Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
62:ebf6ecf8a6d5
Parent:
61:f3c402bc2ad0
Child:
69:55e309da7efd
--- a/MenuClasses/Tutorial/Tutorial.cpp	Tue Apr 30 08:32:30 2019 +0000
+++ b/MenuClasses/Tutorial/Tutorial.cpp	Tue Apr 30 14:53:38 2019 +0000
@@ -2,12 +2,12 @@
 
 Tutorial::Tutorial()
 {
-    
+
 }
 
 Tutorial::~Tutorial()
 {
-    
+
 }
 
 int g_pad[27][44] = {
@@ -204,8 +204,8 @@
 }
 
 void Tutorial::gamePad(N5110 &lcd, Gamepad &pad)
-{   
-    while ((pad.check_event(Gamepad::START_PRESSED) == false)&&(pad.check_event(Gamepad::A_PRESSED) == false)) {  //if button pressed.   
+{
+    while ((pad.check_event(Gamepad::START_PRESSED) == false)&&(pad.check_event(Gamepad::A_PRESSED) == false)) {  //if button pressed.
         lcd.drawSprite(20,0,27,44,(int *)g_pad); //Function used to draw the sprite.
         lcd.printString("This is your",7,4);
         lcd.printString("GamePad",22,5);