Clone of the Adafruit Graphics Library
Fork of Adafruit_GFX by
Revision 5:ba163fcbfbf1, committed 2015-12-16
- Comitter:
- Cognoscan
- Date:
- Wed Dec 16 18:43:48 2015 +0000
- Parent:
- 4:256d9b541ab0
- Commit message:
- Updated to work with ST7735S (teal-colored tab)
Changed in this revision
diff -r 256d9b541ab0 -r ba163fcbfbf1 Adafruit_GFX.cpp --- a/Adafruit_GFX.cpp Thu Jul 30 05:20:08 2015 +0000 +++ b/Adafruit_GFX.cpp Wed Dec 16 18:43:48 2015 +0000 @@ -444,7 +444,7 @@ textbgcolor = b; } -void Adafruit_GFX::setTextWrap(boolean w) { +void Adafruit_GFX::setTextWrap(bool w) { wrap = w; } @@ -471,7 +471,7 @@ } -void Adafruit_GFX::invertDisplay(boolean i) { +void Adafruit_GFX::invertDisplay(bool i) { // do nothing, can be subclassed }
diff -r 256d9b541ab0 -r ba163fcbfbf1 Adafruit_GFX.h --- a/Adafruit_GFX.h Thu Jul 30 05:20:08 2015 +0000 +++ b/Adafruit_GFX.h Wed Dec 16 18:43:48 2015 +0000 @@ -37,9 +37,7 @@ #include "mbed.h" #include "Stream.h" - #define swap(a, b) { int16_t t = a; a = b; b = t; } -#define boolean bool class Adafruit_GFX : public Stream { @@ -51,7 +49,7 @@ //void constructor(int16_t w, int16_t h); virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0; - void invertDisplay(boolean i); + void invertDisplay(bool i); // these are 'generic' drawing functions, so we can share them! virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,uint16_t color); @@ -81,7 +79,7 @@ void setTextColor(uint16_t c); void setTextColor(uint16_t c, uint16_t bg); void setTextSize(uint8_t s); - void setTextWrap(boolean w); + void setTextWrap(bool w); int16_t height(void); int16_t width(void); @@ -99,7 +97,7 @@ uint16_t textcolor, textbgcolor; uint8_t textsize; uint8_t rotation; - boolean wrap; // If set, 'wrap' text at right edge of display + bool wrap; // If set, 'wrap' text at right edge of display }; #endif
diff -r 256d9b541ab0 -r ba163fcbfbf1 glcdfont.h --- a/glcdfont.h Thu Jul 30 05:20:08 2015 +0000 +++ b/glcdfont.h Wed Dec 16 18:43:48 2015 +0000 @@ -2,7 +2,7 @@ #ifndef FONT5X7_H #define FONT5X7_H -// standard ascii 5x7 font +// standard ascii 5x7 font (5x8 characters + 1 pixel spacing) unsigned char font[] = { 0x00, 0x00, 0x00, 0x00, 0x00,