Spidey Wall is the name for a physical wall lit up by multiple addressable LED strips. This program is an LPC1768 web server to control the wall from a browser.
Dependencies: EthernetInterfacePlusHostname RdWebServer mbed-rtos mbed
This project is part of a Light-Wall using addressable LED strips (WS2801). I have published a few posts on my blog about the construction of the wall and building a game to play on it (PacMan). I have also had a guest post from a friend who has set his children the task of producing some interesting animations. The original post is http://robdobson.com/2015/07/spidey-wall/
So far, however, I hadn't fully connected the physical (and electronic) wall with the web-browser creations to drive it. This project is hopefully the final link. A fast and reliable web server using REST commands to drive the 1686 LEDs in the Spidey Wall from code running in a browser (say on an iPad while you are playing a game).
The approach taken here results in the ability to control the RGB values of all 1686 LEDs at a rate of 20 frames per second.
A blog post describing the whole thing is here:
http://robdobson.com/2015/08/a-reliable-mbed-webserver/
Diff: main.cpp
- Revision:
- 6:8df79fe1afcd
- Parent:
- 5:910909f34907
diff -r 910909f34907 -r 8df79fe1afcd main.cpp
--- a/main.cpp Tue Sep 01 15:53:52 2015 +0000
+++ b/main.cpp Thu Sep 03 20:17:23 2015 +0000
@@ -139,13 +139,19 @@
// Init
pc.baud(115200);
pc.printf("Light Wall - Rob Dobson 2015\r\n");
+
+ // Wait for a moment
+ wait(1);
// Get the configuration of the system
getSystemConfig();
-
+
// Drawing manager controls the LEDs
drawingManager.Init(systemNumLEDS, systemLEDSSplitPoint);
+ // Start idler
+ idler.start();
+
// Setup ethernet interface
char macAddr[6];
mbed_mac_address(macAddr);