![](/media/cache/profiles/LinkedIn_0NghoZJ.jpeg.50x50_q85.jpg)
Snake vs Block Game to be run upon K64F.
MenuClasses/Settings/Settings.h
- Committer:
- AhmedPlaymaker
- Date:
- 2019-04-25
- Revision:
- 43:233f93860d08
- Parent:
- Settings/Settings.h@ 30:461231877c89
- Child:
- 49:441c32f6603e
File content as of revision 43:233f93860d08:
#ifndef Settings_H #define Settings_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" class Settings { public: Settings(); ~Settings(); /** Implement Settings * * This function is used to configure settings. */ float * Implement(N5110 &lcd, Gamepad &pad, int st, float cs); /** Initialise Settings * * This function shows the info for using settings. */ void info(N5110 &lcd, Gamepad &pad); /** info * * This function just instructs the user on how to use settings */ float controlSensitivity(N5110 &lcd, Gamepad &pad); /** controlSensitivity * * This function essentialy enables the user to select the sensitivity of the game controls */ void brigntness(N5110 &lcd, Gamepad &pad); /** brigntness * * This function allows the user to set the screen brightness. */ void contrast(N5110 &lcd, Gamepad &pad); /** contrast * * This function allows the user to set the contrast of the screen. */ void volume(N5110 &lcd, Gamepad &pad); /** volume * * This function allows the user to set the volume of the speaker. */ int showCredits(N5110 &lcd, Gamepad &pad); /** showCredits * * This function allows the user to hide/show credits. */ float cs_sc[2]; //this array helps to return Control speeds and Show credits parameters. }; #endif