
+        {
+            y0 += ystep;
+            err += dx;
+        }
+    }
+}
+
+void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color)
+{
+    // stupidest version - update in subclasses if desired!
+    drawLine(x, y, x, y+h-1, color);
+}
+
+void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)
+{
+    // stupidest version - update in subclasses if desired!
+    for (int16_t i=x; i<x+w; i++)
+        drawFastVLine(i, y, h, color); 
+}
+#endif
+
+#if defined(GFX_WANT_ABSTRACTS)
+// draw a rectangle
+void Adafruit_GFX::drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)
+{
+    drawFastHLine(x, y, w, color);
+    drawFastHLine(x, y+h-1, w, color);
+    drawFastVLine(x, y, h, color);
+    drawFastVLine(x+w-1, y, h, color);
+}
+
+void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color)
+{
+    // stupidest version - update in subclasses if desired!
+    drawLine(x, y, x+w-1, y, color);
+}
+
+void Adafruit_GFX::fillScreen(uint16_t color)
+{
+    fillRect(0, 0, _width, _height, color);
+}
+
+// draw a rounded rectangle!
+void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color)
+{
+    // smarter version
+    drawFastHLine(x+r  , y    , w-2*r, color); // Top
+    drawFastHLine(x+r  , y+h-1, w-2*r, color); // Bottom
+    drawFastVLine(  x    , y+r  , h-2*r, color); // Left
+    drawFastVLine(  x+w-1, y+r  , h-2*r, color); // Right
+    // draw four corners
+    drawCircleHelper(x+r    , y+r    , r, 1, color);
+    drawCircleHelper(x+w-r-1, y+r    , r, 2, color);
+    drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
+    drawCircleHelper(x+r    , y+h-r-1, r, 8, color);
+}
+
+// fill a rounded rectangle!
+void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color)
+{
+    // smarter version
+    fillRect(x+r, y, w-2*r, h, color);
+    
+    // draw four corners
+    fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
+    fillCircleHelper(x+r    , y+r, r, 2, h-2*r-1, color);
+}
+
+// draw a triangle!
+void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color)
+{
+    drawLine(x0, y0, x1, y1, color);
+    drawLine(x1, y1, x2, y2, color);
+    drawLine(x2, y2, x0, y0, color);
+}
+
+// fill a triangle!
+void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color)
+{
+      int16_t a, b, y, last;
+
+  // Sort coordinates by Y order (y2 >= y1 >= y0)
+  if (y0 > y1) {
+    swap(y0, y1); swap(x0, x1);
+  }
+  if (y1 > y2) {
+    swap(y2, y1); swap(x2, x1);
+  }
+  if (y0 > y1) {
+    swap(y0, y1); swap(x0, x1);
+  }
+
+  if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
+    a = b = x0;
+    if(x1 < a)      a = x1;
+    else if(x1 > b) b = x1;
+    if(x2 < a)      a = x2;
+    else if(x2 > b) b = x2;
+    drawFastHLine(a, y0, b-a+1, color);
+    return;
+  }
+
+  int16_t
+    dx01 = x1 - x0,
+    dy01 = y1 - y0,
+    dx02 = x2 - x0,
+    dy02 = y2 - y0,
+    dx12 = x2 - x1,
+    dy12 = y2 - y1;
+  int32_t
+    sa   = 0,
+    sb   = 0;
+
+  // For upper part of triangle, find scanline crossings for segments
+  // 0-1 and 0-2.  If y1=y2 (flat-bottomed triangle), the scanline y1
+  // is included here (and second loop will be skipped, avoiding a /0
+  // error there), otherwise scanline y1 is skipped here and handled
+  // in the second loop...which also avoids a /0 error here if y0=y1
+  // (flat-topped triangle).
+  if(y1 == y2) last = y1;   // Include y1 scanline
+  else         last = y1-1; // Skip it
+
+  for(y=y0; y<=last; y++) {
+    a   = x0 + sa / dy01;
+    b   = x0 + sb / dy02;
+    sa += dx01;
+    sb += dx02;
+    /* longhand:
+    a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
+    b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+    */
+    if(a > b) swap(a,b);
+    drawFastHLine(a, y, b-a+1, color);
+  }
+
+  // For lower part of triangle, find scanline crossings for segments
+  // 0-2 and 1-2.  This loop is skipped if y1=y2.
+  sa = dx12 * (y - y1);
+  sb = dx02 * (y - y0);
+  for(; y<=y2; y++) {
+    a   = x1 + sa / dy12;
+    b   = x0 + sb / dy02;
+    sa += dx12;
+    sb += dx02;
+    /* longhand:
+    a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
+    b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+    */
+    if(a > b) swap(a,b);
+    drawFastHLine(a, y, b-a+1, color);
+  }
+
+}
+
+void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color)
+{
+    for (int16_t j=0; j<h; j++)
+    {
+        for (int16_t i=0; i<w; i++ )
+        {
+            if (bitmap[i + (j/8)*w] & _BV(j%8))
+                drawPixel(x+i, y+j, color);
+        }
+    }
+}
+#endif
+
+size_t Adafruit_GFX::writeChar(uint8_t c)
+{
+      if (( c == 0xD0 ) || ( c == 0xD1 )){ // Проверяем на соответствие utf8 и игнорируем если это начальный символ UTF8.
+        return;}
+    if (c == '\n')
+    {
+        cursor_y += textsize*8;
+        cursor_x = 0;
+    }
+    else if (c == '\r')
+        cursor_x = 0;
+    else
+    {
+        drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
+        cursor_x += textsize*6;
+        if (wrap && (cursor_x > (_width - textsize*6)))
+        {
+            cursor_y += textsize*8;
+            cursor_x = 0;
+        }
+    }
+    return 1;
+}
+
+// draw a character
+void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size)
+{
+      if (( c == 0xD0 ) || ( c == 0xD1 )){ // Проверяем на соответствие utf8 и игнорируем если это начальный символ UTF8.
