Forked LEDMatrix and added horizontal scrolling

Fork of LEDMatrix by Yihui Xiong

Committer:
Bobty
Date:
Thu Jan 14 12:57:59 2016 +0000
Revision:
2:cd2da920cf98
Parent:
1:79cf2e115449
Child:
3:1e06e89bc0c9
Improved scrolling; Now handles multiple independent lines of text; Converted the coordinate system to more conventional one

Who changed what in which revision?

UserRevisionLine numberNew contents of line
yihui 0:13728deac7a7 1 /**
yihui 0:13728deac7a7 2 * LED Matrix library for http://www.seeedstudio.com/depot/ultrathin-16x32-red-led-matrix-panel-p-1582.html
yihui 0:13728deac7a7 3 * The LED Matrix panel has 32x16 pixels. Several panel can be combined together as a large screen.
yihui 0:13728deac7a7 4 *
yihui 0:13728deac7a7 5 * Coordinate & Connection (mbed -> panel 0 -> panel 1 -> ...)
yihui 0:13728deac7a7 6 * (0, 0) (0, 0)
yihui 0:13728deac7a7 7 * +--------+--------+--------+ +--------+--------+
yihui 0:13728deac7a7 8 * | 5 | 3 | 1 | | 1 | 0 |
yihui 0:13728deac7a7 9 * | | | | | | |<----- mbed
yihui 0:13728deac7a7 10 * +--------+--------+--------+ +--------+--------+
yihui 0:13728deac7a7 11 * | 4 | 2 | 0 | (64, 16)
yihui 0:13728deac7a7 12 * | | | |<----- mbed
yihui 0:13728deac7a7 13 * +--------+--------+--------+
yihui 0:13728deac7a7 14 * (96, 32)
yihui 0:13728deac7a7 15 * Copyright (c) 2013 Seeed Technology Inc.
yihui 0:13728deac7a7 16 * @auther Yihui Xiong
yihui 0:13728deac7a7 17 * @date Nov 8, 2013
yihui 0:13728deac7a7 18 * @license Apache
Bobty 2:cd2da920cf98 19 *
Bobty 2:cd2da920cf98 20 * Heavily modified by Rob Dobson, 2016
yihui 0:13728deac7a7 21 */
yihui 0:13728deac7a7 22
yihui 0:13728deac7a7 23 #include "LEDMatrix.h"
yihui 0:13728deac7a7 24 #include "mbed.h"
Bobty 2:cd2da920cf98 25 #include "fontBig.h"
Bobty 2:cd2da920cf98 26 #include "font5x7.h"
yihui 0:13728deac7a7 27
yihui 0:13728deac7a7 28 #if 0
yihui 0:13728deac7a7 29 #define ASSERT(e) if (!(e)) { Serial.println(#e); while (1); }
yihui 0:13728deac7a7 30 #else
yihui 0:13728deac7a7 31 #define ASSERT(e)
yihui 0:13728deac7a7 32 #endif
yihui 0:13728deac7a7 33
yihui 0:13728deac7a7 34 LEDMatrix::LEDMatrix(PinName pinA, PinName pinB, PinName pinC, PinName pinD, PinName pinOE, PinName pinR1, PinName pinSTB, PinName pinCLK) :
yihui 0:13728deac7a7 35 a(pinA), b(pinB), c(pinC), d(pinD), oe(pinOE), r1(pinR1), stb(pinSTB), clk(pinCLK)
yihui 0:13728deac7a7 36 {
yihui 0:13728deac7a7 37 this->clk = clk;
yihui 0:13728deac7a7 38 this->r1 = r1;
yihui 0:13728deac7a7 39 this->stb = stb;
yihui 0:13728deac7a7 40 this->oe = oe;
yihui 0:13728deac7a7 41 this->a = a;
yihui 0:13728deac7a7 42 this->b = b;
yihui 0:13728deac7a7 43 this->c = c;
yihui 0:13728deac7a7 44 this->d = d;
yihui 0:13728deac7a7 45
yihui 0:13728deac7a7 46 mask = 0xff;
Bobty 2:cd2da920cf98 47 _isEnabled = false;
Bobty 2:cd2da920cf98 48 for (int i = 0; i < LED_MATRIX_LEDS_VERTICALLY; i++)
Bobty 2:cd2da920cf98 49 {
Bobty 2:cd2da920cf98 50 _hScrollPos[i] = 0;
