Bug fix release

Dependents:   AntiTheftGPS XbeeReceive XbeeSend Superball_Ball2 ... more

MODSERIAL is an easy to use library that extends Serial to add fully buffered input and output.

The features of MODSERIAL include:-

/media/uploads/mbedofficial/serial_interfaces.png

Connecting up the MODSERIAL module

The starting point for using MODSERIAL is the Mbed's own handbook for Serial library object. MODSERIAL inherits Serial and adds extensions for buffering. So getting started is easy. Follow the Mbed instructions for Serial to get setup. Here's a reproduction of Serial's simple code starter:-

1  #include "mbed.h"
2
3  Serial pc(USBTX, USBRX); // tx, rx
4 
5  int main() {
6      pc.printf("Hello World!");
7      while(1) {
8          pc.putc(pc.getc() + 1);
9      }
10 }

All we need to do to use MODSERIAL is to add a #include and alter one line thus:-

1  #include "mbed.h"
2  #include "MODSERIAL.h"
3  MODSERIAL pc(USBTX, USBRX); // tx, rx
4 
5  int main() {
6      pc.printf("Hello World!");
7      while(1) {
8          pc.putc(pc.getc() + 1);
9      }
10 }

As we can see, all we have done is add the header at line 2 and changed line 3 to specify the use of MODSERIAL in replacement for Serial. The default settings for MODSERIAL are that both the TX and RX buffers are assigned 256 bytes each of storage space. This storage space is acquired from the heap using malloc.

The default buffer assignment can be manipulated in three ways. First is the compile time setting which alters the default parameters used when creating a MODSERIAL object. This is done thus:-

1  #include "mbed.h"
2
3  #define MODSERIAL_DEFAULT_RX_BUFFER_SIZE 512
4  #define MODSERIAL_DEFAULT_TX_BUFFER_SIZE 1024 
5  #include "MODSERIAL.h"
6
7  MODSERIAL pc(USBTX, USBRX); // tx, rx
8  ...

By defining the two #defines before the #include "MODSERIAL.h" alters the defaults MODSERIAL uses to create it's buffers.

The second method is the run-time version. To get TX at 1024 and RX buffer at 512 as above during run-time initialisation, alter the constructor thus:-

1  #include "mbed.h"
2  #include "MODSERIAL.h"
3
4  // Make TX buffer 1024bytes and RX buffer use 512bytes.
5  MODSERIAL pc(USBTX, USBRX, 1024, 512); // tx, rx
6  ...

If you supply only one numeric value, as shown below, both TX and RX will have the same buffer sizes assigned to them:-

1  #include "mbed.h"
2  #include "MODSERIAL.h"
3
4  // Make both TX and RX use a 512byte buffer.
5  MODSERIAL pc(USBTX, USBRX, 512); // tx, rx
6  ...

The third method is reassigning a new buffer while the program is running. This allows the program to grow and shrink either buffer as required. However, there are caveats to do this as will be shown below.

First, expanding the buffer involves increasing the buffer size. This is fairly straight forward and is accomplished thus:-

1  #include "mbed.h"
2  #include "MODSERIAL.h"
3  MODSERIAL pc(USBTX, USBRX); // tx, rx
4 
5  int main() {
6
7      // Increase the TX buffer from the default 256bytes to 1024bytes.
8      if (pc.txBufferSetSize(1024) != MODSERIAL::Ok) {
9         error("Failed to allocate memory for new buffer");
10     }
11
12     pc.printf("Hello World!");
13     while(1) {
14         pc.putc(pc.getc() + 1);
15     }
16 }

As can be seen, growing the buffer is fairly straight forward. However, how it is done should be understood by the user. First, a new buffer allocation is made using malloc. Once acquired the current buffer is checked for contents. If the current buffer is not empty it is copied to the new buffer so the old buffer contents is maintained after resizing. The last step is then to free() the old memory buffer.

The buffer can also be contracted to a smaller length buffer. Here's the code:-

1  #include "mbed.h"
2  #include "MODSERIAL.h"
3  MODSERIAL pc(USBTX, USBRX); // tx, rx
4 
5  int main() {
6      int result;
7
8      // Decrease the TX buffer from the default 256bytes to 32bytes.
9      result = pc.txBufferSetSize(32);
10     if (result != MODSERIAL::Ok) {
11         switch(result) {
12             case MODSERIAL::BufferOversize: 
13                 error("Contents too big to fit into new allocation");
14                 break;
15             case MODSERIAL::NoMemory: 
16                 error("Not enough memory for new allocation");
17                 break;
18         }
19     }
11
12     pc.printf("Hello World!");
13     while(1) {
14         pc.putc(pc.getc() + 1);
15     }
16 }

Since buffer resizing involves the copying over of any existing old buffer contents the possibility exists that the current buffer contains more bytes than will fit into the new requested buffer. In these conditions the user must handle the return value of the resize functions. If the contents are of no concern then calling txBufferFlush() to empty of the contents before resizing.