+        return;}
+    if(
+        (x >= _width) || // Clip right
+        (y >= _height) || // Clip bottom
+        ((x + 5 * size - 1) < 0) || // Clip left
+        ((y + 8 * size - 1) < 0) // Clip top
+        )
+    return;
+    
+    for (int8_t i=0; i<6; i++ )
+    {
+        uint8_t line = 0;
+
+        if (i == 5) 
+            line = 0x0;
+        else 
+            line = font[(c*5)+i];
+            
+        for (int8_t j = 0; j<8; j++)
+        {
+            if (line & 0x1)
+            {
+#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT)
+                if (size == 1) // default size
+                    drawPixel(x+i, y+j, color);
+                else // big size
+                    fillRect(x+(i*size), y+(j*size), size, size, color);
+#else
+                drawPixel(x+i, y+j, color);
+#endif
+            }
+            else if (bg != color)
+            {
+#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT)
+                if (size == 1) // default size
+                    drawPixel(x+i, y+j, bg);
+                else // big size
+                    fillRect(x+i*size, y+j*size, size, size, bg);
+#else
+                drawPixel(x+i, y+j, bg);
+#endif
+            }
+            line >>= 1;
+        }
+    }
+}
+
+void Adafruit_GFX::setRotation(uint8_t x)
+{
+    x %= 4;  // cant be higher than 3
+    rotation = x;
+    switch (x)
+    {
+        case 0:
+        case 2:
+            _width = _rawWidth;
+            _height = _rawHeight;
+            break;
+        case 1:
+        case 3:
+            _width = _rawHeight;
+            _height = _rawWidth;
+            break;
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.h	Thu Apr 28 10:03:43 2016 +0000
@@ -0,0 +1,177 @@
+/***********************************
+This is a our graphics core library, for all our displays. 
+We'll be adapting all the
+existing libaries to use this core to make updating, support 
+and upgrading easier!
+
+Adafruit invests time and resources providing this open source code, 
+please support Adafruit and open-source hardware by purchasing 
+products from Adafruit!
+
+Written by Limor Fried/Ladyada  for Adafruit Industries.  
+BSD license, check license.txt for more information
+All text above must be included in any redistribution
+****************************************/
+
+/*
+ *  Modified by Neal Horman 7/14/2012 for use in mbed
+ */
+
+#ifndef _ADAFRUIT_GFX_H_
+#define _ADAFRUIT_GFX_H_
+
+#include "Adafruit_GFX_Config.h"
+
+static inline void swap(int16_t &a, int16_t &b)
+{
+    int16_t t = a;
+    
+    a = b;
+    b = t;
+}
+
+#ifndef _BV
+#define _BV(bit) (1<<(bit))
+#endif
+
+/**
+ * This is a Text and Graphics element drawing class.
+ * These functions draw to the display buffer.
+ *
+
+ */
+class Adafruit_GFX : public Stream
+{
+ public:
+    Adafruit_GFX(int16_t w, int16_t h)
+        : _rawWidth(w)
+        , _rawHeight(h)
+        , _width(w)
+        , _height(h)
+        , cursor_x(0)
+        , cursor_y(0)
+        , textcolor(0xFFFF)
+        , textbgcolor(0xFFFF)
+        , textsize(1)
+        , rotation(0)
+        , wrap(true)
+        {};
+
+    /// Paint one BLACK or WHITE pixel in the display buffer
+    // this must be defined by the subclass
+    virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
+    // this is optional
+    virtual void invertDisplay(bool i) {};
+    
+    // Stream implementation - provides printf() interface
+    // You would otherwise be forced to use writeChar()
+    virtual int _putc(int value) { return writeChar(value); };
+    virtual int _getc() { return -1; };
+
+#ifdef GFX_WANT_ABSTRACTS
+    // these are 'generic' drawing functions, so we can share them!
+    
+    /** Draw a Horizontal Line
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
+    /** Draw a rectangle
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+    /** Fill the entire display
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    virtual void fillScreen(uint16_t color);
+
+    /** Draw a circle
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+    void drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color);
+    
+    /** Draw and fill a circle
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+    void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color);
+
+    /** Draw a triangle
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
+    /** Draw and fill a triangle
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
+    
+    /** Draw a rounded rectangle
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
+    /** Draw and fill a rounded rectangle
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
+    /** Draw a bitmap
+     * @note GFX_WANT_ABSTRACTS must be defined in Adafruit_GFX_config.h
+     */
+    void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color);
+#endif
+
+#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT)
+    /** Draw a line
+     * @note GFX_WANT_ABSTRACTS or GFX_SIZEABLE_TEXT must be defined in Adafruit_GFX_config.h