Bobty 2:cd2da920cf98 51 _hScrollWidth[i] = LED_MATRIX_LEDS_HORIZONTALLY;
Bobty 2:cd2da920cf98 52 }
Bobty 2:cd2da920cf98 53 for (int i = 0; i < LED_MATRIX_MAX_LINES; i++)
Bobty 2:cd2da920cf98 54 {
Bobty 2:cd2da920cf98 55 _lineScrollInc[i] = 0;
Bobty 2:cd2da920cf98 56 }
Bobty 2:cd2da920cf98 57 _isBusy = false;
Bobty 2:cd2da920cf98 58 _charSeparation = 1;
yihui 0:13728deac7a7 59 }
yihui 0:13728deac7a7 60
Bobty 2:cd2da920cf98 61 void LEDMatrix::begin(uint8_t *_pDisplayBuf, uint16_t width, uint16_t height, uint16_t dispBufWidth, uint16_t numLines, int charSeparation)
yihui 0:13728deac7a7 62 {
Bobty 2:cd2da920cf98 63 ASSERT(0 == (width % LED_MATRIX_LEDS_HORIZONTALLY));
Bobty 2:cd2da920cf98 64 ASSERT(0 == (scroll_width % LED_MATRIX_LEDS_HORIZONTALLY));
Bobty 2:cd2da920cf98 65 ASSERT(0 == (height % LED_MATRIX_LEDS_VERTICALLY));
yihui 0:13728deac7a7 66
Bobty 2:cd2da920cf98 67 this->_pDisplayBuf = _pDisplayBuf;
yihui 0:13728deac7a7 68 this->width = width;
yihui 0:13728deac7a7 69 this->height = height;
Bobty 2:cd2da920cf98 70 this->dispBufWidth = dispBufWidth;
Bobty 2:cd2da920cf98 71 this->numLines = numLines;
Bobty 2:cd2da920cf98 72 this->_charSeparation = charSeparation;
Bobty 2:cd2da920cf98 73 if (numLines > LED_MATRIX_MAX_LINES)
Bobty 2:cd2da920cf98 74 this->numLines = LED_MATRIX_MAX_LINES;
Bobty 2:cd2da920cf98 75 for (int i = 0; i < LED_MATRIX_LEDS_VERTICALLY; i++)
Bobty 2:cd2da920cf98 76 {
Bobty 2:cd2da920cf98 77 this->_hScrollWidth[i] = dispBufWidth;
Bobty 2:cd2da920cf98 78 }
yihui 0:13728deac7a7 79
Bobty 2:cd2da920cf98 80 _isEnabled = true;
yihui 0:13728deac7a7 81 }
yihui 0:13728deac7a7 82
yihui 0:13728deac7a7 83 void LEDMatrix::drawPoint(uint16_t x, uint16_t y, uint8_t pixel)
yihui 0:13728deac7a7 84 {
Bobty 2:cd2da920cf98 85 ASSERT(dispBufWidth > x);
yihui 0:13728deac7a7 86 ASSERT(height > y);
yihui 0:13728deac7a7 87
Bobty 2:cd2da920cf98 88 uint8_t *byte = _pDisplayBuf + (height - 1 - y) * dispBufWidth / 8 + x / 8;
Bobty 2:cd2da920cf98 89 uint8_t bit = x % 8;
yihui 0:13728deac7a7 90
Bobty 2:cd2da920cf98 91 if (pixel)
Bobty 2:cd2da920cf98 92 {
yihui 0:13728deac7a7 93 *byte |= 0x80 >> bit;
Bobty 2:cd2da920cf98 94 }
Bobty 2:cd2da920cf98 95 else
Bobty 2:cd2da920cf98 96 {
yihui 0:13728deac7a7 97 *byte &= ~(0x80 >> bit);
yihui 0:13728deac7a7 98 }
yihui 0:13728deac7a7 99 }
yihui 0:13728deac7a7 100
yihui 0:13728deac7a7 101 void LEDMatrix::drawRect(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint8_t pixel)
yihui 0:13728deac7a7 102 {
Bobty 2:cd2da920cf98 103 for (uint16_t x = x1; x < x2; x++)
Bobty 2:cd2da920cf98 104 {
Bobty 2:cd2da920cf98 105 for (uint16_t y = y1; y < y2; y++)
Bobty 2:cd2da920cf98 106 {
yihui 0:13728deac7a7 107 drawPoint(x, y, pixel);
yihui 0:13728deac7a7 108 }
yihui 0:13728deac7a7 109 }
yihui 0:13728deac7a7 110 }
yihui 0:13728deac7a7 111
yihui 0:13728deac7a7 112 void LEDMatrix::drawImage(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint8_t *image)
yihui 0:13728deac7a7 113 {
