Now with added rickrolling. A program to mess with people. Intended for small boards with built in USB sockets that connect direct to the CPU and can easily be hidden behind a computer (e.g. the mBuino).
Pretends to be a USB mouse and keyboard and has some predefined functions for various things (do a google image search on a set keyword every 5 minutes, move the mouse in a circle, keep turning the capslock key on etc...)
The default is to rickroll the user. It turns caps lock on, when the user turns it off again the program will turns the volume up to max and load a youtube video of Rick Astley. For the next 45 seconds the mouse will do some circles to make it harder to stop the video. It will then wait 10 minutes and loop back to the start.
As google used to say: Don't be evil. But there is nothing wrong with being a little bit naughty.
main.cpp
- Committer:
- AndyA
- Date:
- 2015-12-10
- Revision:
- 0:499d030c3e22
- Child:
- 1:f2747e954f10
File content as of revision 0:499d030c3e22:
#include "mbed.h" #include "USBMouseKeyboard.h" // number of search terms const int searchCount = 6; // search terms. Should be url encoded (e.g. space becomes %20) const char *searches[] = {"hot%20cheese", "big%20show", "hot%20cheese", "magic%20mike%20xxl", "hot%20wet%20cheese", "hot%20wet%20-cheese" }; // pause between searches in seconds const float delayBetweenSearches = 120; // start of the search string const char searchPrefix[] = "https://www.google.co.uk/search?q="; // end of the seach string (an image search with safe search switched off) const char searchSuffix[] = "&safe=off&tbm=isch"; // turn off all LEDs (some boards they glow a bit if you don't). // you may need to remove some depending on the board. BusOut LEDs(LED1, LED2, LED3, LED4, LED5, LED6, LED7); USBMouseKeyboard keyboard; void sendString(const char *str) { while (*str != 0) { keyboard.putc(*str); str++; } } void drawCircle(float radius, float time, bool dir=true) { const float timeStep = 0.05; float currentx = 0; float currenty = radius; int steps = time/timeStep; float angleDelta = 2*3.14159265359 / steps; float xPos,yPos; if (!dir) angleDelta = -angleDelta; for (int i = 0; i<steps; i++) { xPos = radius*sin(angleDelta*i); yPos = radius*cos(angleDelta*i); int xDelta = ((xPos - currentx) > 0)?(xPos - currentx) + 0.5 : (xPos - currentx) - 0.5 ; int yDelta = ((yPos - currenty) > 0)?(yPos - currenty) + 0.5 : (yPos - currenty) - 0.5 ; keyboard.move(xDelta,yDelta); currentx += xDelta; currenty += yDelta; wait(timeStep); } } void drawLine(float length, float time, bool horizontal=true, bool direction=true) { const float timeStep = 0.05; float currentPos = 0; int steps = time/timeStep; float stepSize = length / steps; float movement; if (!direction) stepSize = -stepSize; for (int i = 0; i<steps; i++) { movement = stepSize*i - currentPos; int moveDelta; if (movement>0) moveDelta = movement+0.5; else moveDelta = movement-0.5; if (horizontal) keyboard.move(moveDelta,0); else keyboard.move(0,moveDelta); currentPos += moveDelta; wait(timeStep); } } void doNextSearch() { static int searchIndex = 0; keyboard.keyCode('r',KEY_LOGO); // windows key an R wait(0.1); // delay to give the run box a chance to come up. sendString(searchPrefix); sendString( searches[searchIndex++] ); sendString(searchSuffix); wait(0.05); // delay to give the run box a chance to come up. keyboard.putc(0x0a); // hit enter if (searchIndex == searchCount) searchIndex = 0; } main() { LEDs = 0; wait(10); while (true) { doNextSearch(); drawCircle(45,delayBetweenSearches/12); drawCircle(45,delayBetweenSearches/12,false); wait(delayBetweenSearches/4); drawCircle(60,delayBetweenSearches/6,false); drawCircle(80,delayBetweenSearches/6); wait(delayBetweenSearches/4); } }