+     */
+    virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color);
+    /** Draw a vertical line
+     * @note GFX_WANT_ABSTRACTS or GFX_SIZEABLE_TEXT must be defined in Adafruit_GFX_config.h
+     */
+    virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
+    /** Draw and fill a rectangle
+     * @note GFX_WANT_ABSTRACTS or GFX_SIZEABLE_TEXT must be defined in Adafruit_GFX_config.h
+     */
+    virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+#endif
+
+    /// Draw a text character at a specified pixel location
+    void drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size);
+    /// Draw a text character at the text cursor location
+    size_t writeChar(uint8_t);
+
+    /// Get the width of the display in pixels
+    inline int16_t width(void) { return _width; };
+    /// Get the height of the display in pixels
+    inline int16_t height(void) { return _height; };
+
+    /// Set the text cursor location, based on the size of the text
+    inline void setTextCursor(int16_t x, int16_t y) { cursor_x = x; cursor_y = y; };
+#if defined(GFX_WANT_ABSTRACTS) || defined(GFX_SIZEABLE_TEXT)
+    /** Set the size of the text to be drawn
+     * @note Make sure to enable either GFX_SIZEABLE_TEXT or GFX_WANT_ABSTRACTS
+     */
+    inline void setTextSize(uint8_t s) { textsize = (s > 0) ? s : 1; };
+#endif
+    /// Set the text foreground and background colors to be the same
+    inline void setTextColor(uint16_t c) { textcolor = c; textbgcolor = c; }
+    /// Set the text foreground and background colors independantly
+    inline void setTextColor(uint16_t c, uint16_t b) { textcolor = c; textbgcolor = b; };
+    /// Set text wraping mode true or false
+    inline void setTextWrap(bool w) { wrap = w; };
+
+    /// Set the display rotation, 1, 2, 3, or 4
+    void setRotation(uint8_t r);
+    /// Get the current rotation
+    inline uint8_t getRotation(void) { rotation %= 4; return rotation; };
+
+protected:
+    int16_t  _rawWidth, _rawHeight;   // this is the 'raw' display w/h - never changes
+    int16_t  _width, _height; // dependent on rotation
+    int16_t  cursor_x, cursor_y;
+    uint16_t textcolor, textbgcolor;
+    uint8_t  textsize;
+    uint8_t  rotation;
+    bool  wrap; // If set, 'wrap' text at right edge of display
+};
+
+#endif
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX_Config.h	Thu Apr 28 10:03:43 2016 +0000
@@ -0,0 +1,13 @@
+#ifndef _ADAFRUIT_GFX_CONFIG_H_
+#define _ADAFRUIT_GFX_CONFIG_H_
+
+
+
+// Uncomment this to enable all functionality
+#define GFX_WANT_ABSTRACTS
+
+// Uncomment this to enable only runtime font scaling, without all the rest of the Abstracts
+//#define GFX_SIZEABLE_TEXT
+
+
+#endif
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_SEPS114A.cpp	Thu Apr 28 10:03:43 2016 +0000
@@ -0,0 +1,218 @@
+
+
+#include "mbed.h"
+#include "Adafruit_SEPS114A.h"
+
+
+#define SEPS114A_SOFT_RESET 0x01
+#define SEPS114A_DISPLAY_ON_OFF 0x02
+#define SEPS114A_ANALOG_CONTROL 0x0F    //
+#define SEPS114A_STANDBY_ON_OFF 0x14
+#define SEPS114A_OSC_ADJUST 0x1A
+#define SEPS114A_ROW_SCAN_DIRECTION 0x09
+#define SEPS114A_DISPLAY_X1 0x30
+#define SEPS114A_DISPLAY_X2 0x31
+#define SEPS114A_DISPLAY_Y1 0x32
+#define SEPS114A_DISPLAY_Y2 0x33
+#define SEPS114A_DISPLAYSTART_X 0x38
+#define SEPS114A_DISPLAYSTART_Y 0x39
+#define SEPS114A_CPU_IF 0x0D
+#define SEPS114A_MEM_X1 0x34
+#define SEPS114A_MEM_X2 0x35
+#define SEPS114A_MEM_Y1 0x36
+#define SEPS114A_MEM_Y2 0x37
+#define SEPS114A_MEMORY_WRITE_READ 0x1D
+#define SEPS114A_DDRAM_DATA_ACCESS_PORT 0x08
+#define SEPS114A_DISCHARGE_TIME 0x18
+#define SEPS114A_PEAK_PULSE_DELAY 0x16
+#define SEPS114A_PEAK_PULSE_WIDTH_R 0x3A
+#define SEPS114A_PEAK_PULSE_WIDTH_G 0x3B
+#define SEPS114A_PEAK_PULSE_WIDTH_B 0x3C
+#define SEPS114A_PRECHARGE_CURRENT_R 0x3D
+#define SEPS114A_PRECHARGE_CURRENT_G 0x3E
+#define SEPS114A_PRECHARGE_CURRENT_B 0x3F
+#define SEPS114A_COLUMN_CURRENT_R 0x40
+#define SEPS114A_COLUMN_CURRENT_G 0x41
+#define SEPS114A_COLUMN_CURRENT_B 0x42
+#define SEPS114A_ROW_OVERLAP 0x48
+#define SEPS114A_SCAN_OFF_LEVEL 0x49
+#define SEPS114A_ROW_SCAN_ON_OFF 0x17
+#define SEPS114A_ROW_SCAN_MODE 0x13
+#define SEPS114A_SCREEN_SAVER_CONTEROL 0xD0
+#define SEPS114A_SS_SLEEP_TIMER 0xD1
+#define SEPS114A_SCREEN_SAVER_MODE 0xD2
+#define SEPS114A_SS_UPDATE_TIMER 0xD3
+#define SEPS114A_RGB_IF 0xE0
+#define SEPS114A_RGB_POL 0xE1
+#define SEPS114A_DISPLAY_MODE_CONTROL 0xE5
+
+
+
+void Adafruit_SEPS114A::set_region(int x, int y, int xs, int ys)
+{
+  // draw region
+  writeCommand(SEPS114A_MEM_X1,x);
+  writeCommand(SEPS114A_MEM_X2,x+xs-1);
+  writeCommand(SEPS114A_MEM_Y1,y);
+  writeCommand(SEPS114A_MEM_Y2,y+ys-1);
+  // start position
+   writeCommand(SEPS114A_DISPLAYSTART_X,x);
+   writeCommand(SEPS114A_DISPLAYSTART_Y,y); 
+}
+
+void Adafruit_SEPS114A::begin(void)//oled init
+{
+  
+ 
+	rst = 0;
+    // wait 10ms
+    wait_ms(10);
+    // bring out of reset
+    rst = 1;
+    // turn on VCC (13V?)