yihui 0:13728deac7a7 114 ASSERT(0 == ((x2 - x1) % 8));
yihui 0:13728deac7a7 115
Bobty 2:cd2da920cf98 116 for (uint16_t x = x1; x < x2; x++)
Bobty 2:cd2da920cf98 117 {
Bobty 2:cd2da920cf98 118 for (uint16_t y = y1; y < y2; y++)
Bobty 2:cd2da920cf98 119 {
yihui 0:13728deac7a7 120 uint8_t *byte = image + x * 8 + y / 8;
yihui 0:13728deac7a7 121 uint8_t bit = 7 - (y % 8);
yihui 0:13728deac7a7 122 uint8_t pixel = (*byte >> bit) & 1;
yihui 0:13728deac7a7 123 drawPoint(x, y, pixel);
yihui 0:13728deac7a7 124 }
yihui 0:13728deac7a7 125 }
yihui 0:13728deac7a7 126 }
yihui 0:13728deac7a7 127
Bobty 2:cd2da920cf98 128 //void LEDMatrix::clear()
Bobty 2:cd2da920cf98 129 //{
Bobty 2:cd2da920cf98 130 // uint8_t *ptr = _pDisplayBuf;
Bobty 2:cd2da920cf98 131 // for (uint16_t i = 0; i < (dispBufWidth * height / 8); i++)
Bobty 2:cd2da920cf98 132 // {
Bobty 2:cd2da920cf98 133 // *ptr = 0x00;
Bobty 2:cd2da920cf98 134 // ptr++;
Bobty 2:cd2da920cf98 135 // }
Bobty 2:cd2da920cf98 136 //}
yihui 0:13728deac7a7 137
Bobty 2:cd2da920cf98 138 void LEDMatrix::invertColour()
yihui 0:13728deac7a7 139 {
yihui 0:13728deac7a7 140 mask = ~mask;
yihui 0:13728deac7a7 141 }
yihui 0:13728deac7a7 142
Bobty 2:cd2da920cf98 143 uint8_t LEDMatrix::isInvertedColour()
yihui 0:13728deac7a7 144 {
yihui 0:13728deac7a7 145 return mask;
yihui 0:13728deac7a7 146 }
yihui 0:13728deac7a7 147
yihui 0:13728deac7a7 148 void LEDMatrix::scan()
yihui 0:13728deac7a7 149 {
Bobty 2:cd2da920cf98 150 // On each call this function handles one row of the display
Bobty 2:cd2da920cf98 151 static uint8_t scanRowIdx = 0;
yihui 0:13728deac7a7 152
Bobty 2:cd2da920cf98 153 // Check if being updated
Bobty 2:cd2da920cf98 154 if (_isBusy)
yihui 0:13728deac7a7 155 return;
Bobty 2:cd2da920cf98 156
Bobty 2:cd2da920cf98 157 // Check if display enabled
Bobty 2:cd2da920cf98 158 if (!_isEnabled)
Bobty 2:cd2da920cf98 159 return;
yihui 0:13728deac7a7 160
Bobty 2:cd2da920cf98 161 // Base of this scan row in buffer to display
Bobty 2:cd2da920cf98 162 uint8_t *pBufBase = _pDisplayBuf + scanRowIdx * (dispBufWidth / 8);
Bobty 2:cd2da920cf98 163
Bobty 2:cd2da920cf98 164 // Handle multiple units vertically
Bobty 2:cd2da920cf98 165 for (int rowIdx = 0; rowIdx < (height / LED_MATRIX_LEDS_VERTICALLY); rowIdx++)
Bobty 1:79cf2e115449 166 {
Bobty 2:cd2da920cf98 167 // Calculate buffer position within this unit
Bobty 2:cd2da920cf98 168 uint8_t *pBuf = pBufBase + rowIdx * (dispBufWidth / 8) * LED_MATRIX_LEDS_VERTICALLY;
yihui 0:13728deac7a7 169
Bobty 2:cd2da920cf98 170 // Work along the display row sending out data as we go
Bobty 2:cd2da920cf98 171 // Noting that the first data we send out will be shunted to the end of the row
Bobty 2:cd2da920cf98 172 int hScrollPos = _hScrollPos[scanRowIdx];
Bobty 2:cd2da920cf98 173 int hScrollWidth = _hScrollWidth[scanRowIdx];
Bobty 2:cd2da920cf98 174 if (hScrollWidth > dispBufWidth)
Bobty 2:cd2da920cf98 175 hScrollWidth = dispBufWidth;
