A simple library for SSH1106 controlled GLCDs
fonts/font_6x6.h
- Committer:
- Anaesthetix
- Date:
- 2016-12-22
- Revision:
- 2:b55dd362afb9
- Parent:
- 0:3cd0a11a2f91
File content as of revision 2:b55dd362afb9:
; // Compiler bug found, don't ask me why this ; is needed here. /* The array starts with a 8 byte header: * 1st Byte: 'F' first 2 bytes are always FV * 2nd Byte: 'V' for FONT VERTICAL * 3rd Byte: First code to define * 4th Byte: Last code to define * 5th Byte: Width of character in dots * 6th Byte: Height of character in dots * 7th Byte: Height of character in bytes * 8th Byte: Bytes needed for each character (1..255) * or 0 for big fonts calculate WidthInDots * HeightInBytes * After that font data will follow */ const char font_6x6[] = { 70, 86, 32,127, 6, 6, 1, 6, 0x00,0x00,0x00,0x00,0x00,0x00, // 0x5c,0x00,0x00,0x00,0x00,0x00, // ! 0x06,0x00,0x06,0x00,0x00,0x00, // " 0x28,0x7c,0x28,0x7c,0x28,0x00, // # 0x5c,0x54,0xfe,0x54,0x74,0x00, // $ 0x44,0x20,0x10,0x08,0x44,0x00, // % 0x28,0x54,0x54,0x20,0x50,0x00, // & 0x06,0x00,0x00,0x00,0x00,0x00, // ' 0x38,0x44,0x00,0x00,0x00,0x00, // ( 0x44,0x38,0x00,0x00,0x00,0x00, // ) 0x02,0x07,0x02,0x00,0x00,0x00, // * 0x10,0x10,0x7c,0x10,0x10,0x00, // + 0xc0,0x00,0x00,0x00,0x00,0x00, // , 0x10,0x10,0x10,0x10,0x10,0x00, // - 0x40,0x00,0x00,0x00,0x00,0x00, // . 0x60,0x10,0x0c,0x00,0x00,0x00, // / 0x7c,0x64,0x54,0x4c,0x7c,0x00, // 0 0x48,0x7c,0x40,0x00,0x00,0x00, // 1 0x64,0x54,0x54,0x54,0x48,0x00, // 2 0x44,0x54,0x54,0x54,0x6c,0x00, // 3 0x3c,0x20,0x70,0x20,0x20,0x00, // 4 0x5c,0x54,0x54,0x54,0x24,0x00, // 5 0x7c,0x54,0x54,0x54,0x74,0x00, // 6 0x04,0x04,0x64,0x14,0x0c,0x00, // 7 0x7c,0x54,0x54,0x54,0x7c,0x00, // 8 0x5c,0x54,0x54,0x54,0x7c,0x00, // 9 0x44,0x00,0x00,0x00,0x00,0x00, // : 0xc4,0x00,0x00,0x00,0x00,0x00, // ; 0x10,0x28,0x44,0x00,0x00,0x00, // < 0x28,0x28,0x28,0x28,0x28,0x00, // = 0x44,0x28,0x10,0x00,0x00,0x00, // > 0x08,0x04,0x54,0x08,0x00,0x00, // ? 