Initialized for DISCO_F413ZH audio example
Dependencies: BSP_DISCO_F413ZH
This is a simple Audio loopback code for DISCO_F413ZH.
The base repository is https://os.mbed.com/teams/ST/code/BSP_DISCO_F413ZH/. I've added workaround patch for Audio-in and out(loopback) demo on DISCO_F413ZH board(Microphone U16, U17)

If you connect a 5x Mems microphone, the Audio-in path (U16 and U17) going to be automatically changed to 5x Mems microphone.
- For more information, please see Audio input mechanism and API description
Testing
1. Import the application into your desktop
You can use Mbed CLI, Online Compiler, and Mbed Studio.
- In case of Mbed CLI,
mbed import http://os.mbed.com/users/Daniel_Lee/code/DISCO_F413ZH-AUDIO-demo/ cd DISCO_F413ZH-AUDIO-demo
- In case of Online Compiler and Mbed Studio, Please click 'Import into Compiler'
2. Compile and program
mbed compile -t <toolchain> -m <TARGET_BOARD>
(supported toolchains : GCC_ARM / ARM / IAR)
3. Download binary to a target board
4. Open a serial monitor on baudrate 115200 to see the output
AUDIO LOOPBACK EXAMPLE FOR DISCO-F413H START: Audio init done.. Audio buffer init done.. Audio in(Microphone U16, U17) recording start.. Audio out init done.. Start loopback (Mic -> Audio Jack)!!
main.cpp
- Committer:
- Daniel_Lee
- Date:
- 2020-01-31
- Revision:
- 2:897f21ef78e3
- Parent:
- 1:1025d8dcf8ec
File content as of revision 2:897f21ef78e3:
#include "mbed.h"
#include "stm32f413h_discovery_audio.h"
static void CopyBuffer(int16_t *pbuffer1, int16_t *pbuffer2, uint16_t BufferSize);
#define SCRATCH_BUFF_SIZE 1024
#define RECORD_BUFFER_SIZE 4096
typedef enum {
BUFFER_OFFSET_NONE = 0,
BUFFER_OFFSET_HALF = 1,
BUFFER_OFFSET_FULL = 2,
} BUFFER_StateTypeDef;
volatile uint32_t audio_rec_buffer_state = BUFFER_OFFSET_NONE;
int32_t Scratch[SCRATCH_BUFF_SIZE];
/* Buffer containing the PCM samples coming from the microphone */
int16_t RecordBuffer[RECORD_BUFFER_SIZE];
/* Buffer used to stream the recorded PCM samples towards the audio codec. */
int16_t PlaybackBuffer[RECORD_BUFFER_SIZE];
int main()
{
printf("\n\nAUDIO LOOPBACK EXAMPLE FOR DISCO-F413H START:\n");
/* Initialize Audio Recorder with 2 microphone of DISCO-F413H to be used */
if (BSP_AUDIO_IN_Init(DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR) == AUDIO_ERROR) {
printf("BSP_AUDIO_IN_Init error\n");
}
printf("Audio init done..\n");
/* Allocate scratch buffers */
if (BSP_AUDIO_IN_AllocScratch (Scratch, SCRATCH_BUFF_SIZE) == AUDIO_ERROR) {
printf("BSP_AUDIO_IN_AllocScratch error\n");
}
printf("Audio buffer init done..\n");
/* Start Recording */
if (BSP_AUDIO_IN_Record((uint16_t*)&RecordBuffer[0], RECORD_BUFFER_SIZE) == AUDIO_ERROR) {
printf("BSP_AUDIO_IN_Record error\n");
}
printf("Audio in(Microphone U16, U17) recording start..\n");
/* Initialize the audio device*/
if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, 50, DEFAULT_AUDIO_IN_FREQ) == AUDIO_ERROR) {
printf("BSP_AUDIO_OUT_Init error\n");
}
printf("Audio out init done..\n");
/* Play the recorded buffer */
if (BSP_AUDIO_OUT_Play((uint16_t *) &PlaybackBuffer[0], 2*RECORD_BUFFER_SIZE) == AUDIO_ERROR) {
printf("BSP_AUDIO_OUT_Play error\n");
}
printf("Start loopback (Mic -> Audio Jack)!!\n");
audio_rec_buffer_state = BUFFER_OFFSET_NONE;
while (1) {
/* 1st or 2nd half of the record buffer ready for being copied to the playback buffer */
if(audio_rec_buffer_state != BUFFER_OFFSET_NONE) {
/* Copy half of the record buffer to the playback buffer */
if(audio_rec_buffer_state == BUFFER_OFFSET_HALF) {
CopyBuffer(&PlaybackBuffer[0], &RecordBuffer[0], RECORD_BUFFER_SIZE/2);
} else { /* if(audio_rec_buffer_state == BUFFER_OFFSET_FULL)*/
CopyBuffer(&PlaybackBuffer[RECORD_BUFFER_SIZE/2], &RecordBuffer[RECORD_BUFFER_SIZE/2], RECORD_BUFFER_SIZE/2);
}
/* Wait for next data */
audio_rec_buffer_state = BUFFER_OFFSET_NONE;
}
}
}
/*-------------------------------------------------------------------------------------
Callbacks implementation:
the callbacks API are defined __weak in the stm32f413h_discovery_audio.c file
and their implementation should be done in the user code if they are needed.
Below some examples of callback implementations.
-------------------------------------------------------------------------------------*/
/**
* @brief Manages the DMA Transfer complete interrupt.
* @param None
* @retval None
*/
void BSP_AUDIO_IN_TransferComplete_CallBack(void)
{
audio_rec_buffer_state = BUFFER_OFFSET_FULL;
}
/**
* @brief Manages the DMA Half Transfer complete interrupt.
* @param None
* @retval None
*/
void BSP_AUDIO_IN_HalfTransfer_CallBack(void)
{
audio_rec_buffer_state = BUFFER_OFFSET_HALF;
}
/**
* @brief Audio IN Error callback function.
* @param None
* @retval None
*/
void BSP_AUDIO_IN_Error_CallBack(void)
{
printf("BSP_AUDIO_IN_Error_CallBack\n");
}
/**
* @brief Copy content of pbuffer2 to pbuffer1
* @param1 BufferOut
* @param2 BufferIn
* @param3 Size
* @retval None
*/
static void CopyBuffer(int16_t *pbuffer1, int16_t *pbuffer2, uint16_t BufferSize)
{
uint32_t i = 0;
for(i = 0; i < BufferSize; i++) {
pbuffer1[i] = pbuffer2[i];
}
}
Daniel Lee