Bobty 2:cd2da920cf98 176 int bitOffset = hScrollPos % 8;
Bobty 2:cd2da920cf98 177 for (int byteIdx = (width / 8) - 1; byteIdx >= 0; byteIdx--)
Bobty 1:79cf2e115449 178 {
Bobty 2:cd2da920cf98 179 // When a row is scrolled a single byte on the display can be a combination of two buffer bytes
Bobty 2:cd2da920cf98 180 uint8_t* pByte1 = pBuf + ((byteIdx*8 + hScrollPos) % hScrollWidth) / 8;
Bobty 2:cd2da920cf98 181 uint8_t* pByte2 = pBuf + (((byteIdx+1)*8 + hScrollPos) % hScrollWidth) / 8;
Bobty 2:cd2da920cf98 182 uint8_t pixels = ((*pByte1) << bitOffset) + (((*pByte2) >> (8 - bitOffset)) % 256);
Bobty 2:cd2da920cf98 183
Bobty 2:cd2da920cf98 184 // Reverse the bits so they come out in the right order
Bobty 2:cd2da920cf98 185 pixels = reverseBits(pixels) ^ mask; // reverse: mask = 0xff, normal: mask =0x00
Bobty 1:79cf2e115449 186 for (uint8_t bit = 0; bit < 8; bit++)
Bobty 1:79cf2e115449 187 {
yihui 0:13728deac7a7 188 clk = 0;
yihui 0:13728deac7a7 189 r1 = pixels & (0x80 >> bit);
yihui 0:13728deac7a7 190 clk = 1;
yihui 0:13728deac7a7 191 }
yihui 0:13728deac7a7 192 }
yihui 0:13728deac7a7 193 }
yihui 0:13728deac7a7 194
Bobty 2:cd2da920cf98 195 // Disable display
Bobty 2:cd2da920cf98 196 oe = 1;
yihui 0:13728deac7a7 197
Bobty 2:cd2da920cf98 198 // Select row (rows are muxed)
Bobty 2:cd2da920cf98 199 int rowSel = LED_MATRIX_LEDS_VERTICALLY - 1 - scanRowIdx;
Bobty 2:cd2da920cf98 200 a = (rowSel & 0x01);
Bobty 2:cd2da920cf98 201 b = (rowSel & 0x02);
Bobty 2:cd2da920cf98 202 c = (rowSel & 0x04);
Bobty 2:cd2da920cf98 203 d = (rowSel & 0x08);
yihui 0:13728deac7a7 204
Bobty 2:cd2da920cf98 205 // Latch data
yihui 0:13728deac7a7 206 stb = 0;
yihui 0:13728deac7a7 207 stb = 1;
yihui 0:13728deac7a7 208
Bobty 2:cd2da920cf98 209 // Reenable display
Bobty 2:cd2da920cf98 210 oe = 0;
yihui 0:13728deac7a7 211
Bobty 2:cd2da920cf98 212 // Move the scan row on for next time
Bobty 2:cd2da920cf98 213 scanRowIdx = (scanRowIdx + 1) & 0x0F;
yihui 0:13728deac7a7 214 }
yihui 0:13728deac7a7 215
yihui 0:13728deac7a7 216 void LEDMatrix::on()
yihui 0:13728deac7a7 217 {
Bobty 2:cd2da920cf98 218 _isEnabled = true;
yihui 0:13728deac7a7 219 }
yihui 0:13728deac7a7 220
yihui 0:13728deac7a7 221 void LEDMatrix::off()
yihui 0:13728deac7a7 222 {
Bobty 2:cd2da920cf98 223 _isEnabled = false;
yihui 0:13728deac7a7 224 oe = 1;
yihui 0:13728deac7a7 225 }
yihui 0:13728deac7a7 226
Bobty 2:cd2da920cf98 227 bool LEDMatrix::getRowsToWorkOn(int lineIdx, int &startRow, int &numRows)
Bobty 2:cd2da920cf98 228 {
Bobty 2:cd2da920cf98 229 // lineIdx == -1 means all lines
Bobty 2:cd2da920cf98 230 startRow = 0;
Bobty 2:cd2da920cf98 231 numRows = LED_MATRIX_LEDS_VERTICALLY;
Bobty 2:cd2da920cf98 232 if (lineIdx != -1)
Bobty 2:cd2da920cf98 233 {
Bobty 2:cd2da920cf98 234 if ((lineIdx < 0) || (lineIdx >= numLines))
Bobty 2:cd2da920cf98 235 return false;
Bobty 2:cd2da920cf98 236 numRows = height / numLines;
Bobty 2:cd2da920cf98 237 startRow = lineIdx * numRows;