+	wait_ms(10);
+    				/*  Soft reser */
+                   writeCommand(SEPS114A_SOFT_RESET,0x00);      
+                   /* Standby ON/OFF*/
+                   writeCommand(SEPS114A_STANDBY_ON_OFF,0x01);          // Standby on
+                   wait_ms(5);                                           // Wait for 5ms (1ms Delay Minimum)
+                   writeCommand(SEPS114A_STANDBY_ON_OFF,0x00);          // Standby off
+                   wait_ms(5);                                           // 1ms Delay Minimum (1ms Delay Minimum)
+                   /* Display OFF */
+                   writeCommand(SEPS114A_DISPLAY_ON_OFF,0x00);
+                   /* Set Oscillator operation */
+                   writeCommand(SEPS114A_ANALOG_CONTROL,0x40);          // using external resistor and internal OSC
+                   /* Set frame rate */
+                   writeCommand(SEPS114A_OSC_ADJUST,0x03);              // frame rate : 95Hz
+             
+                   /* Select the RGB data format and set the initial state of RGB interface port */
+                  writeCommand(SEPS114A_RGB_IF,0x00);                 //0xE0   RGB 8bit interface
+                   /* Set RGB polarity */
+                   writeCommand(SEPS114A_RGB_POL,0x00);
+                   /* Set display mode control */
+                   writeCommand(SEPS114A_DISPLAY_MODE_CONTROL,0x80);   // SWAP:BGR, Reduce current : Normal, DC[1:0] : Normal
+                  
+                   /* Set MCU Interface */
+                   writeCommand(SEPS114A_CPU_IF,0x00);                 // MPU External interface mode, 8bits
+                   /* Set Memory Read/Write mode */
+                   writeCommand(SEPS114A_MEMORY_WRITE_READ,0x00);
+                   /* Set row scan direction */
+                  // writeCommand(SEPS114A_ROW_SCAN_DIRECTION,0x00);     // Column : 0 --> Max, Row : 0 Ѓ--> Max
+                    writeCommand(SEPS114A_ROW_SCAN_DIRECTION,0x02);     // Column : 0 --> Max, Row : 0 Ѓ--> Max
+                   /* Set row scan mode */
+                   writeCommand(SEPS114A_ROW_SCAN_MODE,0x00);          // Alternate scan mode
+                   /* Set column current */
+                                
+                  // writeCommand(SEPS114A_COLUMN_CURRENT_R,0x32);
+                  // writeCommand(SEPS114A_COLUMN_CURRENT_G,0x31);
+                  // writeCommand(SEPS114A_COLUMN_CURRENT_B,0x31);
+                  writeCommand(SEPS114A_COLUMN_CURRENT_R,0x6E);
+                  writeCommand(SEPS114A_COLUMN_CURRENT_G,0x4F);
+                  writeCommand(SEPS114A_COLUMN_CURRENT_B,0x77);
+                  
+                   /* Set row overlap */
+                   writeCommand(SEPS114A_ROW_OVERLAP,0x00);            // Band gap only
+                   /* Set discharge time */
+                   writeCommand(SEPS114A_DISCHARGE_TIME,0x01);         // Discharge time : normal discharge
+                   /* Set peak pulse delay */
+                   writeCommand(SEPS114A_PEAK_PULSE_DELAY,0x00);
+                   /* Set peak pulse width */
+                   writeCommand(SEPS114A_PEAK_PULSE_WIDTH_R,0x02);
+                   writeCommand(SEPS114A_PEAK_PULSE_WIDTH_G,0x02);
+                   writeCommand(SEPS114A_PEAK_PULSE_WIDTH_B,0x02);
+                   /* Set precharge current */
+                   
+                   writeCommand(SEPS114A_PRECHARGE_CURRENT_R,0x14);
+                   writeCommand(SEPS114A_PRECHARGE_CURRENT_G,0x50);
+                   writeCommand(SEPS114A_PRECHARGE_CURRENT_B,0x19);
+                   
+                          
+                   /* Set row scan on/off  */
+                   writeCommand(SEPS114A_ROW_SCAN_ON_OFF,0x00);        // Normal row scan
+                   /* Set scan off level */
+                   writeCommand(SEPS114A_SCAN_OFF_LEVEL,0x04);         // VCC_C*0.75 //0x04
+                  
+                   writeCommand(SEPS114A_MEM_X1,0x00);
+                   writeCommand(SEPS114A_MEM_X2,0x5F);
+                   writeCommand(SEPS114A_MEM_Y1,0x00);
+                   writeCommand(SEPS114A_MEM_Y2,0x5F);                 
+                   
+                   /* Set memory access point */
+                   
+                   writeCommand(SEPS114A_DISPLAYSTART_X,0x00);
+                   writeCommand(SEPS114A_DISPLAYSTART_Y,0x00);
+                   
+                  // set_region(0, 0, 96, 96); 
+                         /* Set active display area of panel */
+                   writeCommand(SEPS114A_DISPLAY_X1,0x00);
+                   writeCommand(SEPS114A_DISPLAY_X2,0x5F);
+                   writeCommand(SEPS114A_DISPLAY_Y1,0x00);
+                   writeCommand(SEPS114A_DISPLAY_Y2,0x5F);
+                   
+                   /* Display ON */
+                   writeCommand(SEPS114A_DISPLAY_ON_OFF,0x01);
+}
+
+
+
+//Set memory area(address) to write a display data
+void Adafruit_SEPS114A::MemorySize(uint8_t X1, uint8_t X2, uint8_t Y1, uint8_t Y2){
+    writeCommand(SEPS114A_MEM_X1,X1);
+    writeCommand(SEPS114A_MEM_X2,X2);
+    writeCommand(SEPS114A_MEM_Y1,Y1);
+    writeCommand(SEPS114A_MEM_Y2,Y2);
+}
+
+uint16_t Adafruit_SEPS114A::Color565(uint8_t r, uint8_t g, uint8_t b) {
+  uint16_t c;
+  c = r >> 3;
+  c <<= 6;
+  c |= g >> 2;
+  c <<= 5;
+  c |= b >> 3;
+
+  return c;
+}
+
+
+// Set a single pixel
+void Adafruit_SEPS114A::drawPixel(int16_t x, int16_t y, uint16_t color)
+{
+	
+	MemorySize( x,  1,  y,  1);
+	DDRAM_access();
+	writeData(color >> 8) ;
+	writeData(color);	
+}
+
+
+void Adafruit_SEPS114A::clearDisplay()
+{
+    int j;
+    MemorySize(0x00,0x5F,0x00,0x5F);
+    DDRAM_access();
+    
+    for(j=0;j<9216;j++){                        // 
+    				writeData(Black >> 8) ;
+					writeData(Black);           
+                       }
+}
+
+ void Adafruit_SEPS114A::setContrastControl(int brightness)
+{
+    int r, g, b;
+        r = 2 + 16*brightness;
+        g = 1 + 10*brightness;
+        b = 1 + (23*brightness)/2;
+        writeCommand(SEPS114A_COLUMN_CURRENT_R,r);
+        writeCommand(SEPS114A_COLUMN_CURRENT_G,g);
+        writeCommand(SEPS114A_COLUMN_CURRENT_B,b);
+}
+  
+
+
+
+
+
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_SEPS114A.h	Thu Apr 28 10:03:43 2016 +0000
@@ -0,0 +1,159 @@
+
+
+
+//#ifndef _Adafruit_SEPS114A_H_
+//#define _Adafruit_SEPS114A_H_
+
+#include "mbed.h"
+#include "Adafruit_GFX.h"
+
+#include <vector>
+#include <algorithm>
+
+
+
+
+
+
+
+/* some 16bit RGB color definitions  */
+enum Color{                                             
+ Black           = 0x0000,      /*   0,   0,   0 */
+ Navy            = 0x000F,      /*   0,   0, 128 */
+ DarkGreen       = 0x03E0,      /*   0, 128,   0 */
+ DarkCyan        = 0x03EF,      /*   0, 128, 128 */
+ Maroon          = 0x7800,      /* 128,   0,   0 */
+ Purple          = 0x780F,      /* 128,   0, 128 */
+ Olive           = 0x7BE0,      /* 128, 128,   0 */
+ LightGrey       = 0xC618,      /* 192, 192, 192 */
+ DarkGrey        = 0x7BEF,      /* 128, 128, 128 */
+ Blue            = 0x001F,      /*   0,   0, 255 */
+ Green           = 0x07E0,      /*   0, 255,   0 */
+ Cyan            = 0x07FF,      /*   0, 255, 255 */
+ Red             = 0xF800,      /* 255,   0,   0 */
+ Magenta         = 0xF81F,      /* 255,   0, 255 */
+ Yellow          = 0xFFE0,      /* 255, 255,   0 */
+ White           = 0xFFFF,      /* 255, 255, 255 */
+ Orange          = 0xFD20,      /* 255, 165,   0 */
+ GreenYellow     = 0xAFE5,      /* 173, 255,  47 */
+ Pink            = 0xF81F
+};
+
+
+// A DigitalOut sub-class that provides a constructed default state
+class DigitalOut2 : public DigitalOut
+{
+public:
+	DigitalOut2(PinName pin, bool active = false) : DigitalOut(pin) { write(active); };
+	DigitalOut2& operator= (int value) { write(value); return *this; };
+	DigitalOut2& operator= (DigitalOut2& rhs) { write(rhs.read()); return *this; };
+	operator int() { return read(); };
+};
+
+
+
+
+/** The pure base class for the SSD1351 display driver.
