Initial publication to view documentation.

Dependencies:   mbed

Files at this revision

API Documentation at this revision

Comitter:
AquilaPowell
Date:
Mon Apr 15 12:38:12 2019 +0000
Parent:
86:8721a9d08262
Child:
88:659a42c314e1
Commit message:
Small change in comments.

Changed in this revision

Graphics/Graphics.h Show annotated file Show diff for this revision Revisions of this file
--- a/Graphics/Graphics.h	Mon Apr 15 12:31:05 2019 +0000
+++ b/Graphics/Graphics.h	Mon Apr 15 12:38:12 2019 +0000
@@ -117,7 +117,7 @@
         */
         void drawCharacterSelectScreen(N5110 &lcd, int loopCounter);
         
-        /** Makes an integer array initially based on start positions of enemies.
+        /** Makes an integer array initially based on start positions of enemies which changes as enemies move.
         * @param level the layout of the level (const int *)
         */
         void makeEnemyField(const int *level);