Bobty 2:cd2da920cf98 238 }
Bobty 2:cd2da920cf98 239 return true;
Bobty 2:cd2da920cf98 240 }
Bobty 2:cd2da920cf98 241
Bobty 2:cd2da920cf98 242 void LEDMatrix::scrollReset(int lineIdx)
Bobty 2:cd2da920cf98 243 {
Bobty 2:cd2da920cf98 244 // Interpret param
Bobty 2:cd2da920cf98 245 int startRow = 0;
Bobty 2:cd2da920cf98 246 int numRows = LED_MATRIX_LEDS_VERTICALLY;
Bobty 2:cd2da920cf98 247 if (!getRowsToWorkOn(lineIdx, startRow, numRows))
Bobty 2:cd2da920cf98 248 return;
Bobty 2:cd2da920cf98 249 // Reset scroll position all rows
Bobty 2:cd2da920cf98 250 for (int i = startRow; i < startRow+numRows; i++)
Bobty 2:cd2da920cf98 251 _hScrollPos[i] = 0;
Bobty 2:cd2da920cf98 252 }
Bobty 2:cd2da920cf98 253
Bobty 2:cd2da920cf98 254 void LEDMatrix::scroll(int lineIdx, bool scrollLeft)
Bobty 2:cd2da920cf98 255 {
Bobty 2:cd2da920cf98 256 // Interpret param
Bobty 2:cd2da920cf98 257 int startRow = 0;
Bobty 2:cd2da920cf98 258 int numRows = LED_MATRIX_LEDS_VERTICALLY;
Bobty 2:cd2da920cf98 259 if (!getRowsToWorkOn(lineIdx, startRow, numRows))
Bobty 2:cd2da920cf98 260 return;
Bobty 2:cd2da920cf98 261 // Reset scroll position all rows
Bobty 2:cd2da920cf98 262 for (int i = startRow; i < startRow+numRows; i++)
Bobty 2:cd2da920cf98 263 {
Bobty 2:cd2da920cf98 264 if (scrollLeft)
Bobty 2:cd2da920cf98 265 {
Bobty 2:cd2da920cf98 266 _hScrollPos[i]++;
Bobty 2:cd2da920cf98 267 if (_hScrollPos[i] >= _hScrollWidth[i])
Bobty 2:cd2da920cf98 268 _hScrollPos[i] = 0;
Bobty 2:cd2da920cf98 269 }
Bobty 2:cd2da920cf98 270 else
Bobty 2:cd2da920cf98 271 {
Bobty 2:cd2da920cf98 272 _hScrollPos[i]--;
Bobty 2:cd2da920cf98 273 if (_hScrollPos[i] < 0)
Bobty 2:cd2da920cf98 274 _hScrollPos[i] = _hScrollWidth[i]-1;
Bobty 2:cd2da920cf98 275 }
Bobty 2:cd2da920cf98 276 }
Bobty 2:cd2da920cf98 277 }
Bobty 2:cd2da920cf98 278
Bobty 2:cd2da920cf98 279 void LEDMatrix::scrollToPos(int lineIdx, int pos)
Bobty 1:79cf2e115449 280 {
Bobty 2:cd2da920cf98 281 // Interpret param
Bobty 2:cd2da920cf98 282 int startRow = 0;
Bobty 2:cd2da920cf98 283 int numRows = LED_MATRIX_LEDS_VERTICALLY;
Bobty 2:cd2da920cf98 284 if (!getRowsToWorkOn(lineIdx, startRow, numRows))
Bobty 2:cd2da920cf98 285 return;
Bobty 2:cd2da920cf98 286 // Check pos
Bobty 2:cd2da920cf98 287 if ((pos < 0) || (pos >= dispBufWidth))
Bobty 2:cd2da920cf98 288 return;
Bobty 2:cd2da920cf98 289 // Reset scroll position all rows
Bobty 2:cd2da920cf98 290 for (int i = startRow; i < startRow+numRows; i++)
Bobty 2:cd2da920cf98 291 _hScrollPos[i] = pos;
Bobty 2:cd2da920cf98 292 }
Bobty 2:cd2da920cf98 293
Bobty 2:cd2da920cf98 294 void LEDMatrix::clear(int lineIdx)
Bobty 2:cd2da920cf98 295 {
Bobty 2:cd2da920cf98 296 // Interpret param
Bobty 2:cd2da920cf98 297 int startRow = 0;
Bobty 2:cd2da920cf98 298 int numRows = LED_MATRIX_LEDS_VERTICALLY;
Bobty 2:cd2da920cf98 299 if (!getRowsToWorkOn(lineIdx, startRow, numRows))
Bobty 2:cd2da920cf98 300 return;
Bobty 2:cd2da920cf98 301 // Clear section