+ *
+ 
+ */
+class Adafruit_SEPS114A : public Adafruit_GFX
+{
+public:
+	Adafruit_SEPS114A(PinName RST, uint8_t rawHeight = 96, uint8_t rawWidth = 96)
+		: Adafruit_GFX(rawWidth,rawHeight)
+		, rst(RST,false)
+	{
+		
+		
+		
+	};
+
+	void begin();
+	
+	void clearDisplay();
+	void MemorySize(uint8_t X1, uint8_t X2, uint8_t Y1, uint8_t Y2);
+	void set_region(int x, int y, int xs, int ys);
+	uint16_t Color565(uint8_t r, uint8_t g, uint8_t b);
+   
+	
+	// These must be implemented in the derived transport driver
+	virtual void writeCommand(uint8_t reg_index,uint8_t reg_value) = 0;
+	virtual void writeData(uint32_t data_value) = 0;
+	virtual void DDRAM_access() = 0;
+	virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
+     void setContrastControl(int brightness);
+    
+protected:
+	
+	DigitalOut2 rst;
+
+
+
+};
+
+
+/** This is the SPI SSD1351 display driver transport class
+ *
+ */
+class Adafruit_SEPS114A_Spi : public Adafruit_SEPS114A
+{
+public:
+	/** Create a SSD1351 SPI transport display driver instance with the specified DC, RST, and CS pins, as well as the display dimentions
+	 *
+	 * Required parameters
+	 * @param spi - a reference to an initialized SPI object
+	 * @param DC (Data/Command) pin name
+	 * @param RST (Reset) pin name
+	 * @param CS (Chip Select) pin name
+	 *
+	 * Optional parameters
+	 * @param rawHeight - the vertical number of pixels for the display, defaults to 96
+	 * @param rawWidth - the horizonal number of pixels for the display, defaults to 96
+	 */
+	Adafruit_SEPS114A_Spi(SPI &spi, PinName DC, PinName RST, PinName CS, uint8_t rawHieght = 96, uint8_t rawWidth = 96)
+	    : Adafruit_SEPS114A(RST, rawHieght, rawWidth)
+	    , cs(CS,true)
+	    , dc(DC,false)	  
+	    , mspi(spi)
+	    {
+		    begin();
+		  	clearDisplay();
+	    };
+
+	virtual void writeCommand(uint8_t reg_index,uint8_t reg_value)
+	{
+	   
+    //Select index addr
+	    cs = 0;
+	    dc = 0;	  	    
+	    mspi.write(reg_index);
+	    cs = 1;
+	    //Write data to reg
+	    cs = 0;
+	    dc = 1;	
+	 	mspi.write(reg_value);
+	    cs = 1;
+	};
+
+	virtual void writeData(uint32_t data_value)
+	{
+	    cs = 0;	
+	    dc = 1;	  	    
+       	mspi.write(data_value);	 
+	    cs = 1;
+	};
+	virtual void DDRAM_access()
+	{
+	    	cs = 0;
+		    dc = 0;	  	    
+		    mspi.write(0x08);
+		    cs = 1;
+	};
+
+protected:
+	
+	DigitalOut2 cs, dc;
+	SPI &mspi;
+};
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/glcdfont.h	Thu Apr 28 10:03:43 2016 +0000
@@ -0,0 +1,285 @@
+/*********************************************************************
+This is a library for our Monochrome OLEDs based on SSD1306 drivers
+
+  Pick one up today in the adafruit shop!
+  ------> http://www.adafruit.com/category/63_98
+
+These displays use SPI to communicate, 4 or 5 pins are required to  
+interface
+
+Adafruit invests time and resources providing this open source code, 
+please support Adafruit and open-source hardware by purchasing 
+products from Adafruit!
+
+Written by Limor Fried/Ladyada  for Adafruit Industries.  