MODSERIAL Interrupts

Users of Serial will be familar with the fact that you can attach functions or methods to TxIrq or RxIrq. This attachment of callbacks allows users to have Interrupt Service Routines (ISR) for both the TX and RX channel of the Uart. MODSERIAL uses both of these callbacks to maintain it's buffers and so are not available to users. However, MODSERIAL does contain five potential callbacks the user can use. These are:-

  • TxIrq - This callback is used to inform the user's program that a character was transferred from the TX buffer to the Uart's TX THR FIFO.
  • RxIrq - This callback is used to inform the user's program that a character was transferred from the Uart's RX FIFO RBR to the RX buffer.
  • RxOvIrq - This callback is used to inform the user's program that a character in the Uart's RX FIFO RBR failed to transfer to the RX buffer because the RX buffer was full. The failed byte is availble via xxGetLastChar() methods.
  • TxOvIrq - As RX overflow above
  • TxEmpty - This callback is made when the last byte in the TX buffer is transferred to the Uart's TX THR FIFO. It informs the user's program that the TX buffer has become empty. However, it does not mean transmission is complete. See the example1.cpp example for more information.

Delineating "packets"

Many devices send information on RS232 interfaces in distinct "packets". As an example of this is NMEA information sent by many GPS modules. Each NMEA sentence is delineated by a '\n' newline character. Each sentence can be of vary length depending upon the information being sent, however, all are seperated by a '\n' newline. Detecting this if very simple with MODSERIAL. Here's an example:-

#include "mbed.h"
#include "MODSERIAL.h"

// Connect the TX of the GPS module to p10 RX input
MODSERIAL gps(NC, p10);

bool newline_detected = false;

// Called everytime a new character goes into
// the RX buffer. Test that character for \n
// Note, rxGetLastChar() gets the last char that
// we received but it does NOT remove it from
// the RX buffer.
void rxCallback(MODSERIAL_IRQ_INFO *q) {
    MODSERIAL *serial = q->serial;
    if ( serial->rxGetLastChar() == '\n') {
    	newline_detected = true;
    }
}

int main() {
    gps.baud(9600);
    gps.attach(&rxCallback, MODSERIAL::RxIrq);

    // Wait here until we detect the \n going into the buffer.
    while (! newline_detected ) ;    
    
    // When we get here the RX buffer now contains a NMEA sentence.
    // ...

}

Note, the txGetLastChar() and rxGetLastChar() methods only return the last character but they do not remove that character from the associated buffer.

If this is your first time using MODSERIAL or would just like to test it out then see the example.cpp that comes with the library.



example2.cpp

Committer:
AjK
Date:
2011-02-12
Revision:
15:a1d9e745d71e
Parent:
13:70bb7c1769fa
Child:
18:21ef26402365

File content as of revision 15:a1d9e745d71e:

/*
    Copyright (c) 2011 Andy Kirkham
 
    Permission is hereby granted, free of charge, to any person obtaining a copy
    of this software and associated documentation files (the "Software"), to deal
    in the Software without restriction, including without limitation the rights
    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    copies of the Software, and to permit persons to whom the Software is
    furnished to do so, subject to the following conditions:
 
    The above copyright notice and this permission notice shall be included in
    all copies or substantial portions of the Software.
 
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    THE SOFTWARE.
    
    @file          example2.cpp 
    @purpose       Demos a simple messaging system.
    @version       see ChangeLog.c
    @date          Jan 2011
    @author        Andy Kirkham
*/

/*
    This example demostrates a simple "messaging" system. You can use it with
    a terminal program to test it out or write a cusom C#/C++/VB/etc program
    to read and write messages to or from the Mbed. The default baud rate in
    this example is 115200.
    
    In this example, the LEDs are controlled and pins p21 to p24 are set as
    InterruptIn and send messages out when their value changes.
    
    To use, hook up the MBed USB and open your fav terminal. All messages
    end with the \n character, don't forget to hit carriage return!. 
    As an example:-
        
        to switch on LED1 send LED1:1\n, off is LED1:0\n and toggle is LED1:2\n
        to switch on LED2 send LED2:1\n, off is LED2:0\n and toggle is LED2:2\n
        to switch on LED3 send LED3:1\n, off is LED3:0\n and toggle is LED3:2\n
        to switch on LED4 send LED4:1\n, off is LED4:0\n and toggle is LED4:2\n
        
    When a pin change on p21 to p24 happens, a message is sent. As an example
    when p21 goes low PIN21:0\n is sent, when goes high PIN21:1\n is sent.
    
    Note, the InterruptIn pins p21 to p24 are setup to have pullups. This means
    they are high. To activate them use a wire to short the pin to 0volts.
    