Bobty 2:cd2da920cf98 302 uint8_t *ptr = _pDisplayBuf + startRow * (dispBufWidth / 8);
Bobty 2:cd2da920cf98 303 int bytesToZero = numRows * (dispBufWidth / 8);
Bobty 2:cd2da920cf98 304 for (int i = 0; i < bytesToZero; i++)
Bobty 2:cd2da920cf98 305 *ptr++ = 0x00;
Bobty 2:cd2da920cf98 306 }
Bobty 2:cd2da920cf98 307
Bobty 2:cd2da920cf98 308 void LEDMatrix::setupScroll(int lineIdx, int scrollWidth, int scrollInc)
Bobty 2:cd2da920cf98 309 {
Bobty 2:cd2da920cf98 310 // Interpret param
Bobty 2:cd2da920cf98 311 int startRow = 0;
Bobty 2:cd2da920cf98 312 int numRows = LED_MATRIX_LEDS_VERTICALLY;
Bobty 2:cd2da920cf98 313 if (!getRowsToWorkOn(lineIdx, startRow, numRows))
Bobty 2:cd2da920cf98 314 return;
Bobty 2:cd2da920cf98 315 scrollWidth = (((scrollWidth / 8) + 1) * 8);
Bobty 2:cd2da920cf98 316 if (scrollWidth <= 0)
Bobty 2:cd2da920cf98 317 return;
Bobty 2:cd2da920cf98 318 for (int i = startRow; i < startRow+numRows; i++)
Bobty 2:cd2da920cf98 319 {
Bobty 2:cd2da920cf98 320 _hScrollPos[i] = 0;
Bobty 2:cd2da920cf98 321 _hScrollWidth[i] = scrollWidth;
Bobty 2:cd2da920cf98 322 _lineScrollInc[i] = scrollInc;
Bobty 2:cd2da920cf98 323 }
Bobty 2:cd2da920cf98 324 // int rowsInALine = height / numLines;
Bobty 2:cd2da920cf98 325 // for (int i = 0; i < rowsInALine; i++)
Bobty 2:cd2da920cf98 326 // _hScrollWidth[lineIdx*rowsInALine + i] = scrollWidth;
Bobty 2:cd2da920cf98 327 }
Bobty 2:cd2da920cf98 328
Bobty 2:cd2da920cf98 329 //void LEDMatrix::setLineScrollInc(int lineIdx, int scrollInc)
Bobty 2:cd2da920cf98 330 //{
Bobty 2:cd2da920cf98 331 // if ((lineIdx < 0) || (lineIdx >= numLines))
Bobty 2:cd2da920cf98 332 // return;
Bobty 2:cd2da920cf98 333 // int rowsInALine = height / numLines;
Bobty 2:cd2da920cf98 334 // for (int i = 0; i < rowsInALine; i++)
Bobty 2:cd2da920cf98 335 // _lineScrollInc[lineIdx*rowsInALine + i] = scrollInc;
Bobty 2:cd2da920cf98 336 //}
Bobty 2:cd2da920cf98 337
Bobty 2:cd2da920cf98 338 void LEDMatrix::serviceEffects()
Bobty 2:cd2da920cf98 339 {
Bobty 2:cd2da920cf98 340 for (int i = 0; i < LED_MATRIX_MAX_LINES; i++)
Bobty 2:cd2da920cf98 341 {
Bobty 2:cd2da920cf98 342 _hScrollPos[i] += _lineScrollInc[i];
Bobty 2:cd2da920cf98 343 }
Bobty 2:cd2da920cf98 344 }
Bobty 2:cd2da920cf98 345
Bobty 2:cd2da920cf98 346 // Reverse bits in byte
Bobty 2:cd2da920cf98 347 uint8_t LEDMatrix::reverseBits(uint8_t b)
Bobty 2:cd2da920cf98 348 {
Bobty 2:cd2da920cf98 349 b = (b & 0xF0) >> 4 | (b & 0x0F) << 4;
Bobty 2:cd2da920cf98 350 b = (b & 0xCC) >> 2 | (b & 0x33) << 2;
Bobty 2:cd2da920cf98 351 b = (b & 0xAA) >> 1 | (b & 0x55) << 1;
Bobty 2:cd2da920cf98 352 return b;
Bobty 1:79cf2e115449 353 }
Bobty 1:79cf2e115449 354
Bobty 2:cd2da920cf98 355 // Display ASCII char
Bobty 2:cd2da920cf98 356 int LEDMatrix::displayChar(int xPos, int yPos, char ch)
Bobty 1:79cf2e115449 357 {
Bobty 2:cd2da920cf98 358 const int FONT_HEIGHT = 7;
Bobty 2:cd2da920cf98 359 const int FONT_WIDTH = 5;
Bobty 2:cd2da920cf98 360