+BSD license, check license.txt for more information
+All text above, and the splash screen must be included in any redistribution
+*********************************************************************/
+
+/*
+ *  Modified by Neal Horman 7/14/2012 for use in LPC1768
+ */
+ 
+#ifndef FONT5X7_H
+#define FONT5X7_H
+
+// standard ascii 5x7 font
+
+static unsigned char  font[] = {
+    0x00, 0x00, 0x00, 0x00, 0x00,   
+    0x3E, 0x5B, 0x4F, 0x5B, 0x3E,     
+    0x3E, 0x6B, 0x4F, 0x6B, 0x3E,     
+    0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 
+    0x18, 0x3C, 0x7E, 0x3C, 0x18, 
+    0x1C, 0x57, 0x7D, 0x57, 0x1C, 
+    0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 
+    0x00, 0x18, 0x3C, 0x18, 0x00, 
+    0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 
+    0x00, 0x18, 0x24, 0x18, 0x00, 
+    0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 
+    0x30, 0x48, 0x3A, 0x06, 0x0E, 
+    0x26, 0x29, 0x79, 0x29, 0x26, 
+    0x40, 0x7F, 0x05, 0x05, 0x07, 
+    0x40, 0x7F, 0x05, 0x25, 0x3F, 
+    0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 
+    0x7F, 0x3E, 0x1C, 0x1C, 0x08, 
+    0x08, 0x1C, 0x1C, 0x3E, 0x7F, 
+    0x14, 0x22, 0x7F, 0x22, 0x14, 
+    0x5F, 0x5F, 0x00, 0x5F, 0x5F, 
+    0x06, 0x09, 0x7F, 0x01, 0x7F, 
+    0x00, 0x66, 0x89, 0x95, 0x6A, 
+    0x60, 0x60, 0x60, 0x60, 0x60, 
+    0x94, 0xA2, 0xFF, 0xA2, 0x94, 
+    0x08, 0x04, 0x7E, 0x04, 0x08, 
+    0x10, 0x20, 0x7E, 0x20, 0x10, 
+    0x08, 0x08, 0x2A, 0x1C, 0x08, 
+    0x08, 0x1C, 0x2A, 0x08, 0x08, 
+    0x1E, 0x10, 0x10, 0x10, 0x10, 
+    0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 
+    0x30, 0x38, 0x3E, 0x38, 0x30, 
+    0x06, 0x0E, 0x3E, 0x0E, 0x06, 
+    0x00, 0x00, 0x00, 0x00, 0x00, 
+    0x00, 0x00, 0x5F, 0x00, 0x00, // !   0x21
+    0x00, 0x07, 0x00, 0x07, 0x00, 
+    0x14, 0x7F, 0x14, 0x7F, 0x14, 
+    0x24, 0x2A, 0x7F, 0x2A, 0x12, 
+    0x23, 0x13, 0x08, 0x64, 0x62, 
+    0x36, 0x49, 0x56, 0x20, 0x50, 
+    0x00, 0x08, 0x07, 0x03, 0x00, 
+    0x00, 0x1C, 0x22, 0x41, 0x00, 
+    0x00, 0x41, 0x22, 0x1C, 0x00, 
+    0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 
+    0x08, 0x08, 0x3E, 0x08, 0x08, 
+    0x00, 0x80, 0x70, 0x30, 0x00, 
+    0x08, 0x08, 0x08, 0x08, 0x08, 
+    0x00, 0x00, 0x60, 0x60, 0x00, 
+    0x20, 0x10, 0x08, 0x04, 0x02, 
+    0x3E, 0x51, 0x49, 0x45, 0x3E, 
+    0x00, 0x42, 0x7F, 0x40, 0x00, 
+    0x72, 0x49, 0x49, 0x49, 0x46, 
+    0x21, 0x41, 0x49, 0x4D, 0x33, 
+    0x18, 0x14, 0x12, 0x7F, 0x10, 
+    0x27, 0x45, 0x45, 0x45, 0x39, 
+    0x3C, 0x4A, 0x49, 0x49, 0x31, 
+    0x41, 0x21, 0x11, 0x09, 0x07, 
+    0x36, 0x49, 0x49, 0x49, 0x36, 
+    0x46, 0x49, 0x49, 0x29, 0x1E, 
+    0x00, 0x00, 0x14, 0x00, 0x00, 
+    0x00, 0x40, 0x34, 0x00, 0x00, 
+    0x00, 0x08, 0x14, 0x22, 0x41, 
+    0x14, 0x14, 0x14, 0x14, 0x14, 
+    0x00, 0x41, 0x22, 0x14, 0x08, 
+    0x02, 0x01, 0x59, 0x09, 0x06, 
+    0x3E, 0x41, 0x5D, 0x59, 0x4E, 
+    0x7C, 0x12, 0x11, 0x12, 0x7C, 
+    0x7F, 0x49, 0x49, 0x49, 0x36, 
+    0x3E, 0x41, 0x41, 0x41, 0x22, 
+    0x7F, 0x41, 0x41, 0x41, 0x3E, 
+    0x7F, 0x49, 0x49, 0x49, 0x41, 
+    0x7F, 0x09, 0x09, 0x09, 0x01, 
+    0x3E, 0x41, 0x41, 0x51, 0x73, 
+    0x7F, 0x08, 0x08, 0x08, 0x7F, 
+    0x00, 0x41, 0x7F, 0x41, 0x00, 
+    0x20, 0x40, 0x41, 0x3F, 0x01, 
+    0x7F, 0x08, 0x14, 0x22, 0x41, 
+    0x7F, 0x40, 0x40, 0x40, 0x40, 
+    0x7F, 0x02, 0x1C, 0x02, 0x7F, 
+    0x7F, 0x04, 0x08, 0x10, 0x7F, 
+    0x3E, 0x41, 0x41, 0x41, 0x3E, 
+    0x7F, 0x09, 0x09, 0x09, 0x06, 
+    0x3E, 0x41, 0x51, 0x21, 0x5E, 
