Spidey Wall is the name for a physical wall lit up by multiple addressable LED strips. This program is an LPC1768 web server to control the wall from a browser.
Dependencies: EthernetInterfacePlusHostname RdWebServer mbed-rtos mbed
This project is part of a Light-Wall using addressable LED strips (WS2801). I have published a few posts on my blog about the construction of the wall and building a game to play on it (PacMan). I have also had a guest post from a friend who has set his children the task of producing some interesting animations. The original post is http://robdobson.com/2015/07/spidey-wall/
So far, however, I hadn't fully connected the physical (and electronic) wall with the web-browser creations to drive it. This project is hopefully the final link. A fast and reliable web server using REST commands to drive the 1686 LEDs in the Spidey Wall from code running in a browser (say on an iPad while you are playing a game).
The approach taken here results in the ability to control the RGB values of all 1686 LEDs at a rate of 20 frames per second.
A blog post describing the whole thing is here:
http://robdobson.com/2015/08/a-reliable-mbed-webserver/
Diff: Idler.h
- Revision:
- 5:910909f34907
- Child:
- 6:8df79fe1afcd
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Idler.h Tue Sep 01 15:53:52 2015 +0000
@@ -0,0 +1,25 @@
+#ifndef IDLER__H
+#define IDLER__H
+
+#include "mbed.h"
+#include "DrawingManager.h"
+
+class Idler
+{
+ public:
+ Idler(DigitalOut* pStatusLed, DrawingManager* pDrawingManager);
+ static void tick();
+ static void notIdle();
+ static void displayStep();
+
+ private:
+ static DigitalOut* _pStatusLed;
+ static bool _isIdle;
+ static unsigned int _stepCount;
+ static DrawingManager* _pDrawingManager;
+ static Ticker _idleTicker;
+ static Timer _idleTimer;
+
+};
+
+#endif