Initial publication to view documentation.
Revision 87:007492c12e76, committed 4 days ago
- Mon Apr 15 12:38:12 2019 +0000
- Commit message:
- Small change in comments.
Changed in this revision
|Graphics/Graphics.h||Show annotated file Show diff for this revision Revisions of this file|
--- a/Graphics/Graphics.h Mon Apr 15 12:31:05 2019 +0000 +++ b/Graphics/Graphics.h Mon Apr 15 12:38:12 2019 +0000 @@ -117,7 +117,7 @@ */ void drawCharacterSelectScreen(N5110 &lcd, int loopCounter); - /** Makes an integer array initially based on start positions of enemies. + /** Makes an integer array initially based on start positions of enemies which changes as enemies move. * @param level the layout of the level (const int *) */ void makeEnemyField(const int *level);