Bobty 2:cd2da920cf98 361 // Find the width of the character
Bobty 2:cd2da920cf98 362 uint8_t chTotalBits = 0;
Bobty 2:cd2da920cf98 363 int chIdxInFont = (ch % 128) - 0x20;
Bobty 2:cd2da920cf98 364 // Special case for £, euro and yen signs
Bobty 2:cd2da920cf98 365 if ((ch >= 0xa3) && (ch <= 0xa5))
Bobty 2:cd2da920cf98 366 chIdxInFont = ch - 0xa3 + 128 - ' ';
Bobty 2:cd2da920cf98 367 for (int i = 0; i < FONT_HEIGHT; i++)
Bobty 2:cd2da920cf98 368 {
Bobty 2:cd2da920cf98 369 uint8_t chBits = font5x7[chIdxInFont][i];
Bobty 2:cd2da920cf98 370 chTotalBits |= chBits;
Bobty 2:cd2da920cf98 371 }
Bobty 2:cd2da920cf98 372 uint8_t rightShift = 0;
Bobty 2:cd2da920cf98 373 for (int j = 0; j < FONT_WIDTH; j++)
Bobty 2:cd2da920cf98 374 {
Bobty 2:cd2da920cf98 375 if (chTotalBits & 0x01)
Bobty 2:cd2da920cf98 376 break;
Bobty 2:cd2da920cf98 377 chTotalBits = chTotalBits >> 1;
Bobty 2:cd2da920cf98 378 rightShift++;
Bobty 2:cd2da920cf98 379 }
Bobty 2:cd2da920cf98 380 uint8_t charWidth = 8;
Bobty 2:cd2da920cf98 381 for (int j = 0; j < FONT_WIDTH+1; j++)
Bobty 2:cd2da920cf98 382 {
Bobty 2:cd2da920cf98 383 if (chTotalBits & 0x80)
Bobty 2:cd2da920cf98 384 break;
Bobty 2:cd2da920cf98 385 chTotalBits = chTotalBits << 1;
Bobty 2:cd2da920cf98 386 charWidth--;
Bobty 2:cd2da920cf98 387 }
Bobty 2:cd2da920cf98 388
Bobty 2:cd2da920cf98 389 // display character
Bobty 2:cd2da920cf98 390 int xOffset = xPos / 8;
Bobty 2:cd2da920cf98 391 int bitOffset = xPos % 8;
Bobty 2:cd2da920cf98 392 // printf("%c %d %d %d %d\n", ch, charPos, charWidth, xOffset, bitOffset);
Bobty 2:cd2da920cf98 393 if (xOffset >= (dispBufWidth/8))
Bobty 2:cd2da920cf98 394 return 0;
Bobty 2:cd2da920cf98 395
Bobty 2:cd2da920cf98 396 // Copy the bits of the character into the buffer
Bobty 2:cd2da920cf98 397 for (int i = 0; i < FONT_HEIGHT; i++)
Bobty 2:cd2da920cf98 398 {
Bobty 2:cd2da920cf98 399 // Check we don't go off the display buffer
Bobty 2:cd2da920cf98 400 int rowIdx = i + yPos;
Bobty 2:cd2da920cf98 401 if (rowIdx > height)
Bobty 2:cd2da920cf98 402 break;
Bobty 2:cd2da920cf98 403
Bobty 2:cd2da920cf98 404 //
Bobty 2:cd2da920cf98 405 uint8_t chBits = font5x7[chIdxInFont][i] >> rightShift;
Bobty 2:cd2da920cf98 406 int dispBufPos = (rowIdx * (dispBufWidth/8) + xOffset);
Bobty 2:cd2da920cf98 407 _pDisplayBuf[dispBufPos] |= ((chBits << (8 - charWidth)) >> bitOffset);
Bobty 2:cd2da920cf98 408 if (xOffset + 1 < (dispBufWidth/8))
Bobty 2:cd2da920cf98 409 _pDisplayBuf[dispBufPos + 1] |= ((chBits << (8-bitOffset)) << (8 - charWidth));
Bobty 2:cd2da920cf98 410 }
Bobty 2:cd2da920cf98 411
Bobty 2:cd2da920cf98 412 return charWidth;
Bobty 1:79cf2e115449 413 }
Bobty 1:79cf2e115449 414
Bobty 2:cd2da920cf98 415 // Display a large digit
Bobty 2:cd2da920cf98 416 int LEDMatrix::displayLargeDigit(int curX, int curY, char ch)
Bobty 1:79cf2e115449 417 {
Bobty 2:cd2da920cf98 418 // Bounds check
Bobty 2:cd2da920cf98 419 if ((ch < '0') || (ch > '9'))
Bobty 2:cd2da920cf98 420 return 0;
