R1 code for micro:bit based train controller code, requires second micro:bit running rx code to operate - see https://meanderingpi.wordpress.com/ for more information

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CThunk.h

Committer:
DavidMS
Date:
2017-05-23
Revision:
4:98796b85dcf3
Parent:
0:e1a608bb55e8

File content as of revision 4:98796b85dcf3:

/* General C++ Object Thunking class
 *
 * - allows direct callbacks to non-static C++ class functions
 * - keeps track for the corresponding class instance
 * - supports an optional context parameter for the called function
 * - ideally suited for class object receiving interrupts (NVIC_SetVector)
 *
 * Copyright (c) 2014-2015 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef __CTHUNK_H__
#define __CTHUNK_H__

#define CTHUNK_ADDRESS 1

#if defined(__CORTEX_M3) || defined(__CORTEX_M4) || defined(__thumb2__)
#define CTHUNK_VARIABLES volatile uint32_t code[1]
/**
* CTHUNK disassembly for Cortex-M3/M4 (thumb2):
* * ldm.w pc,{r0,r1,r2,pc}
*
* This instruction loads the arguments for the static thunking function to r0-r2, and
* branches to that function by loading its address into PC.
*
* This is safe for both regular calling and interrupt calling, since it only touches scratch registers
* which should be saved by the caller, and are automatically saved as part of the IRQ context switch.
*/
#define CTHUNK_ASSIGMENT m_thunk.code[0] = 0x8007E89F

#elif defined(__CORTEX_M0PLUS) || defined(__CORTEX_M0)
/*
* CTHUNK disassembly for Cortex M0 (thumb):
* * push {r0,r1,r2,r3,r4,lr} save touched registers and return address
* * movs r4,#4 set up address to load arguments from (immediately following this code block) (1)
* * add r4,pc set up address to load arguments from (immediately following this code block) (2)
* * ldm r4!,{r0,r1,r2,r3} load arguments for static thunk function
* * blx r3 call static thunk function
* * pop {r0,r1,r2,r3,r4,pc} restore scratch registers and return from function
*/
#define CTHUNK_VARIABLES volatile uint32_t code[3]
#define CTHUNK_ASSIGMENT do {                              \
                             m_thunk.code[0] = 0x2404B51F; \
                             m_thunk.code[1] = 0xCC0F447C; \
                             m_thunk.code[2] = 0xBD1F4798; \
                         } while (0)

#else
#error "Target is not currently suported."
#endif

/* IRQ/Exception compatible thunk entry function */
typedef void (*CThunkEntry)(void);

template<class T>
class CThunk
{
    public:
        typedef void (T::*CCallbackSimple)(void);
        typedef void (T::*CCallback)(void* context);

        inline CThunk(T *instance)
        {
            init(instance, NULL, NULL);
        }

        inline CThunk(T *instance, CCallback callback)
        {
            init(instance, callback, NULL);
        }

        ~CThunk() {

        }

        inline CThunk(T *instance, CCallbackSimple callback)
        {
            init(instance, (CCallback)callback, NULL);
        }

        inline CThunk(T &instance, CCallback callback)
        {
            init(instance, callback, NULL);
        }

        inline CThunk(T &instance, CCallbackSimple callback)
        {
            init(instance, (CCallback)callback, NULL);
        }

        inline CThunk(T &instance, CCallback callback, void* context)
        {
            init(instance, callback, context);
        }

        inline void callback(CCallback callback)
        {
            m_callback = callback;
        }

        inline void callback(CCallbackSimple callback)
        {
            m_callback = (CCallback)callback;
        }

        inline void context(void* context)
        {
            m_thunk.context = (uint32_t)context;
        }

        inline void context(uint32_t context)
        {
            m_thunk.context = context;
        }
        
        inline uint32_t entry(void)
        {
            return (((uint32_t)&m_thunk)|CTHUNK_ADDRESS);
        }

        /* get thunk entry point for connecting rhunk to an IRQ table */
        inline operator CThunkEntry(void)
        {
            return (CThunkEntry)entry();
        }

        /* get thunk entry point for connecting rhunk to an IRQ table */
        inline operator uint32_t(void)
        {
            return entry();
        }

        /* simple test function */
        inline void call(void)
        {
            (((CThunkEntry)(entry()))());
        }

    private:
        T* m_instance;
        volatile CCallback m_callback;

// TODO: this needs proper fix, to refactor toolchain header file and all its use
// PACKED there is not defined properly for IAR
#if defined (__ICCARM__)
        typedef __packed struct
        {
            CTHUNK_VARIABLES;
            volatile uint32_t instance;
            volatile uint32_t context;
            volatile uint32_t callback;
            volatile uint32_t trampoline;
        }  CThunkTrampoline;
#else
        typedef struct
        {
            CTHUNK_VARIABLES;
            volatile uint32_t instance;
            volatile uint32_t context;
            volatile uint32_t callback;
            volatile uint32_t trampoline;
        } __attribute__((__packed__)) CThunkTrampoline;
#endif

        static void trampoline(T* instance, void* context, CCallback* callback)
        {
            if(instance && *callback) {
                (static_cast<T*>(instance)->**callback)(context);
            }
        }

        volatile CThunkTrampoline m_thunk;

        inline void init(T *instance, CCallback callback, void* context)
        {
            /* remember callback - need to add this level of redirection
               as pointer size for member functions differs between platforms */
            m_callback = callback;

            /* populate thunking trampoline */
            CTHUNK_ASSIGMENT;
            m_thunk.context = (uint32_t)context;
            m_thunk.instance = (uint32_t)instance;
            m_thunk.callback = (uint32_t)&m_callback;
            m_thunk.trampoline = (uint32_t)&trampoline;

            __ISB();
            __DSB();
        }
};

#endif/*__CTHUNK_H__*/