David's line following code from the LVBots competition, 2015.
Dependencies: GeneralDebouncer Pacer PololuEncoder mbed
Fork of DeadReckoning by
turn_sensor.cpp
- Committer:
- DavidEGrayson
- Date:
- 2015-04-16
- Revision:
- 57:99bec7fab454
- Parent:
- 55:05c8f439497d
File content as of revision 57:99bec7fab454:
#include "turn_sensor.h"
#include "l3g.h"
void TurnSensor::reset()
{
angleUnsigned = 0;
}
void TurnSensor::start()
{
timer.start();
rate = 0;
angleUnsigned = 0;
gyroLastUpdate = timer.read_us();
}
void TurnSensor::update()
{
if (l3gZAvailable() == 1)
{
int32_t gz = l3gZRead();
if (gz < -500000)
{
// error
return;
}
// The gyro on this robot is mounted upside down; account for that here so that
// we can have counter-clockwise be a positive rotation.
gz = -gz;
rate = gz;
// First figure out how much time has passed since the last update (dt)
uint16_t m = timer.read_us();
uint16_t dt = m - gyroLastUpdate;
gyroLastUpdate = m;
// Multiply dt by turnRate in order to get an estimation of how
// much the robot has turned since the last update.
// (angular change = angular velocity * time)
int32_t d = (int32_t)rate * dt;
// The units of d are gyro digits times microseconds. We need
// to convert those to the units of turnAngle, where 2^29 units
// represents 45 degrees. The conversion from gyro digits to
// degrees per second (dps) is determined by the sensitivity of
// the gyro: 0.07 degrees per second per digit.
//
// (0.07 dps/digit) * (1/1000000 s/us) * (2^29/45 unit/degree)
// = 14680064/17578125 unit/(digit*us)
//const float factor = (float)14680064 / 17578125;
// Fudge factor to account for the fact that the gyro might be mounted
// at a bad angle or it might be more or less sensitive than expected.
//const float fudge = 0.98809906722;
angleUnsigned += (int64_t)d * 14680064 / 17578125;
}
}
David Grayson