    If you find that p21 to p24 sent a lot of on/off/on/off then it's probably
    due to "bounce". If you are connecting a mechanical switch to a pin you
    may prefer to use the PinDetect library rather than using InterruptIn.
    @see http://mbed.org/users/AjK/libraries/PinDetect/latest
    
    One point you may notice. Incoming messages are processed via main()'s
    while(1) loop whereas pin changes have their messages directly sent.
    The reason for this is when MODSERIAL makes callbacks to your application
    it is in "interrupt context". And one thing you want to avoid is spending
    lots of CPU time in that context. So, the callback moves the message from
    the input buffer to a local holding buffer and it then sets a bool flag
    which tells main()'s while(1) loop to process that buffer. This means the 
    time spent doing the real incoming message handing is within your program
    and not within MODSERIAL's interrupt context. So you may ask, why not do
    the same for out going messages? Well, because MODSERIAL output buffers
    all your sent content then sending chars is very fast. MODSERIAL handles
    all the nitty gritty bits for you. You can just send. This example uses
    puts() to send the message. If you can, always try and use sprintf()+puts()
    rathe than printf(), printf() is known to often screw things up when used
    within an interrupt context. Better still, just use puts() and do away
    with any of the crappy ?printf() calls if possible. But I found the code
    below to work fine even at 115200baud.
    
*/


#ifdef COMPILE_EXAMPLE1_CODE_MODSERIAL

#include "mbed.h"
#include "MODSERIAL.h"

#define MESSAGE_BUFFER_SIZE 32

DigitalOut led1(LED1);
DigitalOut led2(LED2);
DigitalOut led3(LED3);
DigitalOut led4(LED4);

InterruptIn P21(p21);
InterruptIn P22(p22);
InterruptIn P23(p23);
InterruptIn P24(p24);

MODSERIAL messageSystem(USBTX, USBRX);

char messageBufferIncoming[MESSAGE_BUFFER_SIZE];
char messageBufferOutgoing[MESSAGE_BUFFER_SIZE];
bool messageReceived;

void messageReceive(void) {
    messageSystem.move(messageBufferIncoming, MESSAGE_BUFFER_SIZE);
    messageReceived = true;
}

void messageProcess(void) {
         if (!strncmp(messageBufferIncoming, "LED1:1", sizeof("LED1:1")-1)) led1 = 1;
    else if (!strncmp(messageBufferIncoming, "LED1:0", sizeof("LED1:0")-1)) led1 = 0;
    else if (!strncmp(messageBufferIncoming, "LED1:2", sizeof("LED1:2")-1)) led1 = !led1;
    
    else if (!strncmp(messageBufferIncoming, "LED2:1", sizeof("LED2:1")-1)) led2 = 1;
    else if (!strncmp(messageBufferIncoming, "LED2:0", sizeof("LED2:0")-1)) led2 = 0;
    else if (!strncmp(messageBufferIncoming, "LED2:2", sizeof("LED2:2")-1)) led2 = !led2;
    
    else if (!strncmp(messageBufferIncoming, "LED3:1", sizeof("LED3:1")-1)) led3 = 1;
    else if (!strncmp(messageBufferIncoming, "LED3:0", sizeof("LED3:0")-1)) led3 = 0;
    else if (!strncmp(messageBufferIncoming, "LED3:2", sizeof("LED3:2")-1)) led3 = !led3;
    
    else if (!strncmp(messageBufferIncoming, "LED4:1", sizeof("LED4:1")-1)) led4 = 1;
    else if (!strncmp(messageBufferIncoming, "LED4:0", sizeof("LED4:0")-1)) led4 = 0;
    else if (!strncmp(messageBufferIncoming, "LED4:2", sizeof("LED4:2")-1)) led4 = !led4;
    
    messageReceived = false;
}

#define PIN_MESSAGE_SEND(x,y) \
    sprintf(messageBufferOutgoing,"PIN%02d:%d\n",x,y);\
    messageSystem.puts(messageBufferOutgoing);

void pin21Rise(void) { PIN_MESSAGE_SEND(21, 1); }
void pin21Fall(void) { PIN_MESSAGE_SEND(21, 0); }
void pin22Rise(void) { PIN_MESSAGE_SEND(22, 1); }
void pin22Fall(void) { PIN_MESSAGE_SEND(22, 0); }
void pin23Rise(void) { PIN_MESSAGE_SEND(23, 1); }
void pin23Fall(void) { PIN_MESSAGE_SEND(23, 0); }
void pin24Rise(void) { PIN_MESSAGE_SEND(24, 1); }
void pin24Fall(void) { PIN_MESSAGE_SEND(24, 0); }

int main() {

    messageReceived = false;
    messageSystem.baud(115200);
    messageSystem.attach(&messageReceive, MODSERIAL::RxAutoDetect);
    messageSystem.autoDetectChar('\n'); 

    // Enable pullup resistors on pins.
    P21.mode(PullUp); P22.mode(PullUp); P23.mode(PullUp); P24.mode(PullUp);
    
    // Fix Mbed library bug, see http://mbed.org/forum/bugs-suggestions/topic/1498
    LPC_GPIOINT->IO2IntClr = (1UL << 5) | (1UL << 4) | (1UL << 3) | (1UL << 2); 
    
    // Attach InterruptIn pin callbacks.
    P21.rise(&pin21Rise); P21.fall(&pin21Fall);
    P22.rise(&pin22Rise); P22.fall(&pin22Fall);
    P23.rise(&pin23Rise); P23.fall(&pin23Fall);
    P24.rise(&pin24Rise); P24.fall(&pin24Fall);
    
    while(1) {
        // Process incoming messages.
        if (messageReceived) messageProcess();
    }
}

#endif