0x7c,0x44,0x54,0x54,0x5c,0x00, // @ 0x7c,0x24,0x24,0x24,0x7c,0x00, // A 0x7c,0x54,0x54,0x54,0x6c,0x00, // B 0x7c,0x44,0x44,0x44,0x44,0x00, // C 0x7c,0x44,0x44,0x44,0x38,0x00, // D 0x7c,0x54,0x54,0x54,0x44,0x00, // E 0x7c,0x14,0x14,0x14,0x04,0x00, // F 0x7c,0x44,0x44,0x54,0x74,0x00, // G 0x7c,0x10,0x10,0x10,0x7c,0x00, // H 0x44,0x44,0x7c,0x44,0x44,0x00, // I 0x60,0x40,0x40,0x44,0x7c,0x00, // J 0x7c,0x10,0x10,0x28,0x44,0x00, // K 0x7c,0x40,0x40,0x40,0x40,0x00, // L 0x7c,0x08,0x10,0x08,0x7c,0x00, // M 0x7c,0x08,0x10,0x20,0x7c,0x00, // N 0x38,0x44,0x44,0x44,0x38,0x00, // O 0x7c,0x14,0x14,0x14,0x08,0x00, // P 0x3c,0x24,0x64,0x24,0x3c,0x00, // Q 0x7c,0x14,0x14,0x14,0x68,0x00, // R 0x5c,0x54,0x54,0x54,0x74,0x00, // S 0x04,0x04,0x7c,0x04,0x04,0x00, // T 0x7c,0x40,0x40,0x40,0x7c,0x00, // U 0x0c,0x30,0x40,0x30,0x0c,0x00, // V 0x3c,0x40,0x30,0x40,0x3c,0x00, // W 0x44,0x28,0x10,0x28,0x44,0x00, // X 0x0c,0x10,0x60,0x10,0x0c,0x00, // Y 0x44,0x64,0x54,0x4c,0x44,0x00, // Z 0x7c,0x44,0x00,0x00,0x00,0x00, // [ 0x0c,0x10,0x60,0x00,0x00,0x00, // "\" 0x44,0x7c,0x00,0x00,0x00,0x00, // ] 0x00,0x01,0x00,0x01,0x00,0x00, // ^ 0x40,0x40,0x40,0x40,0x40,0x40, // _ 0x00,0x01,0x00,0x00,0x00,0x00, // ` 0x7c,0x24,0x24,0x24,0x7c,0x00, // a 0x7c,0x54,0x54,0x54,0x6c,0x00, // b 0x7c,0x44,0x44,0x44,0x44,0x00, // c 0x7c,0x44,0x44,0x44,0x38,0x00, // d 0x7c,0x54,0x54,0x54,0x44,0x00, // e 0x7c,0x14,0x14,0x14,0x04,0x00, // f 0x7c,0x44,0x44,0x54,0x74,0x00, // g 0x7c,0x10,0x10,0x10,0x7c,0x00, // h 0x44,0x44,0x7c,0x44,0x44,0x00, // i 0x60,0x40,0x40,0x44,0x7c,0x00, // j 0x7c,0x10,0x10,0x28,0x44,0x00, // k 0x7c,0x40,0x40,0x40,0x40,0x00, // l 0x7c,0x08,0x10,0x08,0x7c,0x00, // m 0x7c,0x08,0x10,0x20,0x7c,0x00, // n 0x38,0x44,0x44,0x44,0x38,0x00, // o 0x7c,0x14,0x14,0x14,0x08,0x00, // p 0x3c,0x24,0x64,0x24,0x3c,0x00, // q 0x7c,0x14,0x14,0x14,0x68,0x00, // r 0x5c,0x54,0x54,0x54,0x74,0x00, // s 0x04,0x04,0x7c,0x04,0x04,0x00, // t 0x7c,0x40,0x40,0x40,0x7c,0x00, // u 0x0c,0x30,0x40,0x30,0x0c,0x00, // v 0x3c,0x40,0x30,0x40,0x3c,0x00, // w 0x44,0x28,0x10,0x28,0x44,0x00, // x 0x0c,0x10,0x60,0x10,0x0c,0x00, // y 0x44,0x64,0x54,0x4c,0x44,0x00, // z 0x10,0x7c,0x44,0x00,0x00,0x00, // 0x6c,0x00,0x00,0x00,0x00,0x00, // | 0x44,0x7c,0x10,0x00,0x00,0x00, // 0x02,0x01,0x02,0x01,0x00,0x00, // ~ 0x00,0x00,0x00,0x00,0x00,0x00 };