+    0x7F, 0x09, 0x19, 0x29, 0x46, 
+    0x26, 0x49, 0x49, 0x49, 0x32, 
+    0x03, 0x01, 0x7F, 0x01, 0x03, 
+    0x3F, 0x40, 0x40, 0x40, 0x3F, 
+    0x1F, 0x20, 0x40, 0x20, 0x1F, 
+    0x3F, 0x40, 0x38, 0x40, 0x3F, 
+    0x63, 0x14, 0x08, 0x14, 0x63, 
+    0x03, 0x04, 0x78, 0x04, 0x03, 
+    0x61, 0x59, 0x49, 0x4D, 0x43, 
+    0x00, 0x7F, 0x41, 0x41, 0x41, 
+    0x02, 0x04, 0x08, 0x10, 0x20, 
+    0x00, 0x41, 0x41, 0x41, 0x7F, 
+    0x04, 0x02, 0x01, 0x02, 0x04, 
+    0x40, 0x40, 0x40, 0x40, 0x40, 
+    0x00, 0x03, 0x07, 0x08, 0x00, 
+    0x20, 0x54, 0x54, 0x78, 0x40, 
+    0x7F, 0x28, 0x44, 0x44, 0x38, 
+    0x38, 0x44, 0x44, 0x44, 0x28, 
+    0x38, 0x44, 0x44, 0x28, 0x7F, 
+    0x38, 0x54, 0x54, 0x54, 0x18, 
+    0x00, 0x08, 0x7E, 0x09, 0x02, 
+    0x18, 0xA4, 0xA4, 0x9C, 0x78, 
+    0x7F, 0x08, 0x04, 0x04, 0x78, 
+    0x00, 0x44, 0x7D, 0x40, 0x00, 
+    0x20, 0x40, 0x40, 0x3D, 0x00, 
+    0x7F, 0x10, 0x28, 0x44, 0x00, 
+    0x00, 0x41, 0x7F, 0x40, 0x00, 
+    0x7C, 0x04, 0x78, 0x04, 0x78, 
+    0x7C, 0x08, 0x04, 0x04, 0x78, 
+    0x38, 0x44, 0x44, 0x44, 0x38, 
+    0xFC, 0x18, 0x24, 0x24, 0x18, 
+    0x18, 0x24, 0x24, 0x18, 0xFC, 
+    0x7C, 0x08, 0x04, 0x04, 0x08, 
+    0x48, 0x54, 0x54, 0x54, 0x24, 
+    0x04, 0x04, 0x3F, 0x44, 0x24, 
+    0x3C, 0x40, 0x40, 0x20, 0x7C, 
+    0x1C, 0x20, 0x40, 0x20, 0x1C, 
+    0x3C, 0x40, 0x30, 0x40, 0x3C, 
+    0x44, 0x28, 0x10, 0x28, 0x44, 
+    0x4C, 0x90, 0x90, 0x90, 0x7C, 
+    0x44, 0x64, 0x54, 0x4C, 0x44, // z   0x7A
+    0x00, 0x08, 0x36, 0x41, 0x00, // {   0x7B
+    0x00, 0x00, 0x77, 0x00, 0x00, // |   0x7C
+    0x00, 0x41, 0x36, 0x08, 0x00, // }   0x7D
+    0x02, 0x01, 0x02, 0x04, 0x02, 
+    0x3C, 0x26, 0x23, 0x26, 0x3C, 
+    0x7C, 0x14, 0x14, 0x14, 0x08,//p    0x80
+    0x38, 0x44, 0x44, 0x44, 0x20,//c    0x81
+    0x04, 0x04, 0x7c, 0x04, 0x04,//т    0x82
+    0x0C, 0x50, 0x50, 0x50, 0x3C,//у    0x83
+    0x30, 0x48, 0xfc, 0x48, 0x30,//ф    0x84
+    0x44, 0x28, 0x10, 0x28, 0x44,//x    0x85
+    0x7c, 0x40, 0x40, 0x40, 0xfc,//ц    0x86
+    0x0c, 0x10, 0x10, 0x10, 0x7c,//ч    0x87
+    0x7c, 0x40, 0x7c, 0x40, 0x7c,//ш    0x88
+    0x7c, 0x40, 0x7c, 0x40, 0xfc,//щ    0x89
+    0x04, 0x7c, 0x50, 0x50, 0x20,//ъ    0x8A
+    0x7c, 0x50, 0x50, 0x20, 0x7c,//ы    0x8B
+    0x7c, 0x50, 0x50, 0x20, 0x00,//ь    0x8C
+    0x28, 0x44, 0x54, 0x54, 0x38,//э    0x8D
+    0x7c, 0x10, 0x38, 0x44, 0x38,//ю    0x8E
+    0x08, 0x54, 0x34, 0x14, 0x7c,//я    0x8F   
+    0x7e, 0x11, 0x11, 0x11, 0x7e,//A    0x90
+    0x7f, 0x49, 0x49, 0x49, 0x33,//Б    0x91
+    0x7f, 0x49, 0x49, 0x49, 0x36,//В    0x92
+    0x7f, 0x01, 0x01, 0x01, 0x03,//Г    0x93
+    0xe0, 0x51, 0x4f, 0x41, 0xff,//Д    0x94
+    0x7f, 0x49, 0x49, 0x49, 0x41,//E    0x95
+    0x77, 0x08, 0x7f, 0x08, 0x77,/*Ж    0x96*/
+    0x41, 0x49, 0x49, 0x49, 0x36,//З    0x97
+    0x7f, 0x10, 0x08, 0x04, 0x7f,//И    0x98
+    0x7c, 0x21, 0x12, 0x09, 0x7c,//Й    0x99
+    0x7f, 0x08, 0x14, 0x22, 0x41,//K    0x9A
+    0x20, 0x41, 0x3f, 0x01, 0x7f,//Л    0x9B
+    0x7f, 0x02, 0x0c, 0x02, 0x7f,//M    0x9C
+    0x7f, 0x08, 0x08, 0x08, 0x7f,//H    0x9D
+    0x3e, 0x41, 0x41, 0x41, 0x3e,//O    0x9E
+    0x7f, 0x01, 0x01, 0x01, 0x7f,//П    0x9F
+    0x7f, 0x09, 0x09, 0x09, 0x06,//P    0xA0
+    0x3e, 0x41, 0x41, 0x41, 0x22,//C    0xA1
+    0x01, 0x01, 0x7f, 0x01, 0x01,//T    0xA2
+    0x47, 0x28, 0x10, 0x08, 0x07,//У    0xA3
+    0x1c, 0x22, 0x7f, 0x22, 0x1c,//Ф    0xA4
+    0x63, 0x14, 0x08, 0x14, 0x63,//X    0xA5
+    0x7f, 0x40, 0x40, 0x40, 0xff,//Ц    0xA6