Bobty 2:cd2da920cf98 421
Bobty 2:cd2da920cf98 422 // Get character data
Bobty 2:cd2da920cf98 423 const uint8_t* charData = bigFont[ch-'0'];
Bobty 2:cd2da920cf98 424 int numLines = sizeof(bigFont[0])/sizeof(bigFont[0][0]);
Bobty 2:cd2da920cf98 425
Bobty 2:cd2da920cf98 426 // Find the position and width of the character
Bobty 2:cd2da920cf98 427 uint16_t chTotalBits = 0;
Bobty 2:cd2da920cf98 428 for (int i = 0; i < numLines; i++)
Bobty 2:cd2da920cf98 429 chTotalBits |= charData[i];
Bobty 2:cd2da920cf98 430 uint16_t rightShift = 0;
Bobty 2:cd2da920cf98 431 for (; rightShift < 16; rightShift++)
Bobty 2:cd2da920cf98 432 {
Bobty 2:cd2da920cf98 433 if (chTotalBits & 0x01)
Bobty 2:cd2da920cf98 434 break;
Bobty 2:cd2da920cf98 435 chTotalBits = chTotalBits >> 1;
Bobty 2:cd2da920cf98 436 }
Bobty 2:cd2da920cf98 437 uint16_t charWidth = 16;
Bobty 2:cd2da920cf98 438 for (; charWidth > 0; charWidth--)
Bobty 2:cd2da920cf98 439 {
Bobty 2:cd2da920cf98 440 if (chTotalBits & 0x8000)
Bobty 2:cd2da920cf98 441 break;
Bobty 2:cd2da920cf98 442 chTotalBits = chTotalBits << 1;
Bobty 2:cd2da920cf98 443 }
Bobty 2:cd2da920cf98 444
Bobty 2:cd2da920cf98 445 // display character
Bobty 2:cd2da920cf98 446 int xOffset = curX / 8;
Bobty 2:cd2da920cf98 447 int bitOffset = curX % 8;
Bobty 2:cd2da920cf98 448 // printf("%c %d %d %d %d %d\n", ch, curX, charWidth, rightShift, xOffset, bitOffset);
Bobty 2:cd2da920cf98 449 if (xOffset >= (dispBufWidth/8))
Bobty 2:cd2da920cf98 450 return 0;
Bobty 2:cd2da920cf98 451 for (int i = 0; i < numLines; i++)
Bobty 2:cd2da920cf98 452 {
Bobty 2:cd2da920cf98 453 uint32_t chBits = charData[i] >> rightShift;
Bobty 2:cd2da920cf98 454 chBits = (chBits << (24-charWidth)) >> bitOffset;
Bobty 2:cd2da920cf98 455 for (int j = 0; j < 3; j++)
Bobty 2:cd2da920cf98 456 {
Bobty 2:cd2da920cf98 457 if (xOffset + j >= (dispBufWidth/8))
Bobty 2:cd2da920cf98 458 break;
Bobty 2:cd2da920cf98 459 _pDisplayBuf[(i + curY) * (dispBufWidth/8) + xOffset + j] |= ((chBits >> (16-j*8)) & 0xff);
Bobty 2:cd2da920cf98 460 }
Bobty 2:cd2da920cf98 461 }
Bobty 2:cd2da920cf98 462
Bobty 2:cd2da920cf98 463 return charWidth;
Bobty 1:79cf2e115449 464 }
Bobty 2:cd2da920cf98 465
Bobty 2:cd2da920cf98 466 // Display line of characters
Bobty 2:cd2da920cf98 467 int LEDMatrix::displayLine(int lineIdx, const char* line)
Bobty 2:cd2da920cf98 468 {
Bobty 2:cd2da920cf98 469 if (lineIdx >= numLines)
Bobty 2:cd2da920cf98 470 lineIdx = 0;
Bobty 2:cd2da920cf98 471 _isBusy = true;
Bobty 2:cd2da920cf98 472 int curX = 0;
Bobty 2:cd2da920cf98 473 int curY = lineIdx * height/numLines;
Bobty 2:cd2da920cf98 474 for (int chIdx = 0; chIdx < strlen(line); chIdx++)
Bobty 2:cd2da920cf98 475 {
Bobty 2:cd2da920cf98 476 curX += displayChar(curX, curY, line[chIdx]) + _charSeparation;
Bobty 2:cd2da920cf98 477 }
Bobty 2:cd2da920cf98 478 _isBusy = false;
Bobty 2:cd2da920cf98 479 return curX;
Bobty 2:cd2da920cf98 480 }
Bobty 2:cd2da920cf98 481