+    0x07, 0x08, 0x08, 0x08, 0x7f,//Ч    0xA7
+    0x7f, 0x40, 0x7f, 0x40, 0x7f,//Ш    0xA8
+    0x7f, 0x40, 0x7f, 0x40, 0xff,//Щ    0xA9
+    0x01, 0x7f, 0x48, 0x48, 0x30,//Ъ    0xAA
+    0x7f, 0x48, 0x30, 0x00, 0x7f,//Ы    0xAB
+    0x00, 0x7f, 0x48, 0x48, 0x30,//Э    0xAC
+    0x22, 0x41, 0x49, 0x49, 0x3e,//Ь    0xAD
+    0x7f, 0x08, 0x3e, 0x41, 0x3e,//Ю    0xAE
+    0x46, 0x29, 0x19, 0x09, 0x7f,//Я    0xAF
+    0x20, 0x54, 0x54, 0x54, 0x78,//a    0xB0
+    0x3c, 0x4a, 0x4a, 0x49, 0x31,//б    0xB1
+    0x7c, 0x54, 0x54, 0x28, 0x00,//в    0xB2
+    0x7c, 0x04, 0x04, 0x04, 0x0c,//г    0xB3
+    0xe0, 0x54, 0x4c, 0x44, 0xfc,//д    0xB4
+    0x38, 0x54, 0x54, 0x54, 0x18,//e    0xB5
+    0x6c, 0x10, 0x7c, 0x10, 0x6c,//ж    0xB6
+    0x44, 0x44, 0x54, 0x54, 0x28,//з    0xB7
+    0x7c, 0x20, 0x10, 0x08, 0x7c,//и    0xB8
+    0x7c, 0x41, 0x22, 0x11, 0x7c,//й    0xB9
+    0x7c, 0x10, 0x28, 0x44, 0x00,//к    0xBA
+    0x20, 0x44, 0x3c, 0x04, 0x7c,//л    0xBB
+    0x7c, 0x08, 0x10, 0x08, 0x7c,//м    0xBC
+    0x7c, 0x10, 0x10, 0x10, 0x7c,//н    0xBD
+    0x38, 0x44, 0x44, 0x44, 0x38,//o    0xBE
+    0x7c, 0x04, 0x04, 0x04, 0x7c, //п    0xBF
+    0x10, 0x10, 0x10, 0x1F, 0x10, 
+    0x10, 0x10, 0x10, 0xF0, 0x10, 
+    0x00, 0x00, 0x00, 0xFF, 0x10, 
+    0x10, 0x10, 0x10, 0x10, 0x10, 
+    0x10, 0x10, 0x10, 0xFF, 0x10, 
+    0x00, 0x00, 0x00, 0xFF, 0x14, 
+    0x00, 0x00, 0xFF, 0x00, 0xFF, 
+    0x00, 0x00, 0x1F, 0x10, 0x17, 
+    0x00, 0x00, 0xFC, 0x04, 0xF4, 
+    0x14, 0x14, 0x17, 0x10, 0x17, 
+    0x14, 0x14, 0xF4, 0x04, 0xF4, 
+    0x00, 0x00, 0xFF, 0x00, 0xF7, 
+    0x14, 0x14, 0x14, 0x14, 0x14, 
+    0x14, 0x14, 0xF7, 0x00, 0xF7, 
+    0x14, 0x14, 0x14, 0x17, 0x14, 
+    0x10, 0x10, 0x1F, 0x10, 0x1F, 
+    0x14, 0x14, 0x14, 0xF4, 0x14, 
+    0x10, 0x10, 0xF0, 0x10, 0xF0, 
+    0x00, 0x00, 0x1F, 0x10, 0x1F, 
+    0x00, 0x00, 0x00, 0x1F, 0x14, 
+    0x00, 0x00, 0x00, 0xFC, 0x14, 
+    0x00, 0x00, 0xF0, 0x10, 0xF0, 
+    0x10, 0x10, 0xFF, 0x10, 0xFF, 
+    0x14, 0x14, 0x14, 0xFF, 0x14, 
+    0x10, 0x10, 0x10, 0x1F, 0x00, 
+    0x00, 0x00, 0x00, 0xF0, 0x10, 
+    0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 
+    0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 
+    0xFF, 0xFF, 0xFF, 0x00, 0x00, 
+    0x00, 0x00, 0x00, 0xFF, 0xFF, 
+    0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 
+    0x38, 0x44, 0x44, 0x38, 0x44, 
+    0x7C, 0x2A, 0x2A, 0x3E, 0x14, 
+    0x7E, 0x02, 0x02, 0x06, 0x06, 
+    0x02, 0x7E, 0x02, 0x7E, 0x02, 
+    0x63, 0x55, 0x49, 0x41, 0x63, 
+    0x38, 0x44, 0x44, 0x3C, 0x04, 
+    0x40, 0x7E, 0x20, 0x1E, 0x20, 
+    0x06, 0x02, 0x7E, 0x02, 0x02, 
+    0x99, 0xA5, 0xE7, 0xA5, 0x99, 
+    0x1C, 0x2A, 0x49, 0x2A, 0x1C, 
+    0x4C, 0x72, 0x01, 0x72, 0x4C, 
+    0x30, 0x4A, 0x4D, 0x4D, 0x30, 
+    0x30, 0x48, 0x78, 0x48, 0x30, 
+    0xBC, 0x62, 0x5A, 0x46, 0x3D, 
+    0x3E, 0x49, 0x49, 0x49, 0x00, 
+    0x7E, 0x01, 0x01, 0x01, 0x7E, 
+    0x2A, 0x2A, 0x2A, 0x2A, 0x2A, 
+    0x44, 0x44, 0x5F, 0x44, 0x44, 
+    0x40, 0x51, 0x4A, 0x44, 0x40, 
+    0x40, 0x44, 0x4A, 0x51, 0x40, 
+    0x00, 0x00, 0xFF, 0x01, 0x03, 
+    0xE0, 0x80, 0xFF, 0x00, 0x00, 
+    0x08, 0x08, 0x6B, 0x6B, 0x08,
+    0x36, 0x12, 0x36, 0x24, 0x36, 
+    0x06, 0x0F, 0x09, 0x0F, 0x06, 
+    0x00, 0x00, 0x18, 0x18, 0x00, 
+    0x00, 0x00, 0x10, 0x10, 0x00, 
+    0x30, 0x40, 0xFF, 0x01, 0x01, 
+    0x00, 0x1F, 0x01, 0x01, 0x1E, 
+    0x00, 0x19, 0x1D, 0x17, 0x12, 
+    0x00, 0x3C, 0x3C, 0x3C, 0x3C, 
+    0x00, 0x00, 0x00, 0x00, 0x00, 
+};
+#endif